Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

187,283,047

Max blood points amount spent on one character

34,819,890

Highest prestige level

30

Mystery boxes opened

1,337

Time played

851h 39m

Time played in last two weeks

0m

Blood points per hour

219,906

Estimated playtime per role

42% Survivor

Killer 58%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

206

Survivor full load-out matches

244

Ultra rare addon warded without a protection ward

16

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 96%

49 / 51

Survivor
Got 49 Left 2
Killer

Killer

Killer perfect matches (5 000 points each category)

601

Killer full load-out matches

153

Ultra rare offering burned

12

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 86%

36 / 42

Killer
Got 36 Left 6

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 999 Tragedy 5 532 345 4 22 123
109 000 molthus 5 530 599 41 21 111
109 001 CHANYTHEHOMIE 5 529 390 32 39 200
109 002 Jack Hanmer 5 528 890 141 25 114
109 003 怪小兽 5 528 831 30 26 80
109 004 DarkSensei 5 527 120 16 24 117
109 005 kara 5 526 389 97 40 193

Currently at

109 002 place

Jack Hanmer needs another

500 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,933

Obsessions healed

719

Survivors healed while you are injured

668

Survivors healed while rest are injured

943

Survivors unhooked

3,276

Survivors saved (from dying state/hook) in endgame

124

Knocked (In dying state) survivors healed

338

Survivors healed that come to you first

252

Protection hits for unhooked survivors

231

Protection hits for carried survivors

48

Survivors saved using pallet

11

Survivors affected with boon totems

8,513

Survivors affected with speed boost

65

Recovered from dying state

206

Take a hit with the Endurance status effect

225

Survivors healed in the Basement

23

Heals completed after all generators have been completed

81

Safe unhooks while broken

9

Protection hits during End Game

30

Objective actions

Objective actions

Items depleted

424

Repaired generators

2,886

Repaired damaged generators

2,202

Successful skill checks

7,887

Exit gates opened

309

Hex totems cleansed

113

Hex totems blessed

22

Chests opened

282

Chests opened in basement

35

Escapes when playing without any perk and repaired generator(s)

53

Matches with 300+ seconds of repairing generators

308

Matches in that picked up and used special item

278

Great skill checks while injured

809

Swap held Survivor items for new ones from chests (counts once per chest)

34

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

9

Healing or repairing skill checks

3,316

Finished repairs of generators while injured

98

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,129

Hits dodged by vaults

249

Basic attacks and projectiles dodged

3,456

Escapes after stunning killer using pallet

493

Escapes from killer gasp

52

Hooks sabotaged

76

Chases escaped after being injured in this chase

1,626

Chases lost by hiding in locker

45

Revealed killer aura

726

Unhooked yourself

315

Amount of screams

9,621

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

40

Perform a fast vault within 3 seconds of getting hit

177

Pallet stun the Killer while holding a rare, common, or uncommon item

142

Trials where you've revealed or seen the Killer's aura 11+ times

1,664

Escapes

Escapes

Total escapes

658

Escapes crawling (In dying state) through exit gates

48

Escapes through hatch

42

Escapes through hatch crawling (In dying state)

8

Escapes with new item

125

Escapes with somebody else item

14

Escapes being injured with for over half a match

85

Escapes while being downed at most once

451

Escapes after unhooked yourself

127

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

568

Escapes healthy or injured through hatch

34

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

17

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

5

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

10

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

10

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

18

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,214

Obsessions sacrificed

778

Kills (Memento mories)

73

Kills (Memento mories) or sacrifices after last generator

530

All survivors sacrificed or killed (Memento Mori) before the last generator

515

Hooks

Hooks

Different survivors hooked in basement

494

Basement trees (3 or 4 survivors hooked in basement in this same time)

140

Survivors hooked while all remaining were injured

285

Survivors hooked before single generator was repaired

1,755

Survivors hooked in endgame

251

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,167

Generators damaged with Undetectable effect

252

Survivors grabbed while repairing a generator

82

Survivors grabbed while cleansing a totem

17

Generators protection

80% Protected

Unprotected 20%

Hit survivors with a basic attack while you are Undetectable

94

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

298

Oblivious effect applied

923

Survivors with Exposed effect downed

333

Survivors downed while carrying another survivor

172

Make unique survivors scream

4,095

Survivors hit with haste effect

1,623

Injure or down survivors who are Hindered

391

Survivors that holding Special Item hit

364

Survivors downed next to a raised pallet

3,660

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

192

Hatches closed

264

Survivors hit after they drop a pallet during chase

1,805

Survivors hit while carrying another survivor

438

Survivors detected using killer instinct

1,396

Killer vaults in chase

1,303

Survivors grabbed while performing a vault

4

Meters fallen

404

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

118

Uncloak attacks (The Wraith)

420

Blink attacks (The Nurse)

525

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

227

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

304

Trials where each survivor was hit after teleport (The Hag)

8

Shocks (The Doctor)

536

Trials where all survivors suffered from madness 3 (The Doctor)

14

Hatchets thrown (The Huntress)

1,533

Survivors put to sleep (The Nightmare)

241

Reverse bear-traps put on survivors (The Pig)

149

Survivors sent to Cage of Atonement (The Executioner)

44

Survivors hit with Lethal Rush (The Blight)

1,483

Max Lacerations dealt (The Trickster)

143

Survivors with Broken effect downed

217

Condemned survivors (The Onryō)

31

Slams of one Survivor into another (The Mastermind)

12

Damage Survivor pursued by a Guard (The Knight)

84

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

35

Survivors hit during Tail attack (The Xenomorph)

606

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

12

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

3

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

63,025

Survivors downed by 24m+ hatchet throw (The Huntress)

10

Survivors downed with chainsaw (The Cannibal)

364

Intoxicated survivors downed (The Clown)

157

Survivors downed after phase walk (The Spirit)

34

Deep wounded survivors downed (The Legion)

53

Survivors downed while having max Sickness (The Plague)

54

Marked survivors downed (The Ghostface)

108

Survivors downed with Demon Fury (The Oni)

133

Survivors downed while speared (The Deathslinger)

190

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

76

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

55

Down survivor you recently teleported to (The Singularity)

106

Down survivor using UVX (The Unknown)

17

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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