Total blood points earned

316,111,806

Max blood points amount spent on one character

23,891,755

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

73% Survivor

Killer 27%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

199

Survivor full load-out matches

3,159

Ultra rare addon warded without a protection ward

668

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 18%

9 / 51

Survivor
Got 9 Left 42
Killer

Killer

Killer perfect matches (5 000 points each category)

425

Killer full load-out matches

1,205

Ultra rare offering burned

78

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
31 809 托尔 316 129 955 3 687 2 144 7 614
31 810 El Diablo 316 124 184 349 4 880 17 463
31 811 𝄇✸Cynessa✸𝄆 316 111 995 5 526 647 2 226
31 812 P.O.L.Y 316 111 806 3 470 2 246 11 974
31 813 Manta 316 100 684 2 086 1 079 4 234
31 814 Ant_The_Bot 316 088 458 5 408 786 3 048
31 815 bing yu 316 074 939 4 211 817 3 143

Currently at

31 812 place

P.O.L.Y needs another

189 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,305

Obsessions healed

500

Survivors healed while you are injured

691

Survivors healed while rest are injured

612

Survivors unhooked

7,598

Survivors saved (from dying state/hook) in endgame

303

Knocked (In dying state) survivors healed

518

Survivors healed that come to you first

194

Protection hits for unhooked survivors

839

Protection hits for carried survivors

277

Survivors saved using pallet

35

Survivors affected with boon totems

5,260

Survivors affected with speed boost

9

Recovered from dying state

587

Take a hit with the Endurance status effect

340

Survivors healed in the Basement

16

Heals completed after all generators have been completed

0

Safe unhooks while broken

55

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

60

Mystery boxes opened

1,603

Items depleted

1,490

Repaired generators

11,974

Repaired damaged generators

4,368

Successful skill checks

88,526

Exit gates opened

972

Hex totems cleansed

869

Hex totems blessed

1

Chests opened

2,044

Chests opened in basement

431

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

28

Matches in that picked up and used special item

242

Great skill checks while injured

1,897

Swap held Survivor items for new ones from chests (counts once per chest)

81

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

7,926

Hits dodged by vaults

636

Basic attacks and projectiles dodged

4,359

Escapes after stunning killer using pallet

958

Escapes from killer gasp

243

Hooks sabotaged

513

Chases escaped after being injured in this chase

1,193

Chases lost by hiding in locker

42

Revealed killer aura

583

Unhooked yourself

141

Amount of screams

8,051

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

600

Blind killer using flashlight

185

Perform a fast vault within 3 seconds of getting hit

261

Pallet stun the Killer while holding a rare, common, or uncommon item

274

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

2,246

Escapes crawling (In dying state) through exit gates

168

Escapes through hatch

382

Escapes through hatch crawling (In dying state)

23

Escapes with new item

572

Escapes with somebody else item

59

Escapes being injured with for over half a match

129

Escapes while being downed at most once

787

Escapes after unhooked yourself

50

Escapes as obsession without getting a hit as last survivor

20

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

14

Escape through hatch using key

16

Escapes after fixing last generator as lone survivor

7

Escapes through exit gates

1,696

Escapes healthy or injured through hatch

359

Escaped by

83% Exit Gates

Hatch 17%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

17

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

19

Campbell's Chapel (Upstairs Main Building)

15

Family Residence (Main Building)

19

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

16

Temple of Purgation (Main Building Basement)

11

The Pale Rose (Steamboat)

23

The Game (Bathroom)

66

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

15

Treatment Theatre (Operation Theatre)

20

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

8

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

15

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,470

Obsessions sacrificed

600

Kills (Memento mories)

382

Kills (Memento mories) or sacrifices after last generator

956

All survivors sacrificed or killed (Memento Mori) before the last generator

282

Hooks

Hooks

Different survivors hooked in basement

825

Basement trees (3 or 4 survivors hooked in basement in this same time)

55

Survivors hooked while all remaining were injured

151

Survivors hooked before single generator was repaired

450

Survivors hooked in endgame

185

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,876

Generators damaged with Undetectable effect

169

Survivors grabbed while repairing a generator

64

Survivors grabbed while cleansing a totem

22

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

173

Survivors injured while in the basement

36

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

52

Oblivious effect applied

130

Survivors with Exposed effect downed

678

Survivors downed while carrying another survivor

21

Make unique survivors scream

1,454

Survivors hit with haste effect

323

Injure or down survivors who are Hindered

560

Survivors that holding Special Item hit

95

Survivors downed next to a raised pallet

1,256

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

281

Hatches closed

226

Survivors hit after they drop a pallet during chase

1,582

Survivors hit while carrying another survivor

118

Survivors detected using killer instinct

644

Killer vaults in chase

618

Survivors grabbed while performing a vault

7

Meters fallen

1,967

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

456

Uncloak attacks (The Wraith)

970

Blink attacks (The Nurse)

67

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

409

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

438

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

352

Trials where all survivors suffered from madness 3 (The Doctor)

58

Hatchets thrown (The Huntress)

6,508

Survivors put to sleep (The Nightmare)

123

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

9

Max Lacerations dealt (The Trickster)

3

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

27

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

32

Intoxicated survivors downed (The Clown)

266

Survivors downed after phase walk (The Spirit)

108

Deep wounded survivors downed (The Legion)

125

Survivors downed while having max Sickness (The Plague)

21

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

2

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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