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Magic

76561198268731355

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

50,004,461

Max blood points amount spent on one character

2,891,000

Highest prestige level

9

Mystery boxes opened

100

Time played

296h 54m

Time played in last two weeks

0m

Blood points per hour

168,422

Estimated playtime per role

38% Survivor

Killer 62%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

34

Survivor full load-out matches

142

Ultra rare addon warded without a protection ward

11

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

158

Killer full load-out matches

140

Ultra rare offering burned

1

Killer rank
Ash I

Ash I

1 / 4 pips
Adept progress 33%

14 / 42

Killer
Got 14 Left 28

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 660 Killer_508 TTV 32 095 424 719 138 464
91 661 mizakii 32 082 134 247 61 186
91 662 Reflex 32 081 390 794 138 705
91 663 Magic 32 073 753 649 135 607
91 664 JusMeAlex 32 073 440 364 97 455
91 665 HorizonJE 32 073 131 488 229 1 211
91 666 Th3f1r3 32 070 745 439 112 383

Currently at

91 663 place

Magic needs another

7 637 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

709

Obsessions healed

97

Survivors healed while you are injured

110

Survivors healed while rest are injured

266

Survivors unhooked

724

Survivors saved (from dying state/hook) in endgame

19

Knocked (In dying state) survivors healed

72

Survivors healed that come to you first

50

Protection hits for unhooked survivors

47

Protection hits for carried survivors

37

Survivors saved using pallet

3

Survivors affected with boon totems

3,499

Survivors affected with speed boost

19

Recovered from dying state

55

Take a hit with the Endurance status effect

27

Survivors healed in the Basement

4

Heals completed after all generators have been completed

8

Safe unhooks while broken

0

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

141

Repaired generators

651

Repaired damaged generators

254

Successful skill checks

6,344

Exit gates opened

63

Hex totems cleansed

16

Hex totems blessed

0

Chests opened

182

Chests opened in basement

25

Escapes when playing without any perk and repaired generator(s)

27

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

30

Great skill checks while injured

57

Swap held Survivor items for new ones from chests (counts once per chest)

33

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

10

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

628

Hits dodged by vaults

68

Basic attacks and projectiles dodged

1,270

Escapes after stunning killer using pallet

94

Escapes from killer gasp

26

Hooks sabotaged

51

Chases escaped after being injured in this chase

342

Chases lost by hiding in locker

2

Revealed killer aura

220

Unhooked yourself

6

Amount of screams

1,554

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

59

Perform a fast vault within 3 seconds of getting hit

61

Pallet stun the Killer while holding a rare, common, or uncommon item

43

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

148

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

2

Escapes with new item

51

Escapes with somebody else item

2

Escapes being injured with for over half a match

3

Escapes while being downed at most once

83

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

121

Escapes healthy or injured through hatch

11

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

858

Obsessions sacrificed

170

Kills (Memento mories)

84

Kills (Memento mories) or sacrifices after last generator

191

All survivors sacrificed or killed (Memento Mori) before the last generator

96

Hooks

Hooks

Different survivors hooked in basement

125

Basement trees (3 or 4 survivors hooked in basement in this same time)

21

Survivors hooked while all remaining were injured

104

Survivors hooked before single generator was repaired

321

Survivors hooked in endgame

97

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

532

Generators damaged with Undetectable effect

54

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

7

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

142

Survivors injured while in the basement

24

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

164

Oblivious effect applied

658

Survivors with Exposed effect downed

126

Survivors downed while carrying another survivor

28

Make unique survivors scream

1,194

Survivors hit with haste effect

414

Injure or down survivors who are Hindered

32

Survivors that holding Special Item hit

204

Survivors downed next to a raised pallet

1,224

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

18

Preventing escape

Preventing escape

Survivors grabbed from locker

70

Hatches closed

67

Survivors hit after they drop a pallet during chase

509

Survivors hit while carrying another survivor

91

Survivors detected using killer instinct

1,136

Killer vaults in chase

175

Survivors grabbed while performing a vault

13

Meters fallen

846

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

27

Blink attacks (The Nurse)

16

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

65

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

1

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

382

Trials where all survivors suffered from madness 3 (The Doctor)

44

Hatchets thrown (The Huntress)

778

Survivors put to sleep (The Nightmare)

146

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

139

Max Lacerations dealt (The Trickster)

69

Survivors with Broken effect downed

152

Condemned survivors (The Onryō)

400

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

8

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

74

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

119

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

13

Survivors interrupted in Security Office (The Animatronic)

6

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

20

Intoxicated survivors downed (The Clown)

15

Survivors downed after phase walk (The Spirit)

13

Deep wounded survivors downed (The Legion)

38

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

20

Survivors downed with Demon Fury (The Oni)

16

Survivors downed while speared (The Deathslinger)

28

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

15

Survivors downed with Dire Crows (The Artist)

8

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

15

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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