Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

138,664,160

Max blood points amount spent on one character

14,470,000

Highest prestige level

100

Mystery boxes opened

351

Time played

620h 4m

Time played in last two weeks

14h 5m

Blood points per hour

223,628

Estimated playtime per role

37% Survivor

Killer 63%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

115

Survivor full load-out matches

641

Ultra rare addon warded without a protection ward

74

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

446

Killer full load-out matches

508

Ultra rare offering burned

12

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 71%

30 / 42

Killer
Got 30 Left 12

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 460 Oguri Causa 60Hz 13 185 998 273 0 0
104 461 MightBeKymani 13 182 447 330 28 104
104 462 Gogibanchan 13 181 468 348 19 63
104 463 Nixstatic 13 180 442 150 50 190
104 464 Levi 13 179 751 221 114 382
104 465 Q9 13 179 599 46 161 682
104 466 rat 13 179 543 152 130 490

Currently at

104 463 place

Nixstatic needs another

1 026 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

964

Obsessions healed

176

Survivors healed while you are injured

215

Survivors healed while rest are injured

417

Survivors unhooked

1,253

Survivors saved (from dying state/hook) in endgame

54

Knocked (In dying state) survivors healed

156

Survivors healed that come to you first

95

Protection hits for unhooked survivors

90

Protection hits for carried survivors

94

Survivors saved using pallet

24

Survivors affected with boon totems

5,384

Survivors affected with speed boost

21

Recovered from dying state

234

Take a hit with the Endurance status effect

435

Survivors healed in the Basement

419

Heals completed after all generators have been completed

61

Safe unhooks while broken

8

Protection hits during End Game

71

Objective actions

Objective actions

Items depleted

427

Repaired generators

1,125

Repaired damaged generators

555

Successful skill checks

21,476

Exit gates opened

118

Hex totems cleansed

46

Hex totems blessed

2

Chests opened

214

Chests opened in basement

20

Escapes when playing without any perk and repaired generator(s)

67

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

164

Great skill checks while injured

676

Swap held Survivor items for new ones from chests (counts once per chest)

59

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,611

Finished repairs of generators while injured

113

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,104

Hits dodged by vaults

141

Basic attacks and projectiles dodged

2,523

Escapes after stunning killer using pallet

727

Escapes from killer gasp

48

Hooks sabotaged

66

Chases escaped after being injured in this chase

1,089

Chases lost by hiding in locker

40

Revealed killer aura

1,179

Unhooked yourself

188

Amount of screams

5,938

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,760

Blind killer using flashlight

891

Perform a fast vault within 3 seconds of getting hit

509

Pallet stun the Killer while holding a rare, common, or uncommon item

576

Trials where you've revealed or seen the Killer's aura 11+ times

159

Escapes

Escapes

Total escapes

298

Escapes crawling (In dying state) through exit gates

30

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

0

Escapes with new item

93

Escapes with somebody else item

2

Escapes being injured with for over half a match

42

Escapes while being downed at most once

191

Escapes after unhooked yourself

70

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

245

Escapes healthy or injured through hatch

23

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,558

Obsessions sacrificed

343

Kills (Memento mories)

237

Kills (Memento mories) or sacrifices after last generator

402

All survivors sacrificed or killed (Memento Mori) before the last generator

112

Hooks

Hooks

Different survivors hooked in basement

313

Basement trees (3 or 4 survivors hooked in basement in this same time)

36

Survivors hooked while all remaining were injured

302

Survivors hooked before single generator was repaired

1,047

Survivors hooked in endgame

198

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

977

Generators damaged with Undetectable effect

257

Survivors grabbed while repairing a generator

38

Survivors grabbed while cleansing a totem

8

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

673

Survivors injured while in the basement

92

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

411

Oblivious effect applied

1,499

Survivors with Exposed effect downed

188

Survivors downed while carrying another survivor

62

Make unique survivors scream

2,810

Survivors hit with haste effect

717

Injure or down survivors who are Hindered

139

Survivors that holding Special Item hit

213

Survivors downed next to a raised pallet

3,070

Survivors downed in Exit Gate

100

Survivors downed withit 30 seconds of breaking pallet or wall

122

Preventing escape

Preventing escape

Survivors grabbed from locker

160

Hatches closed

78

Survivors hit after they drop a pallet during chase

1,055

Survivors hit while carrying another survivor

179

Survivors detected using killer instinct

2,837

Killer vaults in chase

545

Survivors grabbed while performing a vault

43

Meters fallen

5,201

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

10

Uncloak attacks (The Wraith)

88

Blink attacks (The Nurse)

140

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

442

Matches finished with one or more Hex totems remaining

39

Traps triggered (The Hag)

98

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

80

Trials where all survivors suffered from madness 3 (The Doctor)

33

Hatchets thrown (The Huntress)

1,660

Survivors put to sleep (The Nightmare)

213

Reverse bear-traps put on survivors (The Pig)

34

Survivors sent to Cage of Atonement (The Executioner)

36

Survivors hit with Lethal Rush (The Blight)

1,207

Max Lacerations dealt (The Trickster)

157

Survivors with Broken effect downed

185

Condemned survivors (The Onryō)

114

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

87

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

754

Damage Survivor pursued by a Guard (The First)

234

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

25

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

249

Survivors downed by 24m+ hatchet throw (The Huntress)

6

Survivors downed with chainsaw (The Cannibal)

65

Intoxicated survivors downed (The Clown)

9

Survivors downed after phase walk (The Spirit)

7

Deep wounded survivors downed (The Legion)

153

Survivors downed while having max Sickness (The Plague)

22

Marked survivors downed (The Ghostface)

16

Survivors downed with Demon Fury (The Oni)

20

Survivors downed while speared (The Deathslinger)

84

Survivors downed with Victor clinging (The Twins)

14

Survivors downed while contaminated (The Nemesis)

17

Survivors downed with Dire Crows (The Artist)

13

Survivors downed during Nightfall (The Dredge)

16

Down survivor you recently teleported to (The Singularity)

22

Down survivor using UVX (The Unknown)

16

Whip downs (The Krause)

35

Killer abilities chart

Killer abilities chart

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