Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

61,227,756

Max blood points amount spent on one character

5,782,655

Highest prestige level

25

Mystery boxes opened

171

Time played

629h 13m

Time played in last two weeks

2h 6m

Blood points per hour

97,308

Estimated playtime per role

62% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

57

Survivor full load-out matches

341

Ultra rare addon warded without a protection ward

59

Survivor rank
Bronze IV

Bronze IV

4 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

125

Killer full load-out matches

199

Ultra rare offering burned

22

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 129 Cheerios 21 176 971 386 169 655
96 130 RAID 21 176 192 272 193 949
96 131 mioଓ 21 173 446 185 121 446
96 132 BlueDreamsOg 21 169 539 399 106 558
96 133 Nick6669 21 167 131 166 144 671
96 134 Koaler 21 164 674 98 69 460
96 135 鹦鹉 21 164 389 249 95 363

Currently at

96 132 place

BlueDreamsOg needs another

3 907 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,249

Obsessions healed

282

Survivors healed while you are injured

254

Survivors healed while rest are injured

473

Survivors unhooked

1,329

Survivors saved (from dying state/hook) in endgame

26

Knocked (In dying state) survivors healed

123

Survivors healed that come to you first

104

Protection hits for unhooked survivors

98

Protection hits for carried survivors

49

Survivors saved using pallet

3

Survivors affected with boon totems

5,895

Survivors affected with speed boost

68

Recovered from dying state

63

Take a hit with the Endurance status effect

87

Survivors healed in the Basement

22

Heals completed after all generators have been completed

20

Safe unhooks while broken

1

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

444

Repaired generators

1,381

Repaired damaged generators

528

Successful skill checks

18,367

Exit gates opened

129

Hex totems cleansed

32

Hex totems blessed

1

Chests opened

370

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

41

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

101

Great skill checks while injured

395

Swap held Survivor items for new ones from chests (counts once per chest)

90

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

923

Finished repairs of generators while injured

30

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,067

Hits dodged by vaults

105

Basic attacks and projectiles dodged

1,559

Escapes after stunning killer using pallet

189

Escapes from killer gasp

18

Hooks sabotaged

27

Chases escaped after being injured in this chase

773

Chases lost by hiding in locker

5

Revealed killer aura

2,210

Unhooked yourself

7

Amount of screams

4,554

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,880

Blind killer using flashlight

21

Perform a fast vault within 3 seconds of getting hit

171

Pallet stun the Killer while holding a rare, common, or uncommon item

53

Trials where you've revealed or seen the Killer's aura 11+ times

1,141

Escapes

Escapes

Total escapes

261

Escapes crawling (In dying state) through exit gates

20

Escapes through hatch

30

Escapes through hatch crawling (In dying state)

3

Escapes with new item

65

Escapes with somebody else item

5

Escapes being injured with for over half a match

21

Escapes while being downed at most once

170

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

211

Escapes healthy or injured through hatch

27

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

685

Obsessions sacrificed

167

Kills (Memento mories)

46

Kills (Memento mories) or sacrifices after last generator

126

All survivors sacrificed or killed (Memento Mori) before the last generator

109

Hooks

Hooks

Different survivors hooked in basement

127

Basement trees (3 or 4 survivors hooked in basement in this same time)

16

Survivors hooked while all remaining were injured

105

Survivors hooked before single generator was repaired

291

Survivors hooked in endgame

61

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

389

Generators damaged with Undetectable effect

161

Survivors grabbed while repairing a generator

34

Survivors grabbed while cleansing a totem

1

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

199

Survivors injured while in the basement

17

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

162

Oblivious effect applied

1,064

Survivors with Exposed effect downed

148

Survivors downed while carrying another survivor

22

Make unique survivors scream

803

Survivors hit with haste effect

283

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

62

Survivors downed next to a raised pallet

749

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

41

Hatches closed

60

Survivors hit after they drop a pallet during chase

240

Survivors hit while carrying another survivor

59

Survivors detected using killer instinct

1,184

Killer vaults in chase

129

Survivors grabbed while performing a vault

1

Meters fallen

46

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

137

Blink attacks (The Nurse)

15

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

25

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

294

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

8

Survivors with Broken effect downed

11

Condemned survivors (The Onryō)

80

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

36

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

6

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

26

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

53

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

13

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

75

Survivors downed while contaminated (The Nemesis)

68

Survivors downed with Dire Crows (The Artist)

20

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

4

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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