Total blood points earned

236,860,825

Max blood points amount spent on one character

25,060,000

Time played

841h 0m

Time played in last two weeks

59h 1m

Blood points per hour

281,642

Estimated playtime per role

27% Survivor

Killer 73%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

107

Survivor full load-out matches

491

Ultra rare addon warded without a protection ward

22

Survivor rank
Iridescent I

Iridescent I

Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

1,238

Killer full load-out matches

1,577

Ultra rare offering burned

443

Killer rank
Gold IV

Gold IV

1 / 5 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
41 893 Shintaro 236 207 787 1 993 1 103 5 668
41 894 Knop 236 204 430 4 182 380 1 934
41 895 Yoru 236 202 423 2 088 655 3 318
41 896 Dev 236 185 932 3 081 301 1 384
41 897 Scootin'n'Tootin 236 185 074 1 953 1 217 4 649
41 898 KapiBartek 236 184 917 2 014 1 348 5 893
41 899 236 184 116 312 1 504 8 714

Currently at

41 896 place

Dev needs another

16 491 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,124

Obsessions healed

229

Survivors healed while you are injured

196

Survivors healed while rest are injured

450

Survivors unhooked

1,358

Survivors saved (from dying state/hook) in endgame

55

Knocked (In dying state) survivors healed

137

Survivors healed that come to you first

94

Protection hits for unhooked survivors

117

Protection hits for carried survivors

22

Survivors saved using pallet

14

Survivors affected with boon totems

5,541

Survivors affected with speed boost

99

Recovered from dying state

145

Take a hit with the Endurance status effect

77

Survivors healed in the Basement

6

Heals completed after all generators have been completed

135

Safe unhooks while broken

6

Protection hits during End Game

79

Objective actions

Objective actions

Highest prestige level

28

Mystery boxes opened

94

Items depleted

341

Repaired generators

1,392

Repaired damaged generators

603

Successful skill checks

19,270

Exit gates opened

138

Hex totems cleansed

73

Hex totems blessed

0

Chests opened

23

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

50

Matches with 300+ seconds of repairing generators

2,101

Matches in that picked up and used special item

108

Great skill checks while injured

430

Swap held Survivor items for new ones from chests (counts once per chest)

10

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,054

Finished repairs of generators while injured

197

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,529

Hits dodged by vaults

129

Basic attacks and projectiles dodged

1,426

Escapes after stunning killer using pallet

235

Escapes from killer gasp

23

Hooks sabotaged

9

Chases escaped after being injured in this chase

950

Chases lost by hiding in locker

6

Revealed killer aura

728

Unhooked yourself

7

Amount of screams

4,895

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,840

Blind killer using flashlight

13

Perform a fast vault within 3 seconds of getting hit

341

Pallet stun the Killer while holding a rare, common, or uncommon item

245

Trials where you've revealed or seen the Killer's aura 11+ times

1,359

Escapes

Escapes

Total escapes

301

Escapes crawling (In dying state) through exit gates

22

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

1

Escapes with new item

22

Escapes with somebody else item

3

Escapes being injured with for over half a match

27

Escapes while being downed at most once

211

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

265

Escapes healthy or injured through hatch

13

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

3

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,084

Obsessions sacrificed

747

Kills (Memento mories)

1,479

Kills (Memento mories) or sacrifices after last generator

903

All survivors sacrificed or killed (Memento Mori) before the last generator

128

Hooks

Hooks

Different survivors hooked in basement

438

Basement trees (3 or 4 survivors hooked in basement in this same time)

46

Survivors hooked while all remaining were injured

390

Survivors hooked before single generator was repaired

2,731

Survivors hooked in endgame

282

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,923

Generators damaged with Undetectable effect

643

Survivors grabbed while repairing a generator

144

Survivors grabbed while cleansing a totem

17

Generators protection

36% Protected

Unprotected 64%

Hit survivors with a basic attack while you are Undetectable

3,049

Survivors injured while in the basement

139

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1,342

Oblivious effect applied

4,923

Survivors with Exposed effect downed

240

Survivors downed while carrying another survivor

147

Make unique survivors scream

6,468

Survivors hit with haste effect

1,161

Injure or down survivors who are Hindered

251

Survivors that holding Special Item hit

499

Survivors downed next to a raised pallet

7,086

Survivors downed in Exit Gate

183

Survivors downed withit 30 seconds of breaking pallet or wall

501

Preventing escape

Preventing escape

Survivors grabbed from locker

354

Hatches closed

252

Survivors hit after they drop a pallet during chase

3,688

Survivors hit while carrying another survivor

637

Survivors detected using killer instinct

11,468

Killer vaults in chase

2,269

Survivors grabbed while performing a vault

109

Meters fallen

13,736

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

134

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1,159

Matches finished with one or more Hex totems remaining

82

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

737

Survivors put to sleep (The Nightmare)

606

Reverse bear-traps put on survivors (The Pig)

10

Survivors sent to Cage of Atonement (The Executioner)

56

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

18

Survivors with Broken effect downed

688

Condemned survivors (The Onryō)

824

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

561

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

3,932

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

44

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

537

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

48

Survivors interrupted in Security Office (The Animatronic)

60

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

57

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

62

Survivors downed while having max Sickness (The Plague)

12

Marked survivors downed (The Ghostface)

124

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

135

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

695

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

454

Down survivor you recently teleported to (The Singularity)

3

Down survivor using UVX (The Unknown)

46

Whip downs (The Krause)

1

Killer abilities chart

Killer abilities chart

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