Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

49,576,344

Max blood points amount spent on one character

3,495,000

Highest prestige level

6

Mystery boxes opened

122

Time played

734h 57m

Time played in last two weeks

0m

Blood points per hour

67,455

Estimated playtime per role

52% Survivor

Killer 48%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

50

Survivor full load-out matches

94

Ultra rare addon warded without a protection ward

20

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

95

Killer full load-out matches

33

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 419 Pirata Nox 5 005 425 263 2 6
111 420 pomkin 5 004 733 24 48 257
111 421 Fvtig 5 004 406 46 20 156
111 422 kalebnatortot 5 003 730 140 15 93
111 423 GothamJenny 5 003 174 0 58 255
111 424 ziut123 5 002 789 74 48 259
111 425 PER1D0TS 5 002 234 0 20 102

Currently at

111 422 place

kalebnatortot needs another

676 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

558

Obsessions healed

128

Survivors healed while you are injured

129

Survivors healed while rest are injured

183

Survivors unhooked

798

Survivors saved (from dying state/hook) in endgame

34

Knocked (In dying state) survivors healed

106

Survivors healed that come to you first

47

Protection hits for unhooked survivors

99

Protection hits for carried survivors

24

Survivors saved using pallet

15

Survivors affected with boon totems

2,498

Survivors affected with speed boost

0

Recovered from dying state

164

Take a hit with the Endurance status effect

132

Survivors healed in the Basement

6

Heals completed after all generators have been completed

42

Safe unhooks while broken

4

Protection hits during End Game

19

Objective actions

Objective actions

Items depleted

221

Repaired generators

743

Repaired damaged generators

215

Successful skill checks

14,402

Exit gates opened

64

Hex totems cleansed

9

Hex totems blessed

1

Chests opened

63

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

147

Great skill checks while injured

282

Swap held Survivor items for new ones from chests (counts once per chest)

19

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

179

Finished repairs of generators while injured

11

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

872

Hits dodged by vaults

127

Basic attacks and projectiles dodged

1,891

Escapes after stunning killer using pallet

293

Escapes from killer gasp

79

Hooks sabotaged

42

Chases escaped after being injured in this chase

465

Chases lost by hiding in locker

21

Revealed killer aura

1,245

Unhooked yourself

19

Amount of screams

4,637

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,320

Blind killer using flashlight

127

Perform a fast vault within 3 seconds of getting hit

169

Pallet stun the Killer while holding a rare, common, or uncommon item

267

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

162

Escapes crawling (In dying state) through exit gates

27

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

4

Escapes with new item

14

Escapes with somebody else item

2

Escapes being injured with for over half a match

34

Escapes while being downed at most once

90

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

122

Escapes healthy or injured through hatch

9

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

553

Obsessions sacrificed

128

Kills (Memento mories)

131

Kills (Memento mories) or sacrifices after last generator

105

All survivors sacrificed or killed (Memento Mori) before the last generator

38

Hooks

Hooks

Different survivors hooked in basement

30

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

63

Survivors hooked before single generator was repaired

388

Survivors hooked in endgame

37

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

405

Generators damaged with Undetectable effect

85

Survivors grabbed while repairing a generator

60

Survivors grabbed while cleansing a totem

3

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

282

Survivors injured while in the basement

20

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

6

Survivors with Exposed effect downed

72

Survivors downed while carrying another survivor

21

Make unique survivors scream

1,041

Survivors hit with haste effect

102

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

72

Survivors downed next to a raised pallet

972

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

102

Hatches closed

32

Survivors hit after they drop a pallet during chase

418

Survivors hit while carrying another survivor

70

Survivors detected using killer instinct

589

Killer vaults in chase

278

Survivors grabbed while performing a vault

31

Meters fallen

2,043

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

11

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

16

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

39

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

121

Survivors hit with Lethal Rush (The Blight)

428

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

40

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

128

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

67

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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