Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

52,285,495

Max blood points amount spent on one character

6,230,000

Highest prestige level

10

Mystery boxes opened

59

Time played

347h 53m

Time played in last two weeks

10h 21m

Blood points per hour

150,296

Estimated playtime per role

39% Survivor

Killer 61%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

39

Survivor full load-out matches

82

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

239

Killer full load-out matches

301

Ultra rare offering burned

0

Killer rank
Silver IV

Silver IV

3 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
112 864 Alan Swaga 52 285 495 1 013 139 793
112 865 adolfoordenes827 2 272 316 8 12 42
112 866 shook 2 271 452 31 14 63
112 867 Sheepishliam 2 268 251 45 23 94
112 868 Zven 2 267 004 16 3 14
112 869 Eslee 2 266 633 63 2 18
112 870 MyNewBedIsCold 2 265 719 62 38 125

Currently at

112 867 place

Sheepishliam needs another

3 201 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

715

Obsessions healed

117

Survivors healed while you are injured

91

Survivors healed while rest are injured

347

Survivors unhooked

583

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

42

Survivors healed that come to you first

84

Protection hits for unhooked survivors

35

Protection hits for carried survivors

3

Survivors saved using pallet

0

Survivors affected with boon totems

1,369

Survivors affected with speed boost

15

Recovered from dying state

48

Take a hit with the Endurance status effect

19

Survivors healed in the Basement

1

Heals completed after all generators have been completed

27

Safe unhooks while broken

2

Protection hits during End Game

11

Objective actions

Objective actions

Items depleted

172

Repaired generators

793

Repaired damaged generators

230

Successful skill checks

7,267

Exit gates opened

50

Hex totems cleansed

10

Hex totems blessed

0

Chests opened

170

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

70

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

48

Great skill checks while injured

146

Swap held Survivor items for new ones from chests (counts once per chest)

34

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,937

Finished repairs of generators while injured

41

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

403

Hits dodged by vaults

45

Basic attacks and projectiles dodged

806

Escapes after stunning killer using pallet

105

Escapes from killer gasp

13

Hooks sabotaged

7

Chases escaped after being injured in this chase

349

Chases lost by hiding in locker

0

Revealed killer aura

275

Unhooked yourself

3

Amount of screams

1,843

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,520

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

101

Pallet stun the Killer while holding a rare, common, or uncommon item

52

Trials where you've revealed or seen the Killer's aura 11+ times

175

Escapes

Escapes

Total escapes

139

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

18

Escapes through hatch crawling (In dying state)

1

Escapes with new item

61

Escapes with somebody else item

1

Escapes being injured with for over half a match

7

Escapes while being downed at most once

107

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

115

Escapes healthy or injured through hatch

17

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,013

Obsessions sacrificed

206

Kills (Memento mories)

95

Kills (Memento mories) or sacrifices after last generator

190

All survivors sacrificed or killed (Memento Mori) before the last generator

47

Hooks

Hooks

Different survivors hooked in basement

92

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

238

Survivors hooked before single generator was repaired

540

Survivors hooked in endgame

64

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

744

Generators damaged with Undetectable effect

385

Survivors grabbed while repairing a generator

104

Survivors grabbed while cleansing a totem

6

Generators protection

50% Protected

Unprotected 50%

Hit survivors with a basic attack while you are Undetectable

1,099

Survivors injured while in the basement

19

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

56

Oblivious effect applied

160

Survivors with Exposed effect downed

118

Survivors downed while carrying another survivor

19

Make unique survivors scream

1,750

Survivors hit with haste effect

216

Injure or down survivors who are Hindered

31

Survivors that holding Special Item hit

379

Survivors downed next to a raised pallet

1,582

Survivors downed in Exit Gate

28

Survivors downed withit 30 seconds of breaking pallet or wall

20

Preventing escape

Preventing escape

Survivors grabbed from locker

117

Hatches closed

80

Survivors hit after they drop a pallet during chase

937

Survivors hit while carrying another survivor

85

Survivors detected using killer instinct

2,872

Killer vaults in chase

303

Survivors grabbed while performing a vault

16

Meters fallen

2,760

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

174

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

145

Matches finished with one or more Hex totems remaining

10

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

681

Trials where all survivors suffered from madness 3 (The Doctor)

246

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

82

Survivors hit with Lethal Rush (The Blight)

15

Max Lacerations dealt (The Trickster)

12

Survivors with Broken effect downed

88

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

115

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

132

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

103

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

217

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

136

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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