Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

15,225,470

Max blood points amount spent on one character

1,150,000

Highest prestige level

47

Mystery boxes opened

1

Time played

180h 18m

Time played in last two weeks

0m

Blood points per hour

84,445

Estimated playtime per role

48% Survivor

Killer 52%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

10

Survivor full load-out matches

25

Ultra rare addon warded without a protection ward

17

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

70

Killer full load-out matches

39

Ultra rare offering burned

28

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
103 327 Limitlessgojo00 15 229 409 167 29 206
103 328 Sins 15 226 949 184 82 343
103 329 marharols 15 226 379 427 43 215
103 330 Ballerud 15 225 470 326 74 372
103 331 nannabread 15 224 122 142 69 323
103 332 Rava 15 222 991 37 122 601
103 333 Ethereal 15 220 617 199 30 140

Currently at

103 330 place

Ballerud needs another

909 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

153

Obsessions healed

34

Survivors healed while you are injured

32

Survivors healed while rest are injured

49

Survivors unhooked

209

Survivors saved (from dying state/hook) in endgame

5

Knocked (In dying state) survivors healed

22

Survivors healed that come to you first

12

Protection hits for unhooked survivors

13

Protection hits for carried survivors

3

Survivors saved using pallet

0

Survivors affected with boon totems

744

Survivors affected with speed boost

6

Recovered from dying state

22

Take a hit with the Endurance status effect

20

Survivors healed in the Basement

5

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

98

Repaired generators

372

Repaired damaged generators

112

Successful skill checks

3,572

Exit gates opened

24

Hex totems cleansed

12

Hex totems blessed

2

Chests opened

39

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

28

Great skill checks while injured

130

Swap held Survivor items for new ones from chests (counts once per chest)

14

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

153

Hits dodged by vaults

8

Basic attacks and projectiles dodged

380

Escapes after stunning killer using pallet

74

Escapes from killer gasp

17

Hooks sabotaged

17

Chases escaped after being injured in this chase

104

Chases lost by hiding in locker

4

Revealed killer aura

320

Unhooked yourself

1

Amount of screams

851

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,400

Blind killer using flashlight

40

Perform a fast vault within 3 seconds of getting hit

27

Pallet stun the Killer while holding a rare, common, or uncommon item

5

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

74

Escapes crawling (In dying state) through exit gates

1

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

0

Escapes with new item

6

Escapes with somebody else item

2

Escapes being injured with for over half a match

5

Escapes while being downed at most once

31

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

63

Escapes healthy or injured through hatch

10

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

326

Obsessions sacrificed

81

Kills (Memento mories)

40

Kills (Memento mories) or sacrifices after last generator

76

All survivors sacrificed or killed (Memento Mori) before the last generator

53

Hooks

Hooks

Different survivors hooked in basement

54

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

38

Survivors hooked before single generator was repaired

167

Survivors hooked in endgame

51

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

222

Generators damaged with Undetectable effect

59

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

2

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

156

Oblivious effect applied

325

Survivors with Exposed effect downed

67

Survivors downed while carrying another survivor

9

Make unique survivors scream

476

Survivors hit with haste effect

115

Injure or down survivors who are Hindered

115

Survivors that holding Special Item hit

69

Survivors downed next to a raised pallet

428

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

28

Survivors hit after they drop a pallet during chase

228

Survivors hit while carrying another survivor

33

Survivors detected using killer instinct

266

Killer vaults in chase

130

Survivors grabbed while performing a vault

5

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

6

Blink attacks (The Nurse)

9

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

17

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

204

Trials where all survivors suffered from madness 3 (The Doctor)

46

Hatchets thrown (The Huntress)

573

Survivors put to sleep (The Nightmare)

183

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

11

Survivors hit with Lethal Rush (The Blight)

72

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

194

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

31

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

11

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

6

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

21

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

8

Survivors downed while speared (The Deathslinger)

7

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

1

Down survivor you recently teleported to (The Singularity)

70

Down survivor using UVX (The Unknown)

8

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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