Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

44,738,326

Max blood points amount spent on one character

2,600,000

Highest prestige level

26

Mystery boxes opened

107

Time played

250h 43m

Time played in last two weeks

0m

Blood points per hour

178,442

Estimated playtime per role

33% Survivor

Killer 67%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

44

Survivor full load-out matches

218

Ultra rare addon warded without a protection ward

43

Survivor rank
Silver III

Silver III

4 / 5 pips
Adept progress 86%

44 / 51

Survivor
Got 44 Left 7
Killer

Killer

Killer perfect matches (5 000 points each category)

5

Killer full load-out matches

24

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 93%

39 / 42

Killer
Got 39 Left 3

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
92 353 hojo 28 083 473 61 156 565
92 354 logi 28 083 445 799 23 138
92 355 Blueeye 28 083 271 725 66 382
92 356 City 🍂 28 081 835 1 000 116 441
92 357 AMERICA YA :D 28 081 825 188 128 505
92 358 TheMercenaryKnight 28 078 976 755 0 1
92 359 GD.gastere 28 077 741 533 46 151

Currently at

92 356 place

City 🍂 needs another

1 436 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

443

Obsessions healed

113

Survivors healed while you are injured

80

Survivors healed while rest are injured

121

Survivors unhooked

581

Survivors saved (from dying state/hook) in endgame

15

Knocked (In dying state) survivors healed

58

Survivors healed that come to you first

47

Protection hits for unhooked survivors

261

Protection hits for carried survivors

31

Survivors saved using pallet

5

Survivors affected with boon totems

439

Survivors affected with speed boost

50

Recovered from dying state

33

Take a hit with the Endurance status effect

25

Survivors healed in the Basement

25

Heals completed after all generators have been completed

35

Safe unhooks while broken

11

Protection hits during End Game

17

Objective actions

Objective actions

Items depleted

80

Repaired generators

661

Repaired damaged generators

165

Successful skill checks

9,630

Exit gates opened

78

Hex totems cleansed

101

Hex totems blessed

20

Chests opened

113

Chests opened in basement

30

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

86

Great skill checks while injured

117

Swap held Survivor items for new ones from chests (counts once per chest)

14

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

662

Finished repairs of generators while injured

9

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

650

Hits dodged by vaults

77

Basic attacks and projectiles dodged

1,275

Escapes after stunning killer using pallet

272

Escapes from killer gasp

24

Hooks sabotaged

65

Chases escaped after being injured in this chase

368

Chases lost by hiding in locker

35

Revealed killer aura

456

Unhooked yourself

51

Amount of screams

2,184

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,080

Blind killer using flashlight

246

Perform a fast vault within 3 seconds of getting hit

124

Pallet stun the Killer while holding a rare, common, or uncommon item

309

Trials where you've revealed or seen the Killer's aura 11+ times

1

Escapes

Escapes

Total escapes

170

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

1

Escapes with new item

9

Escapes with somebody else item

1

Escapes being injured with for over half a match

9

Escapes while being downed at most once

104

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

139

Escapes healthy or injured through hatch

15

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

22

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,062

Obsessions sacrificed

45

Kills (Memento mories)

33

Kills (Memento mories) or sacrifices after last generator

46

All survivors sacrificed or killed (Memento Mori) before the last generator

20

Hooks

Hooks

Different survivors hooked in basement

26

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

21

Survivors hooked before single generator was repaired

47

Survivors hooked in endgame

22

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

164

Generators damaged with Undetectable effect

63

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

10

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

61

Survivors injured while in the basement

25

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

15

Oblivious effect applied

30

Survivors with Exposed effect downed

49

Survivors downed while carrying another survivor

35

Make unique survivors scream

141

Survivors hit with haste effect

13

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

51

Survivors downed next to a raised pallet

124

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

45

Hatches closed

32

Survivors hit after they drop a pallet during chase

170

Survivors hit while carrying another survivor

38

Survivors detected using killer instinct

221

Killer vaults in chase

102

Survivors grabbed while performing a vault

25

Meters fallen

1,186

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

300

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,000

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

51

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

25

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

20

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

31

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

15

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

49

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

58

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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