Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

18,123,792

Max blood points amount spent on one character

957,488

Highest prestige level

3

Mystery boxes opened

138

Time played

171h 19m

Time played in last two weeks

0m

Blood points per hour

105,791

Estimated playtime per role

78% Survivor

Killer 22%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

23

Survivor full load-out matches

71

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

40

Killer full load-out matches

47

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 544 m4x 11 338 735 109 56 249
105 545 noble 11 338 401 301 18 90
105 546 hex: gyat tech 11 338 060 262 59 235
105 547 MatrixZヅ 11 337 739 27 147 627
105 548 junk 11 332 812 59 93 481
105 549 Sorry Eh 11 324 821 255 21 74
105 550 Raven Tatch 11 323 195 247 4 27

Currently at

105 547 place

MatrixZヅ needs another

321 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

463

Obsessions healed

72

Survivors healed while you are injured

81

Survivors healed while rest are injured

115

Survivors unhooked

525

Survivors saved (from dying state/hook) in endgame

29

Knocked (In dying state) survivors healed

31

Survivors healed that come to you first

29

Protection hits for unhooked survivors

34

Protection hits for carried survivors

5

Survivors saved using pallet

8

Survivors affected with boon totems

730

Survivors affected with speed boost

0

Recovered from dying state

35

Take a hit with the Endurance status effect

21

Survivors healed in the Basement

4

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

249

Repaired generators

753

Repaired damaged generators

208

Successful skill checks

8,243

Exit gates opened

72

Hex totems cleansed

12

Hex totems blessed

0

Chests opened

78

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

100

Great skill checks while injured

295

Swap held Survivor items for new ones from chests (counts once per chest)

52

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

103

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

305

Hits dodged by vaults

22

Basic attacks and projectiles dodged

742

Escapes after stunning killer using pallet

95

Escapes from killer gasp

10

Hooks sabotaged

79

Chases escaped after being injured in this chase

211

Chases lost by hiding in locker

5

Revealed killer aura

38

Unhooked yourself

7

Amount of screams

1,674

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

16

Perform a fast vault within 3 seconds of getting hit

71

Pallet stun the Killer while holding a rare, common, or uncommon item

104

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

168

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

0

Escapes with new item

51

Escapes with somebody else item

1

Escapes being injured with for over half a match

8

Escapes while being downed at most once

61

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

145

Escapes healthy or injured through hatch

14

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

171

Obsessions sacrificed

40

Kills (Memento mories)

45

Kills (Memento mories) or sacrifices after last generator

24

All survivors sacrificed or killed (Memento Mori) before the last generator

3

Hooks

Hooks

Different survivors hooked in basement

12

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

24

Survivors hooked before single generator was repaired

103

Survivors hooked in endgame

8

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

169

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

0

Generators protection

33% Protected

Unprotected 67%

Hit survivors with a basic attack while you are Undetectable

11

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

16

Survivors downed while carrying another survivor

12

Make unique survivors scream

274

Survivors hit with haste effect

66

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

107

Survivors downed next to a raised pallet

261

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

10

Hatches closed

14

Survivors hit after they drop a pallet during chase

97

Survivors hit while carrying another survivor

18

Survivors detected using killer instinct

23

Killer vaults in chase

3

Survivors grabbed while performing a vault

7

Meters fallen

10

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

920

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

5

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

2

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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