Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

87,109,522

Max blood points amount spent on one character

6,091,820

Highest prestige level

9

Mystery boxes opened

292

Time played

417h 34m

Time played in last two weeks

1h 19m

Blood points per hour

208,612

Estimated playtime per role

46% Survivor

Killer 54%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

85

Survivor full load-out matches

4

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 14%

7 / 51

Survivor
Got 7 Left 44
Killer

Killer

Killer perfect matches (5 000 points each category)

245

Killer full load-out matches

13

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
66 402 Líf 73 552 839 1 651 292 1 355
66 403 완지니 73 552 301 275 670 2 445
66 404 charcoochi 73 550 306 506 637 2 563
66 405 Sir Roland 73 547 403 975 284 1 100
66 406 KeqJi 73 541 609 1 216 652 2 905
66 407 [Rage] Goat 73 536 892 2 493 378 1 417
66 408 Boon: Power 73 536 279 1 348 374 2 251

Currently at

66 405 place

Sir Roland needs another

2 903 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

782

Obsessions healed

218

Survivors healed while you are injured

242

Survivors healed while rest are injured

318

Survivors unhooked

957

Survivors saved (from dying state/hook) in endgame

62

Knocked (In dying state) survivors healed

151

Survivors healed that come to you first

89

Protection hits for unhooked survivors

99

Protection hits for carried survivors

69

Survivors saved using pallet

18

Survivors affected with boon totems

4,445

Survivors affected with speed boost

46

Recovered from dying state

83

Take a hit with the Endurance status effect

58

Survivors healed in the Basement

0

Heals completed after all generators have been completed

6

Safe unhooks while broken

1

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

168

Repaired generators

1,230

Repaired damaged generators

1,341

Successful skill checks

14,576

Exit gates opened

112

Hex totems cleansed

46

Hex totems blessed

2

Chests opened

203

Chests opened in basement

21

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

85

Great skill checks while injured

144

Swap held Survivor items for new ones from chests (counts once per chest)

15

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

30

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,590

Hits dodged by vaults

164

Basic attacks and projectiles dodged

2,927

Escapes after stunning killer using pallet

466

Escapes from killer gasp

45

Hooks sabotaged

39

Chases escaped after being injured in this chase

885

Chases lost by hiding in locker

6

Revealed killer aura

325

Unhooked yourself

8

Amount of screams

2,127

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

27

Pallet stun the Killer while holding a rare, common, or uncommon item

11

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

308

Escapes crawling (In dying state) through exit gates

24

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

1

Escapes with new item

71

Escapes with somebody else item

11

Escapes being injured with for over half a match

69

Escapes while being downed at most once

194

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

267

Escapes healthy or injured through hatch

16

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,157

Obsessions sacrificed

292

Kills (Memento mories)

30

Kills (Memento mories) or sacrifices after last generator

234

All survivors sacrificed or killed (Memento Mori) before the last generator

186

Hooks

Hooks

Different survivors hooked in basement

174

Basement trees (3 or 4 survivors hooked in basement in this same time)

26

Survivors hooked while all remaining were injured

98

Survivors hooked before single generator was repaired

635

Survivors hooked in endgame

128

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

566

Generators damaged with Undetectable effect

92

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

2

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

139

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

155

Oblivious effect applied

600

Survivors with Exposed effect downed

81

Survivors downed while carrying another survivor

52

Make unique survivors scream

776

Survivors hit with haste effect

346

Injure or down survivors who are Hindered

67

Survivors that holding Special Item hit

147

Survivors downed next to a raised pallet

1,453

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

72

Hatches closed

105

Survivors hit after they drop a pallet during chase

842

Survivors hit while carrying another survivor

174

Survivors detected using killer instinct

1,060

Killer vaults in chase

309

Survivors grabbed while performing a vault

7

Meters fallen

518

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

8

Uncloak attacks (The Wraith)

152

Blink attacks (The Nurse)

53

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

18

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

18

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

39

Trials where all survivors suffered from madness 3 (The Doctor)

2

Hatchets thrown (The Huntress)

210

Survivors put to sleep (The Nightmare)

85

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

16

Survivors hit with Lethal Rush (The Blight)

272

Max Lacerations dealt (The Trickster)

5

Survivors with Broken effect downed

294

Condemned survivors (The Onryō)

113

Slams of one Survivor into another (The Mastermind)

7

Damage Survivor pursued by a Guard (The Knight)

64

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

4

Survivors hit during Tail attack (The Xenomorph)

127

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

13

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

89

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9,151

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

28

Intoxicated survivors downed (The Clown)

10

Survivors downed after phase walk (The Spirit)

19

Deep wounded survivors downed (The Legion)

17

Survivors downed while having max Sickness (The Plague)

30

Marked survivors downed (The Ghostface)

13

Survivors downed with Demon Fury (The Oni)

33

Survivors downed while speared (The Deathslinger)

118

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

197

Survivors downed with Dire Crows (The Artist)

11

Survivors downed during Nightfall (The Dredge)

44

Down survivor you recently teleported to (The Singularity)

48

Down survivor using UVX (The Unknown)

15

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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