Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

136,609,174

Max blood points amount spent on one character

10,760,000

Highest prestige level

67

Mystery boxes opened

145

Time played

734h 57m

Time played in last two weeks

74h 18m

Blood points per hour

3,098

Estimated playtime per role

Survivor 75%
Killer 25%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

169

Survivor rank

Iridescent II, 4 pipes

Survivor full load-out matches

212

Ultra rare addon warded without a protection ward

78

Items depleted

733

Survivor Adepts

Adepts got 4
Adepts left 47
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

181

Killer rank

Ash I, 1 pipes

Killer full load-out matches

142

Ultra rare offering burned

1

Killer Adepts

Adepts got 9
Adepts left 33
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,940

Obsessions healed

439

Survivors healed while you are injured

295

Survivors healed while rest are injured

762

Survivors unhooked

2,114

Survivors saved (from dying state/hook) in endgame

67

Knocked (In dying state) survivors healed

175

Survivors healed that come to you first

205

Protection hits for unhooked survivors

139

Protection hits for carried survivors

26

Survivors saved using pallet

3

Survivors affected with boon totems

12,499

Survivors affected with speed boost

6

Recovered from dying state

161

Take a hit with the Endurance status effect

125

Survivors healed in the Basement

7

Heals completed after all generators have been completed

119

Safe unhooks while broken

11

Protection hits during End Game

49

Objective actions

Objective actions

Repaired generators

2,963

Repaired damaged generators

1,118

Successful skill checks

28,713

Exit gates opened

311

Hex totems cleansed

63

Hex totems blessed

0

Chests opened

131

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

117

Matches with 300+ seconds of repairing generators

1,505

Matches in that picked up and used special item

208

Great skill checks while injured

983

Swap held Survivor items for new ones from chests (counts once per chest)

35

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,264

Finished repairs of generators while injured

145

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,555

Hits dodged by vaults

188

Basic attacks and projectiles dodged

3,505

Escapes after stunning killer using pallet

468

Escapes from killer gasp

25

Hooks sabotaged

4

Chases escaped after being injured in this chase

1,467

Chases lost by hiding in locker

12

Revealed killer aura

2,383

Unhooked yourself

20

Amount of screams

7,877

Reveal the Killer's aura for a total of 60 seconds in a single trial

12,180

Blind killer using flashlight

10

Perform a fast vault within 3 seconds of getting hit

500

Pallet stun the Killer while holding a rare, common, or uncommon item

272

Trials where you've revealed or seen the Killer's aura 11+ times

3,212

Escapes

Escapes

Total escapes

542

Escapes crawling (In dying state) through exit gates

20

Escapes through hatch

36

Escapes through hatch crawling (In dying state)

2

Escapes with new item

50

Escapes with somebody else item

7

Escapes being injured with for over half a match

39

Escapes while being downed at most once

346

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

486

Escapes healthy or injured through hatch

34

Escaped by

Exit Gates 93%
Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

5

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

4

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

776

Obsessions sacrificed

167

Kills (Memento mories)

60

Kills (Memento mories) or sacrifices after last generator

139

All survivors sacrificed or killed (Memento Mori) before the last generator

76

Hooks

Hooks

Different survivors hooked in basement

60

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

90

Survivors hooked before single generator was repaired

442

Survivors hooked in endgame

73

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

434

Generators damaged with Undetectable effect

131

Survivors grabbed while repairing a generator

23

Survivors grabbed while cleansing a totem

0

Generators protection

Protected 69%
Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

119

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

87

Oblivious effect applied

291

Survivors with Exposed effect downed

54

Survivors downed while carrying another survivor

8

Make unique survivors scream

1,181

Survivors hit with haste effect

368

Injure or down survivors who are Hindered

42

Survivors that holding Special Item hit

94

Survivors downed next to a raised pallet

1,201

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

17

Preventing escape

Preventing escape

Survivors grabbed from locker

72

Hatches closed

62

Survivors hit after they drop a pallet during chase

569

Survivors hit while carrying another survivor

46

Survivors detected using killer instinct

755

Killer vaults in chase

303

Survivors grabbed while performing a vault

27

Meters fallen

1,464

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

13

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

62

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

522

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

23

Survivors hit with Lethal Rush (The Blight)

12

Max Lacerations dealt (The Trickster)

12

Survivors with Broken effect downed

72

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

19

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

14

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

151

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

17

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

9

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

458

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

32

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

74

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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