Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

47,135,014

Max blood points amount spent on one character

5,320,000

Highest prestige level

27

Mystery boxes opened

34

Time played

246h 22m

Time played in last two weeks

46h 42m

Blood points per hour

191,321

Estimated playtime per role

56% Survivor

Killer 44%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

44

Survivor full load-out matches

221

Ultra rare addon warded without a protection ward

15

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

104

Killer full load-out matches

102

Ultra rare offering burned

17

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 244 raspberry 46 686 028 418 245 1 110
80 245 Demonacy 46 684 432 1 058 97 624
80 246 adriano20037 46 684 153 529 142 667
80 247 Kibitoshin 46 675 569 506 175 815
80 248 Replicant 46 674 603 1 046 66 301
80 249 Tiffles <3 46 664 526 79 202 1 145
80 250 StingKorp 46 659 781 1 392 232 905

Currently at

80 247 place

Kibitoshin needs another

8 584 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

530

Obsessions healed

135

Survivors healed while you are injured

115

Survivors healed while rest are injured

248

Survivors unhooked

715

Survivors saved (from dying state/hook) in endgame

19

Knocked (In dying state) survivors healed

70

Survivors healed that come to you first

58

Protection hits for unhooked survivors

48

Protection hits for carried survivors

9

Survivors saved using pallet

0

Survivors affected with boon totems

2,462

Survivors affected with speed boost

0

Recovered from dying state

43

Take a hit with the Endurance status effect

36

Survivors healed in the Basement

4

Heals completed after all generators have been completed

54

Safe unhooks while broken

2

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

218

Repaired generators

815

Repaired damaged generators

315

Successful skill checks

9,137

Exit gates opened

82

Hex totems cleansed

11

Hex totems blessed

0

Chests opened

151

Chests opened in basement

20

Escapes when playing without any perk and repaired generator(s)

34

Matches with 300+ seconds of repairing generators

2,700

Matches in that picked up and used special item

29

Great skill checks while injured

211

Swap held Survivor items for new ones from chests (counts once per chest)

33

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,517

Finished repairs of generators while injured

154

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

357

Hits dodged by vaults

32

Basic attacks and projectiles dodged

753

Escapes after stunning killer using pallet

81

Escapes from killer gasp

12

Hooks sabotaged

40

Chases escaped after being injured in this chase

262

Chases lost by hiding in locker

5

Revealed killer aura

1,528

Unhooked yourself

1

Amount of screams

2,120

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,040

Blind killer using flashlight

58

Perform a fast vault within 3 seconds of getting hit

94

Pallet stun the Killer while holding a rare, common, or uncommon item

73

Trials where you've revealed or seen the Killer's aura 11+ times

1,556

Escapes

Escapes

Total escapes

175

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

0

Escapes with new item

57

Escapes with somebody else item

6

Escapes being injured with for over half a match

16

Escapes while being downed at most once

111

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

145

Escapes healthy or injured through hatch

23

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

507

Obsessions sacrificed

79

Kills (Memento mories)

96

Kills (Memento mories) or sacrifices after last generator

92

All survivors sacrificed or killed (Memento Mori) before the last generator

35

Hooks

Hooks

Different survivors hooked in basement

38

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

100

Survivors hooked before single generator was repaired

258

Survivors hooked in endgame

59

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

252

Generators damaged with Undetectable effect

157

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

0

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

194

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

22

Survivors downed while carrying another survivor

9

Make unique survivors scream

849

Survivors hit with haste effect

87

Injure or down survivors who are Hindered

8

Survivors that holding Special Item hit

35

Survivors downed next to a raised pallet

798

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

162

Preventing escape

Preventing escape

Survivors grabbed from locker

56

Hatches closed

42

Survivors hit after they drop a pallet during chase

177

Survivors hit while carrying another survivor

31

Survivors detected using killer instinct

99

Killer vaults in chase

171

Survivors grabbed while performing a vault

3

Meters fallen

927

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

372

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

100

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

14

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

20

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

454

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

15

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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