Steam avatar

xTheWok

76561199264103619

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

55,189,783

Max blood points amount spent on one character

3,460,000

Highest prestige level

21

Mystery boxes opened

136

Time played

344h 9m

Time played in last two weeks

0m

Blood points per hour

160,365

Estimated playtime per role

67% Survivor

Killer 33%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

33

Survivor full load-out matches

438

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

101

Killer full load-out matches

165

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 682 Sylatha 13 663 582 313 1 3
102 683 Unable 13 656 647 325 35 197
102 684 Manta 13 651 984 5 260 1 183
102 685 CEO 13 650 616 117 43 236
102 686 The Wok 13 647 493 119 96 538
102 687 Сколиоз 13 647 269 206 92 420
102 688 Randy 13 645 114 145 51 233

Currently at

102 685 place

CEO needs another

1 368 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

904

Obsessions healed

221

Survivors healed while you are injured

153

Survivors healed while rest are injured

366

Survivors unhooked

820

Survivors saved (from dying state/hook) in endgame

20

Knocked (In dying state) survivors healed

88

Survivors healed that come to you first

82

Protection hits for unhooked survivors

70

Protection hits for carried survivors

12

Survivors saved using pallet

1

Survivors affected with boon totems

4,875

Survivors affected with speed boost

1

Recovered from dying state

90

Take a hit with the Endurance status effect

43

Survivors healed in the Basement

7

Heals completed after all generators have been completed

25

Safe unhooks while broken

0

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

290

Repaired generators

1,532

Repaired damaged generators

422

Successful skill checks

17,480

Exit gates opened

104

Hex totems cleansed

28

Hex totems blessed

0

Chests opened

167

Chests opened in basement

10

Escapes when playing without any perk and repaired generator(s)

57

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

114

Great skill checks while injured

380

Swap held Survivor items for new ones from chests (counts once per chest)

57

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

424

Finished repairs of generators while injured

17

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,273

Hits dodged by vaults

75

Basic attacks and projectiles dodged

1,160

Escapes after stunning killer using pallet

281

Escapes from killer gasp

26

Hooks sabotaged

3

Chases escaped after being injured in this chase

732

Chases lost by hiding in locker

4

Revealed killer aura

483

Unhooked yourself

9

Amount of screams

4,520

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,360

Blind killer using flashlight

35

Perform a fast vault within 3 seconds of getting hit

340

Pallet stun the Killer while holding a rare, common, or uncommon item

259

Trials where you've revealed or seen the Killer's aura 11+ times

47

Escapes

Escapes

Total escapes

257

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

2

Escapes with new item

71

Escapes with somebody else item

0

Escapes being injured with for over half a match

11

Escapes while being downed at most once

174

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

226

Escapes healthy or injured through hatch

11

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

598

Obsessions sacrificed

80

Kills (Memento mories)

117

Kills (Memento mories) or sacrifices after last generator

145

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

18

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

108

Survivors hooked before single generator was repaired

281

Survivors hooked in endgame

37

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

377

Generators damaged with Undetectable effect

94

Survivors grabbed while repairing a generator

39

Survivors grabbed while cleansing a totem

2

Generators protection

32% Protected

Unprotected 68%

Hit survivors with a basic attack while you are Undetectable

340

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

131

Oblivious effect applied

285

Survivors with Exposed effect downed

201

Survivors downed while carrying another survivor

33

Make unique survivors scream

1,056

Survivors hit with haste effect

161

Injure or down survivors who are Hindered

36

Survivors that holding Special Item hit

272

Survivors downed next to a raised pallet

966

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

58

Hatches closed

19

Survivors hit after they drop a pallet during chase

445

Survivors hit while carrying another survivor

77

Survivors detected using killer instinct

846

Killer vaults in chase

201

Survivors grabbed while performing a vault

19

Meters fallen

1,718

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

15

Blink attacks (The Nurse)

24

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

62

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

42

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

7

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

86

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

6

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

72

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

116

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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