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viktor

76561198228603688

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

44,399,885

Max blood points amount spent on one character

2,498,188

Highest prestige level

9

Mystery boxes opened

248

Time played

696h 45m

Time played in last two weeks

0m

Blood points per hour

63,724

Estimated playtime per role

57% Survivor

Killer 43%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

29

Survivor full load-out matches

317

Ultra rare addon warded without a protection ward

26

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

82

Killer full load-out matches

128

Ultra rare offering burned

13

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 285 Yademoy Scoutman 41 245 351 82 136 725
89 286 Daxxie3 41 238 785 0 323 1 684
89 287 Arkeren 41 234 717 353 424 1 656
89 288 viktor 41 230 203 798 261 1 258
89 289 DillPickle 41 226 875 246 370 983
89 290 jac³ 41 225 802 555 137 454
89 291 бля 41 225 767 1 172 442 1 538

Currently at

89 288 place

viktor needs another

4 514 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

620

Obsessions healed

61

Survivors healed while you are injured

103

Survivors healed while rest are injured

68

Survivors unhooked

820

Survivors saved (from dying state/hook) in endgame

32

Knocked (In dying state) survivors healed

91

Survivors healed that come to you first

11

Protection hits for unhooked survivors

73

Protection hits for carried survivors

47

Survivors saved using pallet

0

Survivors affected with boon totems

30

Survivors affected with speed boost

0

Recovered from dying state

21

Take a hit with the Endurance status effect

13

Survivors healed in the Basement

1

Heals completed after all generators have been completed

4

Safe unhooks while broken

2

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

24

Repaired generators

1,334

Repaired damaged generators

320

Successful skill checks

8,702

Exit gates opened

126

Hex totems cleansed

22

Hex totems blessed

0

Chests opened

141

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

2

Great skill checks while injured

34

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

353

Finished repairs of generators while injured

11

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

925

Hits dodged by vaults

84

Basic attacks and projectiles dodged

634

Escapes after stunning killer using pallet

31

Escapes from killer gasp

31

Hooks sabotaged

46

Chases escaped after being injured in this chase

75

Chases lost by hiding in locker

0

Revealed killer aura

13

Unhooked yourself

18

Amount of screams

531

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

22

Perform a fast vault within 3 seconds of getting hit

16

Pallet stun the Killer while holding a rare, common, or uncommon item

18

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

276

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

36

Escapes through hatch crawling (In dying state)

5

Escapes with new item

56

Escapes with somebody else item

8

Escapes being injured with for over half a match

15

Escapes while being downed at most once

74

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

209

Escapes healthy or injured through hatch

31

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

4

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

798

Obsessions sacrificed

147

Kills (Memento mories)

36

Kills (Memento mories) or sacrifices after last generator

166

All survivors sacrificed or killed (Memento Mori) before the last generator

58

Hooks

Hooks

Different survivors hooked in basement

118

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

24

Survivors hooked before single generator was repaired

9

Survivors hooked in endgame

19

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

306

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

1

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

23

Oblivious effect applied

26

Survivors with Exposed effect downed

24

Survivors downed while carrying another survivor

0

Make unique survivors scream

6

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

18

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

28

Survivors hit after they drop a pallet during chase

273

Survivors hit while carrying another survivor

13

Survivors detected using killer instinct

13

Killer vaults in chase

16

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

9

Uncloak attacks (The Wraith)

6

Blink attacks (The Nurse)

100

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

129

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

368

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

353

Survivors put to sleep (The Nightmare)

122

Reverse bear-traps put on survivors (The Pig)

29

Survivors sent to Cage of Atonement (The Executioner)

8

Survivors hit with Lethal Rush (The Blight)

11

Max Lacerations dealt (The Trickster)

47

Survivors with Broken effect downed

65

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

58

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

237

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

48

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

25

Survivors downed with Demon Fury (The Oni)

62

Survivors downed while speared (The Deathslinger)

46

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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