Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

48,529,508

Max blood points amount spent on one character

3,190,000

Highest prestige level

5

Mystery boxes opened

105

Time played

317h 57m

Time played in last two weeks

1h 19m

Blood points per hour

152,633

Estimated playtime per role

55% Survivor

Killer 45%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

48

Survivor full load-out matches

104

Ultra rare addon warded without a protection ward

22

Survivor rank
Iridescent II

Iridescent II

3 / 5 pips
Adept progress 67%

34 / 51

Survivor
Got 34 Left 17
Killer

Killer

Killer perfect matches (5 000 points each category)

98

Killer full load-out matches

146

Ultra rare offering burned

1

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 684 Pirata 11 973 158 524 2 10
106 685 Dork 11 969 996 71 237 1 187
106 686 Ap0Calypse CS2.ME 11 967 183 25 184 754
106 687 Geoden IV 11 965 285 145 80 283
106 688 Gordo 11 961 332 77 84 301
106 689 núget 11 961 197 355 20 100
106 690 [racial slur] 11 960 634 133 28 199

Currently at

106 687 place

Geoden IV needs another

1 898 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

805

Obsessions healed

171

Survivors healed while you are injured

172

Survivors healed while rest are injured

247

Survivors unhooked

1,117

Survivors saved (from dying state/hook) in endgame

21

Knocked (In dying state) survivors healed

115

Survivors healed that come to you first

57

Protection hits for unhooked survivors

43

Protection hits for carried survivors

36

Survivors saved using pallet

9

Survivors affected with boon totems

2,410

Survivors affected with speed boost

18

Recovered from dying state

95

Take a hit with the Endurance status effect

49

Survivors healed in the Basement

20

Heals completed after all generators have been completed

33

Safe unhooks while broken

22

Protection hits during End Game

16

Objective actions

Objective actions

Items depleted

283

Repaired generators

799

Repaired damaged generators

356

Successful skill checks

13,225

Exit gates opened

118

Hex totems cleansed

41

Hex totems blessed

1

Chests opened

205

Chests opened in basement

30

Escapes when playing without any perk and repaired generator(s)

11

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

104

Great skill checks while injured

233

Swap held Survivor items for new ones from chests (counts once per chest)

46

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

1,236

Finished repairs of generators while injured

27

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

682

Hits dodged by vaults

67

Basic attacks and projectiles dodged

1,214

Escapes after stunning killer using pallet

145

Escapes from killer gasp

33

Hooks sabotaged

65

Chases escaped after being injured in this chase

554

Chases lost by hiding in locker

11

Revealed killer aura

1,231

Unhooked yourself

38

Amount of screams

3,575

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,060

Blind killer using flashlight

54

Perform a fast vault within 3 seconds of getting hit

119

Pallet stun the Killer while holding a rare, common, or uncommon item

89

Trials where you've revealed or seen the Killer's aura 11+ times

187

Escapes

Escapes

Total escapes

230

Escapes crawling (In dying state) through exit gates

20

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

3

Escapes with new item

46

Escapes with somebody else item

3

Escapes being injured with for over half a match

22

Escapes while being downed at most once

146

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

199

Escapes healthy or injured through hatch

8

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

522

Obsessions sacrificed

127

Kills (Memento mories)

82

Kills (Memento mories) or sacrifices after last generator

71

All survivors sacrificed or killed (Memento Mori) before the last generator

41

Hooks

Hooks

Different survivors hooked in basement

61

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

66

Survivors hooked before single generator was repaired

295

Survivors hooked in endgame

23

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

206

Generators damaged with Undetectable effect

39

Survivors grabbed while repairing a generator

24

Survivors grabbed while cleansing a totem

0

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

229

Survivors injured while in the basement

27

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

181

Oblivious effect applied

584

Survivors with Exposed effect downed

15

Survivors downed while carrying another survivor

14

Make unique survivors scream

784

Survivors hit with haste effect

124

Injure or down survivors who are Hindered

36

Survivors that holding Special Item hit

131

Survivors downed next to a raised pallet

748

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

40

Hatches closed

27

Survivors hit after they drop a pallet during chase

328

Survivors hit while carrying another survivor

30

Survivors detected using killer instinct

595

Killer vaults in chase

149

Survivors grabbed while performing a vault

19

Meters fallen

1,055

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

74

Blink attacks (The Nurse)

23

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

11

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

62

Trials where all survivors suffered from madness 3 (The Doctor)

19

Hatchets thrown (The Huntress)

177

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

10

Survivors sent to Cage of Atonement (The Executioner)

8

Survivors hit with Lethal Rush (The Blight)

2

Max Lacerations dealt (The Trickster)

1

Survivors with Broken effect downed

29

Condemned survivors (The Onryō)

155

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

21

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

4

Survivors hit during Tail attack (The Xenomorph)

161

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

7

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

33

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

72

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

20

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

19

Survivors downed while having max Sickness (The Plague)

9

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

19

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

40

Survivors downed with Dire Crows (The Artist)

15

Survivors downed during Nightfall (The Dredge)

14

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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