Total blood points earned

27,342,238

Max blood points amount spent on one character

2,500,000

Time played

176h 49m

Time played in last two weeks

0m

Blood points per hour

154,636

Estimated playtime per role

52% Survivor

Killer 48%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

27

Survivor full load-out matches

45

Ultra rare addon warded without a protection ward

17

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

64

Killer full load-out matches

40

Ultra rare offering burned

22

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 887 rickgrimes 13 398 730 57 104 527
106 888 coilbert 13 395 954 78 64 255
106 889 bbree11 13 392 402 210 99 498
106 890 Капитан Приднестровья 13 391 112 204 54 260
106 891 figzalski 13 390 926 161 52 338
106 892 The Captain 13 389 398 9 50 329
106 893 ye 13 389 349 1 084 164 505

Currently at

106 890 place

Капитан Приднестровья needs another

1 290 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

428

Obsessions healed

94

Survivors healed while you are injured

98

Survivors healed while rest are injured

216

Survivors unhooked

464

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

56

Survivors healed that come to you first

62

Protection hits for unhooked survivors

43

Protection hits for carried survivors

9

Survivors saved using pallet

3

Survivors affected with boon totems

976

Survivors affected with speed boost

0

Recovered from dying state

76

Take a hit with the Endurance status effect

68

Survivors healed in the Basement

5

Heals completed after all generators have been completed

32

Safe unhooks while broken

0

Protection hits during End Game

20

Objective actions

Objective actions

Highest prestige level

15

Mystery boxes opened

1

Items depleted

143

Repaired generators

576

Repaired damaged generators

150

Successful skill checks

8,214

Exit gates opened

48

Hex totems cleansed

6

Hex totems blessed

0

Chests opened

111

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

30

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

53

Great skill checks while injured

124

Swap held Survivor items for new ones from chests (counts once per chest)

18

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

500

Finished repairs of generators while injured

12

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

687

Hits dodged by vaults

63

Basic attacks and projectiles dodged

923

Escapes after stunning killer using pallet

223

Escapes from killer gasp

23

Hooks sabotaged

23

Chases escaped after being injured in this chase

366

Chases lost by hiding in locker

16

Revealed killer aura

293

Unhooked yourself

6

Amount of screams

2,324

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,660

Blind killer using flashlight

84

Perform a fast vault within 3 seconds of getting hit

231

Pallet stun the Killer while holding a rare, common, or uncommon item

105

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

117

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

0

Escapes with new item

43

Escapes with somebody else item

4

Escapes being injured with for over half a match

12

Escapes while being downed at most once

71

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

105

Escapes healthy or injured through hatch

6

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

425

Obsessions sacrificed

61

Kills (Memento mories)

39

Kills (Memento mories) or sacrifices after last generator

130

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

2

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

92

Survivors hooked before single generator was repaired

98

Survivors hooked in endgame

46

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

73

Generators damaged with Undetectable effect

149

Survivors grabbed while repairing a generator

53

Survivors grabbed while cleansing a totem

1

Generators protection

37% Protected

Unprotected 63%

Hit survivors with a basic attack while you are Undetectable

444

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

44

Survivors downed while carrying another survivor

10

Make unique survivors scream

749

Survivors hit with haste effect

69

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

91

Survivors downed next to a raised pallet

467

Survivors downed in Exit Gate

16

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

33

Survivors hit after they drop a pallet during chase

209

Survivors hit while carrying another survivor

24

Survivors detected using killer instinct

654

Killer vaults in chase

150

Survivors grabbed while performing a vault

23

Meters fallen

671

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

13

Blink attacks (The Nurse)

5

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

100

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

379

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

7

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

43

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

7

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!