Total blood points earned

169,326,627

Max blood points amount spent on one character

12,600,000

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

73% Survivor

Killer 27%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

181

Survivor full load-out matches

230

Ultra rare addon warded without a protection ward

104

Survivor rank
Bronze III

Bronze III

1 / 4 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

235

Killer full load-out matches

195

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 24%

10 / 42

Killer
Got 10 Left 32

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
53 357 koty 169 339 001 1 160 2 171 7 257
53 358 tyluv 169 331 836 1 213 691 3 493
53 359 The Hag 169 329 944 3 212 376 1 562
53 360 Damp Socks 169 326 627 954 579 3 199
53 361 egg 169 323 472 2 209 527 2 309
53 362 akaOdd 169 323 322 1 646 833 4 171
53 363 Elva 169 321 563 851 642 2 777

Currently at

53 360 place

Damp Socks needs another

3 317 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,044

Obsessions healed

473

Survivors healed while you are injured

313

Survivors healed while rest are injured

796

Survivors unhooked

2,269

Survivors saved (from dying state/hook) in endgame

71

Knocked (In dying state) survivors healed

199

Survivors healed that come to you first

215

Protection hits for unhooked survivors

146

Protection hits for carried survivors

27

Survivors saved using pallet

3

Survivors affected with boon totems

13,236

Survivors affected with speed boost

6

Recovered from dying state

187

Take a hit with the Endurance status effect

128

Survivors healed in the Basement

8

Heals completed after all generators have been completed

133

Safe unhooks while broken

11

Protection hits during End Game

55

Objective actions

Objective actions

Highest prestige level

87

Mystery boxes opened

155

Items depleted

893

Repaired generators

3,199

Repaired damaged generators

1,217

Successful skill checks

31,615

Exit gates opened

333

Hex totems cleansed

75

Hex totems blessed

0

Chests opened

131

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

117

Matches with 300+ seconds of repairing generators

2,105

Matches in that picked up and used special item

222

Great skill checks while injured

1,220

Swap held Survivor items for new ones from chests (counts once per chest)

35

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,041

Finished repairs of generators while injured

193

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,761

Hits dodged by vaults

203

Basic attacks and projectiles dodged

3,760

Escapes after stunning killer using pallet

504

Escapes from killer gasp

26

Hooks sabotaged

4

Chases escaped after being injured in this chase

1,576

Chases lost by hiding in locker

12

Revealed killer aura

2,435

Unhooked yourself

20

Amount of screams

8,663

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

12,600

Blind killer using flashlight

10

Perform a fast vault within 3 seconds of getting hit

536

Pallet stun the Killer while holding a rare, common, or uncommon item

317

Trials where you've revealed or seen the Killer's aura 11+ times

3,213

Escapes

Escapes

Total escapes

579

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

38

Escapes through hatch crawling (In dying state)

2

Escapes with new item

50

Escapes with somebody else item

7

Escapes being injured with for over half a match

44

Escapes while being downed at most once

372

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

520

Escapes healthy or injured through hatch

36

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

5

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

4

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

954

Obsessions sacrificed

214

Kills (Memento mories)

87

Kills (Memento mories) or sacrifices after last generator

170

All survivors sacrificed or killed (Memento Mori) before the last generator

86

Hooks

Hooks

Different survivors hooked in basement

68

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

97

Survivors hooked before single generator was repaired

530

Survivors hooked in endgame

86

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

495

Generators damaged with Undetectable effect

142

Survivors grabbed while repairing a generator

29

Survivors grabbed while cleansing a totem

0

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

121

Survivors injured while in the basement

17

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

92

Oblivious effect applied

301

Survivors with Exposed effect downed

54

Survivors downed while carrying another survivor

15

Make unique survivors scream

1,434

Survivors hit with haste effect

454

Injure or down survivors who are Hindered

42

Survivors that holding Special Item hit

102

Survivors downed next to a raised pallet

1,483

Survivors downed in Exit Gate

21

Survivors downed withit 30 seconds of breaking pallet or wall

114

Preventing escape

Preventing escape

Survivors grabbed from locker

88

Hatches closed

66

Survivors hit after they drop a pallet during chase

737

Survivors hit while carrying another survivor

65

Survivors detected using killer instinct

942

Killer vaults in chase

399

Survivors grabbed while performing a vault

34

Meters fallen

1,845

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

13

Blink attacks (The Nurse)

185

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

223

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

522

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

23

Survivors hit with Lethal Rush (The Blight)

12

Max Lacerations dealt (The Trickster)

12

Survivors with Broken effect downed

82

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

19

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

14

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

358

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

19

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

9

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

458

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

32

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

74

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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