Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

82,359,423

Max blood points amount spent on one character

7,380,000

Highest prestige level

20

Mystery boxes opened

211

Time played

390h 10m

Time played in last two weeks

17h 26m

Blood points per hour

211,088

Estimated playtime per role

65% Survivor

Killer 35%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

84

Survivor full load-out matches

592

Ultra rare addon warded without a protection ward

72

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

153

Killer full load-out matches

170

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 19%

8 / 42

Killer
Got 8 Left 34

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 131 Schmips 31 476 644 15 140 706
90 132 Lilith 31 475 496 161 155 856
90 133 Leon2502 31 473 376 639 87 391
90 134 Sepportshibe 31 473 035 351 139 704
90 135 MaidenlessVergil 31 471 301 572 105 525
90 136 为什么要演奏春日影 31 464 491 549 129 561
90 137 DackerCL 31 461 155 211 130 659

Currently at

90 134 place

Sepportshibe needs another

341 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

922

Obsessions healed

214

Survivors healed while you are injured

233

Survivors healed while rest are injured

376

Survivors unhooked

936

Survivors saved (from dying state/hook) in endgame

30

Knocked (In dying state) survivors healed

135

Survivors healed that come to you first

144

Protection hits for unhooked survivors

100

Protection hits for carried survivors

34

Survivors saved using pallet

3

Survivors affected with boon totems

3,217

Survivors affected with speed boost

11

Recovered from dying state

151

Take a hit with the Endurance status effect

177

Survivors healed in the Basement

7

Heals completed after all generators have been completed

91

Safe unhooks while broken

10

Protection hits during End Game

42

Objective actions

Objective actions

Items depleted

620

Repaired generators

1,362

Repaired damaged generators

498

Successful skill checks

21,749

Exit gates opened

95

Hex totems cleansed

57

Hex totems blessed

0

Chests opened

60

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

19

Matches with 300+ seconds of repairing generators

2,400

Matches in that picked up and used special item

114

Great skill checks while injured

620

Swap held Survivor items for new ones from chests (counts once per chest)

26

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,179

Finished repairs of generators while injured

135

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,406

Hits dodged by vaults

92

Basic attacks and projectiles dodged

2,030

Escapes after stunning killer using pallet

236

Escapes from killer gasp

53

Hooks sabotaged

21

Chases escaped after being injured in this chase

771

Chases lost by hiding in locker

6

Revealed killer aura

340

Unhooked yourself

12

Amount of screams

5,269

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,500

Blind killer using flashlight

181

Perform a fast vault within 3 seconds of getting hit

267

Pallet stun the Killer while holding a rare, common, or uncommon item

213

Trials where you've revealed or seen the Killer's aura 11+ times

533

Escapes

Escapes

Total escapes

280

Escapes crawling (In dying state) through exit gates

38

Escapes through hatch

19

Escapes through hatch crawling (In dying state)

5

Escapes with new item

39

Escapes with somebody else item

6

Escapes being injured with for over half a match

35

Escapes while being downed at most once

166

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

223

Escapes healthy or injured through hatch

14

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

597

Obsessions sacrificed

131

Kills (Memento mories)

98

Kills (Memento mories) or sacrifices after last generator

122

All survivors sacrificed or killed (Memento Mori) before the last generator

53

Hooks

Hooks

Different survivors hooked in basement

60

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

95

Survivors hooked before single generator was repaired

281

Survivors hooked in endgame

45

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

363

Generators damaged with Undetectable effect

176

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

3

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

177

Survivors injured while in the basement

21

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

379

Oblivious effect applied

982

Survivors with Exposed effect downed

60

Survivors downed while carrying another survivor

22

Make unique survivors scream

998

Survivors hit with haste effect

183

Injure or down survivors who are Hindered

21

Survivors that holding Special Item hit

147

Survivors downed next to a raised pallet

1,085

Survivors downed in Exit Gate

29

Survivors downed withit 30 seconds of breaking pallet or wall

11

Preventing escape

Preventing escape

Survivors grabbed from locker

38

Hatches closed

46

Survivors hit after they drop a pallet during chase

405

Survivors hit while carrying another survivor

57

Survivors detected using killer instinct

569

Killer vaults in chase

361

Survivors grabbed while performing a vault

12

Meters fallen

1,989

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

406

Blink attacks (The Nurse)

33

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

354

Matches finished with one or more Hex totems remaining

16

Traps triggered (The Hag)

11

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

51

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

18

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

107

Survivors sent to Cage of Atonement (The Executioner)

54

Survivors hit with Lethal Rush (The Blight)

150

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

25

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

7

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

40

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

8

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

7

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

193

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

15

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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