Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

27,305,282

Max blood points amount spent on one character

3,950,000

Highest prestige level

5

Mystery boxes opened

41

Time played

269h 15m

Time played in last two weeks

0m

Blood points per hour

101,412

Estimated playtime per role

33% Survivor

Killer 67%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

25

Survivor full load-out matches

111

Ultra rare addon warded without a protection ward

15

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

163

Killer full load-out matches

110

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 529 Savafut 9 171 542 122 6 43
104 530 Eduardo Salamanca 9 171 333 167 17 74
104 531 sydmara 9 170 310 169 45 188
104 532 Firewall 9 170 251 180 24 92
104 533 Flugel 9 169 326 245 53 190
104 534 FlameScaleGUY 9 168 637 232 39 178
104 535 Null 9 164 397 16 40 203

Currently at

104 532 place

Firewall needs another

59 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

231

Obsessions healed

54

Survivors healed while you are injured

64

Survivors healed while rest are injured

84

Survivors unhooked

300

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

51

Survivors healed that come to you first

19

Protection hits for unhooked survivors

22

Protection hits for carried survivors

9

Survivors saved using pallet

1

Survivors affected with boon totems

80

Survivors affected with speed boost

0

Recovered from dying state

37

Take a hit with the Endurance status effect

55

Survivors healed in the Basement

2

Heals completed after all generators have been completed

23

Safe unhooks while broken

0

Protection hits during End Game

17

Objective actions

Objective actions

Items depleted

45

Repaired generators

374

Repaired damaged generators

139

Successful skill checks

6,238

Exit gates opened

37

Hex totems cleansed

15

Hex totems blessed

0

Chests opened

62

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

901

Matches in that picked up and used special item

15

Great skill checks while injured

219

Swap held Survivor items for new ones from chests (counts once per chest)

28

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

996

Finished repairs of generators while injured

53

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

392

Hits dodged by vaults

49

Basic attacks and projectiles dodged

665

Escapes after stunning killer using pallet

71

Escapes from killer gasp

20

Hooks sabotaged

4

Chases escaped after being injured in this chase

203

Chases lost by hiding in locker

1

Revealed killer aura

443

Unhooked yourself

1

Amount of screams

1,466

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,200

Blind killer using flashlight

145

Perform a fast vault within 3 seconds of getting hit

92

Pallet stun the Killer while holding a rare, common, or uncommon item

62

Trials where you've revealed or seen the Killer's aura 11+ times

7

Escapes

Escapes

Total escapes

85

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

2

Escapes through hatch crawling (In dying state)

0

Escapes with new item

13

Escapes with somebody else item

1

Escapes being injured with for over half a match

9

Escapes while being downed at most once

46

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

70

Escapes healthy or injured through hatch

2

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

595

Obsessions sacrificed

132

Kills (Memento mories)

116

Kills (Memento mories) or sacrifices after last generator

152

All survivors sacrificed or killed (Memento Mori) before the last generator

41

Hooks

Hooks

Different survivors hooked in basement

77

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

79

Survivors hooked before single generator was repaired

307

Survivors hooked in endgame

80

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

529

Generators damaged with Undetectable effect

249

Survivors grabbed while repairing a generator

38

Survivors grabbed while cleansing a totem

2

Generators protection

52% Protected

Unprotected 48%

Hit survivors with a basic attack while you are Undetectable

192

Survivors injured while in the basement

24

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

81

Oblivious effect applied

164

Survivors with Exposed effect downed

29

Survivors downed while carrying another survivor

32

Make unique survivors scream

1,071

Survivors hit with haste effect

142

Injure or down survivors who are Hindered

29

Survivors that holding Special Item hit

139

Survivors downed next to a raised pallet

1,107

Survivors downed in Exit Gate

34

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

90

Hatches closed

38

Survivors hit after they drop a pallet during chase

471

Survivors hit while carrying another survivor

87

Survivors detected using killer instinct

543

Killer vaults in chase

386

Survivors grabbed while performing a vault

18

Meters fallen

2,098

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

129

Blink attacks (The Nurse)

1,009

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

107

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

514

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

251

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

101

Condemned survivors (The Onryō)

466

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

60

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

6

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

17

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

7

Intoxicated survivors downed (The Clown)

13

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

42

Survivors downed while having max Sickness (The Plague)

60

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

94

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

20

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

37

Killer abilities chart

Killer abilities chart

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