Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

62,266,283

Max blood points amount spent on one character

4,336,435

Highest prestige level

10

Mystery boxes opened

130

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

46% Survivor

Killer 54%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

41

Survivor full load-out matches

11

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 35%

18 / 51

Survivor
Got 18 Left 33
Killer

Killer

Killer perfect matches (5 000 points each category)

163

Killer full load-out matches

22

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 100%

42 / 42

Killer
Got 42 Left 0

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 834 pochisaw 17 618 027 317 47 256
101 835 معاش العم تينسي 17 615 944 147 84 519
101 836 Woelof 17 611 895 138 143 644
101 837 200 IQ Irak Sniper 17 610 614 197 99 509
101 838 Giraffy 17 610 282 431 48 240
101 839 alojz 17 609 544 345 125 678
101 840 Raptora 大腿拍击器 9000 17 606 699 251 83 439

Currently at

101 837 place

200 IQ Irak Sniper needs another

1 281 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

610

Obsessions healed

144

Survivors healed while you are injured

138

Survivors healed while rest are injured

193

Survivors unhooked

605

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

80

Survivors healed that come to you first

48

Protection hits for unhooked survivors

83

Protection hits for carried survivors

17

Survivors saved using pallet

0

Survivors affected with boon totems

3,896

Survivors affected with speed boost

2

Recovered from dying state

17

Take a hit with the Endurance status effect

20

Survivors healed in the Basement

0

Heals completed after all generators have been completed

11

Safe unhooks while broken

1

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

136

Repaired generators

813

Repaired damaged generators

280

Successful skill checks

8,976

Exit gates opened

74

Hex totems cleansed

13

Hex totems blessed

2

Chests opened

75

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

6

Great skill checks while injured

39

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

447

Finished repairs of generators while injured

17

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

318

Hits dodged by vaults

31

Basic attacks and projectiles dodged

1,042

Escapes after stunning killer using pallet

89

Escapes from killer gasp

20

Hooks sabotaged

20

Chases escaped after being injured in this chase

323

Chases lost by hiding in locker

1

Revealed killer aura

9

Unhooked yourself

2

Amount of screams

568

Reveal the Killer's aura for a total of 60 seconds in a single trial

660

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

32

Pallet stun the Killer while holding a rare, common, or uncommon item

6

Trials where you've revealed or seen the Killer's aura 11+ times

81

Escapes

Escapes

Total escapes

167

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

3

Escapes with new item

29

Escapes with somebody else item

6

Escapes being injured with for over half a match

12

Escapes while being downed at most once

111

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

140

Escapes healthy or injured through hatch

13

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

763

Obsessions sacrificed

176

Kills (Memento mories)

32

Kills (Memento mories) or sacrifices after last generator

142

All survivors sacrificed or killed (Memento Mori) before the last generator

108

Hooks

Hooks

Different survivors hooked in basement

144

Basement trees (3 or 4 survivors hooked in basement in this same time)

27

Survivors hooked while all remaining were injured

81

Survivors hooked before single generator was repaired

310

Survivors hooked in endgame

68

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

492

Generators damaged with Undetectable effect

61

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

0

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

65

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

73

Oblivious effect applied

258

Survivors with Exposed effect downed

68

Survivors downed while carrying another survivor

9

Make unique survivors scream

892

Survivors hit with haste effect

330

Injure or down survivors who are Hindered

238

Survivors that holding Special Item hit

53

Survivors downed next to a raised pallet

984

Survivors downed in Exit Gate

10

Survivors downed withit 30 seconds of breaking pallet or wall

56

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

48

Survivors hit after they drop a pallet during chase

557

Survivors hit while carrying another survivor

30

Survivors detected using killer instinct

423

Killer vaults in chase

208

Survivors grabbed while performing a vault

4

Meters fallen

317

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

143

Blink attacks (The Nurse)

113

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

123

Matches finished with one or more Hex totems remaining

8

Traps triggered (The Hag)

61

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

35

Trials where all survivors suffered from madness 3 (The Doctor)

2

Hatchets thrown (The Huntress)

633

Survivors put to sleep (The Nightmare)

59

Reverse bear-traps put on survivors (The Pig)

5

Survivors sent to Cage of Atonement (The Executioner)

11

Survivors hit with Lethal Rush (The Blight)

320

Max Lacerations dealt (The Trickster)

20

Survivors with Broken effect downed

55

Condemned survivors (The Onryō)

7

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

9

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

24

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

6

Perfectly times grab attacks (The Ghoul)

4

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

54

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

78

Intoxicated survivors downed (The Clown)

107

Survivors downed after phase walk (The Spirit)

26

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

33

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

36

Survivors downed while speared (The Deathslinger)

11

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

41

Survivors downed with Dire Crows (The Artist)

17

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

47

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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