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Crismon

76561199049783293

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

15,016,079

Max blood points amount spent on one character

1,422,006

Highest prestige level

5

Mystery boxes opened

45

Time played

128h 6m

Time played in last two weeks

0m

Blood points per hour

117,222

Estimated playtime per role

69% Survivor

Killer 31%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

19

Survivor full load-out matches

115

Ultra rare addon warded without a protection ward

19

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 24%

12 / 51

Survivor
Got 12 Left 39
Killer

Killer

Killer perfect matches (5 000 points each category)

17

Killer full load-out matches

25

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 21%

9 / 42

Killer
Got 9 Left 33

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
113 803 Lujek. 1 055 753 10 6 45
113 804 Belix 1 055 519 0 6 26
113 805 MrsBanditodori 1 055 405 0 8 25
113 806 Crismon 1 055 345 29 2 8
113 807 MysticKamiKaze 1 054 410 0 16 80
113 808 ✬Vannaka 1 053 693 39 34 132
113 809 Infimum 1 053 029 17 11 48

Currently at

113 806 place

Crismon needs another

60 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

257

Obsessions healed

44

Survivors healed while you are injured

45

Survivors healed while rest are injured

73

Survivors unhooked

290

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

27

Survivors healed that come to you first

23

Protection hits for unhooked survivors

25

Protection hits for carried survivors

8

Survivors saved using pallet

1

Survivors affected with boon totems

1,893

Survivors affected with speed boost

6

Recovered from dying state

36

Take a hit with the Endurance status effect

70

Survivors healed in the Basement

2

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

129

Repaired generators

276

Repaired damaged generators

179

Successful skill checks

4,622

Exit gates opened

23

Hex totems cleansed

1

Hex totems blessed

0

Chests opened

115

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

57

Great skill checks while injured

31

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

26

Finished repairs of generators while injured

1

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

470

Hits dodged by vaults

41

Basic attacks and projectiles dodged

740

Escapes after stunning killer using pallet

129

Escapes from killer gasp

14

Hooks sabotaged

26

Chases escaped after being injured in this chase

246

Chases lost by hiding in locker

0

Revealed killer aura

158

Unhooked yourself

2

Amount of screams

1,361

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

21

Perform a fast vault within 3 seconds of getting hit

41

Pallet stun the Killer while holding a rare, common, or uncommon item

14

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

70

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

1

Escapes with new item

14

Escapes with somebody else item

3

Escapes being injured with for over half a match

13

Escapes while being downed at most once

35

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

56

Escapes healthy or injured through hatch

5

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

97

Obsessions sacrificed

22

Kills (Memento mories)

12

Kills (Memento mories) or sacrifices after last generator

14

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

5

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

6

Survivors hooked before single generator was repaired

53

Survivors hooked in endgame

8

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

57

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

84% Protected

Unprotected 16%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

41

Survivors downed while carrying another survivor

1

Make unique survivors scream

148

Survivors hit with haste effect

44

Injure or down survivors who are Hindered

17

Survivors that holding Special Item hit

24

Survivors downed next to a raised pallet

109

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

3

Hatches closed

5

Survivors hit after they drop a pallet during chase

87

Survivors hit while carrying another survivor

11

Survivors detected using killer instinct

112

Killer vaults in chase

65

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

28

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

16

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

6

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

55

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

19

Intoxicated survivors downed (The Clown)

8

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

8

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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