Total blood points earned

89,039,198

Max blood points amount spent on one character

7,770,000

Time played

556h 9m

Time played in last two weeks

0m

Blood points per hour

160,099

Estimated playtime per role

31% Survivor

Killer 69%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

34

Survivor full load-out matches

107

Ultra rare addon warded without a protection ward

12

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

573

Killer full load-out matches

378

Ultra rare offering burned

22

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
72 229 x-x 89 043 611 981 976 4 782
72 230 Hashile 89 040 886 1 349 483 2 145
72 231 hashi. 89 040 210 1 074 327 1 443
72 232 cookie 89 039 198 2 335 341 1 336
72 233 Toe 89 037 760 1 098 187 970
72 234 Liaa 89 036 427 1 796 891 4 290
72 235 OhItsAidan 89 035 066 1 059 155 907

Currently at

72 232 place

cookie needs another

1 012 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

630

Obsessions healed

148

Survivors healed while you are injured

136

Survivors healed while rest are injured

194

Survivors unhooked

914

Survivors saved (from dying state/hook) in endgame

38

Knocked (In dying state) survivors healed

86

Survivors healed that come to you first

72

Protection hits for unhooked survivors

93

Protection hits for carried survivors

55

Survivors saved using pallet

1

Survivors affected with boon totems

4,417

Survivors affected with speed boost

9

Recovered from dying state

8

Take a hit with the Endurance status effect

4

Survivors healed in the Basement

1

Heals completed after all generators have been completed

4

Safe unhooks while broken

1

Protection hits during End Game

2

Objective actions

Objective actions

Highest prestige level

20

Mystery boxes opened

528

Items depleted

258

Repaired generators

1,336

Repaired damaged generators

1,136

Successful skill checks

21,381

Exit gates opened

134

Hex totems cleansed

32

Hex totems blessed

5

Chests opened

154

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

10

Great skill checks while injured

28

Swap held Survivor items for new ones from chests (counts once per chest)

1

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

30

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,718

Hits dodged by vaults

123

Basic attacks and projectiles dodged

2,095

Escapes after stunning killer using pallet

327

Escapes from killer gasp

38

Hooks sabotaged

26

Chases escaped after being injured in this chase

765

Chases lost by hiding in locker

8

Revealed killer aura

58

Unhooked yourself

24

Amount of screams

284

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

19

Pallet stun the Killer while holding a rare, common, or uncommon item

10

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

341

Escapes crawling (In dying state) through exit gates

24

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

6

Escapes with new item

28

Escapes with somebody else item

7

Escapes being injured with for over half a match

48

Escapes while being downed at most once

200

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

304

Escapes healthy or injured through hatch

7

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

4

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,335

Obsessions sacrificed

591

Kills (Memento mories)

56

Kills (Memento mories) or sacrifices after last generator

573

All survivors sacrificed or killed (Memento Mori) before the last generator

262

Hooks

Hooks

Different survivors hooked in basement

251

Basement trees (3 or 4 survivors hooked in basement in this same time)

31

Survivors hooked while all remaining were injured

158

Survivors hooked before single generator was repaired

1,212

Survivors hooked in endgame

484

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

672

Generators damaged with Undetectable effect

62

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

7

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

6

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

122

Oblivious effect applied

293

Survivors with Exposed effect downed

339

Survivors downed while carrying another survivor

93

Make unique survivors scream

375

Survivors hit with haste effect

542

Injure or down survivors who are Hindered

13

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

3,217

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

88

Hatches closed

153

Survivors hit after they drop a pallet during chase

1,530

Survivors hit while carrying another survivor

342

Survivors detected using killer instinct

807

Killer vaults in chase

453

Survivors grabbed while performing a vault

2

Meters fallen

82

Merciless Victories with 3 Universal Perks

3

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

162

Blink attacks (The Nurse)

1,652

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

14

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

18

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

66

Trials where all survivors suffered from madness 3 (The Doctor)

21

Hatchets thrown (The Huntress)

9,349

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

5,664

Max Lacerations dealt (The Trickster)

26

Survivors with Broken effect downed

14

Condemned survivors (The Onryō)

11

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

16

Survivors downed by 24m+ hatchet throw (The Huntress)

30

Survivors downed with chainsaw (The Cannibal)

78

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

76

Deep wounded survivors downed (The Legion)

141

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

30

Survivors downed with Demon Fury (The Oni)

93

Survivors downed while speared (The Deathslinger)

17

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

7

Survivors downed with Dire Crows (The Artist)

54

Survivors downed during Nightfall (The Dredge)

2

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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