Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

172,159,628

Max blood points amount spent on one character

13,220,192

Highest prestige level

91

Mystery boxes opened

1,364

Time played

812h 51m

Time played in last two weeks

0m

Blood points per hour

211,798

Estimated playtime per role

85% Survivor

Killer 15%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

182

Survivor full load-out matches

984

Ultra rare addon warded without a protection ward

13

Survivor rank
Bronze I

Bronze I

1 / 4 pips
Adept progress 80%

41 / 51

Survivor
Got 41 Left 10
Killer

Killer

Killer perfect matches (5 000 points each category)

83

Killer full load-out matches

84

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 40%

17 / 42

Killer
Got 17 Left 25

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
63 235 Prince Galactica 90 095 363 1 645 88 382
63 236 kait 90 092 141 75 365 1 837
63 237 Mallo 90 092 094 1 300 862 3 620
63 238 AspenHawks 90 090 410 329 500 2 064
63 239 Morbius 90 082 791 349 549 1 957
63 240 frozenchicken28 90 081 870 1 506 605 2 561
63 241 Dziks 90 080 724 2 351 417 1 739

Currently at

63 238 place

AspenHawks needs another

1 684 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,419

Obsessions healed

865

Survivors healed while you are injured

735

Survivors healed while rest are injured

1,187

Survivors unhooked

3,349

Survivors saved (from dying state/hook) in endgame

87

Knocked (In dying state) survivors healed

424

Survivors healed that come to you first

352

Protection hits for unhooked survivors

398

Protection hits for carried survivors

249

Survivors saved using pallet

68

Survivors affected with boon totems

11,129

Survivors affected with speed boost

29

Recovered from dying state

281

Take a hit with the Endurance status effect

215

Survivors healed in the Basement

18

Heals completed after all generators have been completed

7

Safe unhooks while broken

5

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

1,447

Repaired generators

3,223

Repaired damaged generators

1,700

Successful skill checks

43,823

Exit gates opened

302

Hex totems cleansed

128

Hex totems blessed

14

Chests opened

489

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

35

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

526

Great skill checks while injured

842

Swap held Survivor items for new ones from chests (counts once per chest)

26

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

268

Finished repairs of generators while injured

7

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,825

Hits dodged by vaults

386

Basic attacks and projectiles dodged

5,756

Escapes after stunning killer using pallet

763

Escapes from killer gasp

165

Hooks sabotaged

146

Chases escaped after being injured in this chase

1,895

Chases lost by hiding in locker

27

Revealed killer aura

1,491

Unhooked yourself

44

Amount of screams

10,695

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

588

Perform a fast vault within 3 seconds of getting hit

199

Pallet stun the Killer while holding a rare, common, or uncommon item

77

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

890

Escapes crawling (In dying state) through exit gates

95

Escapes through hatch

107

Escapes through hatch crawling (In dying state)

22

Escapes with new item

145

Escapes with somebody else item

33

Escapes being injured with for over half a match

90

Escapes while being downed at most once

552

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

688

Escapes healthy or injured through hatch

85

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

10

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

12

Treatment Theatre (Operation Theatre)

15

Midwich Elementary School

12

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

9

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

10

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

5

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

461

Obsessions sacrificed

104

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

53

All survivors sacrificed or killed (Memento Mori) before the last generator

72

Hooks

Hooks

Different survivors hooked in basement

64

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

61

Survivors hooked before single generator was repaired

331

Survivors hooked in endgame

26

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

290

Generators damaged with Undetectable effect

47

Survivors grabbed while repairing a generator

64

Survivors grabbed while cleansing a totem

4

Generators protection

84% Protected

Unprotected 16%

Hit survivors with a basic attack while you are Undetectable

43

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

24

Oblivious effect applied

38

Survivors with Exposed effect downed

78

Survivors downed while carrying another survivor

13

Make unique survivors scream

668

Survivors hit with haste effect

164

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

35

Survivors downed next to a raised pallet

616

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

76

Hatches closed

28

Survivors hit after they drop a pallet during chase

185

Survivors hit while carrying another survivor

24

Survivors detected using killer instinct

191

Killer vaults in chase

119

Survivors grabbed while performing a vault

4

Meters fallen

174

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

5

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

51

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

21

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

485

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

16

Max Lacerations dealt (The Trickster)

7

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

5

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

8

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

1

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

14

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

68

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

20

Marked survivors downed (The Ghostface)

14

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

29

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

10

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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