Total blood points earned

89,027,629

Max blood points amount spent on one character

4,835,000

Time played

350h 0m

Time played in last two weeks

0m

Blood points per hour

254,365

Estimated playtime per role

62% Survivor

Killer 38%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

97

Survivor full load-out matches

325

Ultra rare addon warded without a protection ward

5

Survivor rank
Iridescent IV

Iridescent IV

4 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

135

Killer full load-out matches

107

Ultra rare offering burned

83

Killer rank
Silver IV

Silver IV

2 / 5 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
72 490 Toe 89 037 760 1 098 187 970
72 491 077 89 033 187 1 210 353 1 396
72 492 Chomppa! 89 030 607 1 152 234 1 020
72 493 o_cioaxa 89 027 629 629 249 1 276
72 494 ChippyWonk 89 025 025 1 722 99 524
72 495 First time play 89 022 759 712 524 2 504
72 496 Zombie 89 021 088 1 095 257 1 046

Currently at

72 493 place

o_cioaxa needs another

2 978 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,037

Obsessions healed

263

Survivors healed while you are injured

238

Survivors healed while rest are injured

345

Survivors unhooked

981

Survivors saved (from dying state/hook) in endgame

23

Knocked (In dying state) survivors healed

115

Survivors healed that come to you first

120

Protection hits for unhooked survivors

108

Protection hits for carried survivors

36

Survivors saved using pallet

8

Survivors affected with boon totems

1,089

Survivors affected with speed boost

0

Recovered from dying state

84

Take a hit with the Endurance status effect

87

Survivors healed in the Basement

9

Heals completed after all generators have been completed

21

Safe unhooks while broken

1

Protection hits during End Game

13

Objective actions

Objective actions

Highest prestige level

30

Mystery boxes opened

105

Items depleted

179

Repaired generators

1,276

Repaired damaged generators

531

Successful skill checks

17,862

Exit gates opened

146

Hex totems cleansed

58

Hex totems blessed

0

Chests opened

176

Chests opened in basement

21

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

61

Great skill checks while injured

349

Swap held Survivor items for new ones from chests (counts once per chest)

16

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,102

Hits dodged by vaults

99

Basic attacks and projectiles dodged

1,965

Escapes after stunning killer using pallet

259

Escapes from killer gasp

39

Hooks sabotaged

5

Chases escaped after being injured in this chase

707

Chases lost by hiding in locker

2

Revealed killer aura

229

Unhooked yourself

9

Amount of screams

3,514

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

200

Perform a fast vault within 3 seconds of getting hit

105

Pallet stun the Killer while holding a rare, common, or uncommon item

163

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

249

Escapes crawling (In dying state) through exit gates

32

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

5

Escapes with new item

68

Escapes with somebody else item

8

Escapes being injured with for over half a match

27

Escapes while being downed at most once

152

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

193

Escapes healthy or injured through hatch

19

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

3

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

629

Obsessions sacrificed

162

Kills (Memento mories)

44

Kills (Memento mories) or sacrifices after last generator

122

All survivors sacrificed or killed (Memento Mori) before the last generator

77

Hooks

Hooks

Different survivors hooked in basement

98

Basement trees (3 or 4 survivors hooked in basement in this same time)

22

Survivors hooked while all remaining were injured

69

Survivors hooked before single generator was repaired

327

Survivors hooked in endgame

76

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

540

Generators damaged with Undetectable effect

83

Survivors grabbed while repairing a generator

30

Survivors grabbed while cleansing a totem

4

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

47

Survivors injured while in the basement

14

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

13

Oblivious effect applied

95

Survivors with Exposed effect downed

100

Survivors downed while carrying another survivor

40

Make unique survivors scream

1,031

Survivors hit with haste effect

237

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

47

Survivors downed next to a raised pallet

939

Survivors downed in Exit Gate

15

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

75

Hatches closed

30

Survivors hit after they drop a pallet during chase

473

Survivors hit while carrying another survivor

101

Survivors detected using killer instinct

545

Killer vaults in chase

257

Survivors grabbed while performing a vault

10

Meters fallen

799

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

292

Blink attacks (The Nurse)

232

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

125

Trials where all survivors suffered from madness 3 (The Doctor)

19

Hatchets thrown (The Huntress)

579

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

444

Max Lacerations dealt (The Trickster)

13

Survivors with Broken effect downed

148

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

14

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

68

Intoxicated survivors downed (The Clown)

27

Survivors downed after phase walk (The Spirit)

8

Deep wounded survivors downed (The Legion)

21

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

60

Survivors downed with Demon Fury (The Oni)

8

Survivors downed while speared (The Deathslinger)

102

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

28

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

6

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

22

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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