Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

18,272,695

Max blood points amount spent on one character

893,177

Highest prestige level

7

Mystery boxes opened

112

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

38% Survivor

Killer 62%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

5

Survivor full load-out matches

53

Ultra rare addon warded without a protection ward

14

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

74

Killer full load-out matches

132

Ultra rare offering burned

20

Killer rank
Silver III

Silver III

5 / 5 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 769 swift 16 719 209 1 168 186 501
100 770 Megumin 16 718 971 261 34 130
100 771 WiseSloth 16 713 551 127 169 653
100 772 Mitinskiy manyak 16 712 225 388 60 311
100 773 moust 16 711 550 1 012 102 445
100 774 oddhamburger 16 710 091 350 18 53
100 775 Enrevibility 16 709 217 1 416 123 202

Currently at

100 772 place

Mitinskiy manyak needs another

1 326 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

122

Obsessions healed

30

Survivors healed while you are injured

9

Survivors healed while rest are injured

32

Survivors unhooked

158

Survivors saved (from dying state/hook) in endgame

3

Knocked (In dying state) survivors healed

13

Survivors healed that come to you first

18

Protection hits for unhooked survivors

12

Protection hits for carried survivors

5

Survivors saved using pallet

1

Survivors affected with boon totems

600

Survivors affected with speed boost

0

Recovered from dying state

2

Take a hit with the Endurance status effect

4

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

101

Repaired generators

311

Repaired damaged generators

80

Successful skill checks

4,349

Exit gates opened

36

Hex totems cleansed

5

Hex totems blessed

0

Chests opened

24

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

3

Great skill checks while injured

4

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

213

Hits dodged by vaults

24

Basic attacks and projectiles dodged

398

Escapes after stunning killer using pallet

52

Escapes from killer gasp

5

Hooks sabotaged

2

Chases escaped after being injured in this chase

162

Chases lost by hiding in locker

1

Revealed killer aura

23

Unhooked yourself

1

Amount of screams

146

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

3

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

60

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

0

Escapes with new item

9

Escapes with somebody else item

4

Escapes being injured with for over half a match

2

Escapes while being downed at most once

28

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

57

Escapes healthy or injured through hatch

3

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

411

Obsessions sacrificed

107

Kills (Memento mories)

17

Kills (Memento mories) or sacrifices after last generator

99

All survivors sacrificed or killed (Memento Mori) before the last generator

49

Hooks

Hooks

Different survivors hooked in basement

74

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

26

Survivors hooked before single generator was repaired

217

Survivors hooked in endgame

48

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

252

Generators damaged with Undetectable effect

16

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

1

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

30

Survivors injured while in the basement

22

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

15

Oblivious effect applied

82

Survivors with Exposed effect downed

58

Survivors downed while carrying another survivor

21

Make unique survivors scream

605

Survivors hit with haste effect

67

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

32

Survivors downed next to a raised pallet

640

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

47

Hatches closed

24

Survivors hit after they drop a pallet during chase

168

Survivors hit while carrying another survivor

58

Survivors detected using killer instinct

175

Killer vaults in chase

75

Survivors grabbed while performing a vault

6

Meters fallen

592

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

1,320

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,180

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

16

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

71

Survivors downed by 24m+ hatchet throw (The Huntress)

5

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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