Total blood points earned

127,314,259

Max blood points amount spent on one character

19,210,555

Time played

582h 6m

Time played in last two weeks

0m

Blood points per hour

218,715

Estimated playtime per role

38% Survivor

Killer 62%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

79

Survivor full load-out matches

68

Ultra rare addon warded without a protection ward

9

Survivor rank
Bronze III

Bronze III

2 / 4 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

391

Killer full load-out matches

57

Ultra rare offering burned

10

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
61 685 The Milk Man 127 323 261 759 545 2 185
61 686 HEINZ baked beans 127 320 341 2 649 167 768
61 687 Viticx 127 315 785 1 889 821 3 617
61 688 Gian 127 314 259 1 848 283 1 393
61 689 Šlanginis 127 313 778 675 689 3 050
61 690 vineya 127 304 060 202 445 2 139
61 691 MILK CANNONS 127 295 726 379 507 2 094

Currently at

61 688 place

Gian needs another

1 526 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,401

Obsessions healed

330

Survivors healed while you are injured

333

Survivors healed while rest are injured

485

Survivors unhooked

1,457

Survivors saved (from dying state/hook) in endgame

33

Knocked (In dying state) survivors healed

147

Survivors healed that come to you first

118

Protection hits for unhooked survivors

137

Protection hits for carried survivors

54

Survivors saved using pallet

14

Survivors affected with boon totems

4,426

Survivors affected with speed boost

71

Recovered from dying state

144

Take a hit with the Endurance status effect

130

Survivors healed in the Basement

42

Heals completed after all generators have been completed

36

Safe unhooks while broken

17

Protection hits during End Game

17

Objective actions

Objective actions

Highest prestige level

25

Mystery boxes opened

635

Items depleted

353

Repaired generators

1,393

Repaired damaged generators

914

Successful skill checks

18,073

Exit gates opened

121

Hex totems cleansed

79

Hex totems blessed

1

Chests opened

226

Chests opened in basement

22

Escapes when playing without any perk and repaired generator(s)

15

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

198

Great skill checks while injured

320

Swap held Survivor items for new ones from chests (counts once per chest)

37

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

890

Finished repairs of generators while injured

29

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,465

Hits dodged by vaults

121

Basic attacks and projectiles dodged

1,672

Escapes after stunning killer using pallet

243

Escapes from killer gasp

34

Hooks sabotaged

24

Chases escaped after being injured in this chase

833

Chases lost by hiding in locker

25

Revealed killer aura

894

Unhooked yourself

31

Amount of screams

6,105

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,960

Blind killer using flashlight

63

Perform a fast vault within 3 seconds of getting hit

180

Pallet stun the Killer while holding a rare, common, or uncommon item

91

Trials where you've revealed or seen the Killer's aura 11+ times

77

Escapes

Escapes

Total escapes

283

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

27

Escapes through hatch crawling (In dying state)

7

Escapes with new item

77

Escapes with somebody else item

10

Escapes being injured with for over half a match

30

Escapes while being downed at most once

205

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

235

Escapes healthy or injured through hatch

20

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

4

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,848

Obsessions sacrificed

382

Kills (Memento mories)

145

Kills (Memento mories) or sacrifices after last generator

439

All survivors sacrificed or killed (Memento Mori) before the last generator

196

Hooks

Hooks

Different survivors hooked in basement

232

Basement trees (3 or 4 survivors hooked in basement in this same time)

29

Survivors hooked while all remaining were injured

188

Survivors hooked before single generator was repaired

853

Survivors hooked in endgame

178

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,109

Generators damaged with Undetectable effect

132

Survivors grabbed while repairing a generator

34

Survivors grabbed while cleansing a totem

5

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

313

Survivors injured while in the basement

36

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

192

Oblivious effect applied

723

Survivors with Exposed effect downed

297

Survivors downed while carrying another survivor

76

Make unique survivors scream

2,871

Survivors hit with haste effect

816

Injure or down survivors who are Hindered

236

Survivors that holding Special Item hit

330

Survivors downed next to a raised pallet

2,644

Survivors downed in Exit Gate

15

Survivors downed withit 30 seconds of breaking pallet or wall

61

Preventing escape

Preventing escape

Survivors grabbed from locker

149

Hatches closed

163

Survivors hit after they drop a pallet during chase

1,243

Survivors hit while carrying another survivor

232

Survivors detected using killer instinct

2,387

Killer vaults in chase

919

Survivors grabbed while performing a vault

19

Meters fallen

1,335

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

225

Blink attacks (The Nurse)

130

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

199

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

115

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

283

Trials where all survivors suffered from madness 3 (The Doctor)

66

Hatchets thrown (The Huntress)

507

Survivors put to sleep (The Nightmare)

68

Reverse bear-traps put on survivors (The Pig)

32

Survivors sent to Cage of Atonement (The Executioner)

10

Survivors hit with Lethal Rush (The Blight)

417

Max Lacerations dealt (The Trickster)

86

Survivors with Broken effect downed

155

Condemned survivors (The Onryō)

67

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

11

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

37

Survivors hit during Tail attack (The Xenomorph)

147

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

12

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

297

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

4

Hit a Survivor using Hellfire (The Dark Lord)

25

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

3

Survivors immobilized to a wall (The Slasher)

10

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

29,101

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

77

Intoxicated survivors downed (The Clown)

49

Survivors downed after phase walk (The Spirit)

39

Deep wounded survivors downed (The Legion)

103

Survivors downed while having max Sickness (The Plague)

73

Marked survivors downed (The Ghostface)

79

Survivors downed with Demon Fury (The Oni)

68

Survivors downed while speared (The Deathslinger)

176

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

243

Survivors downed with Dire Crows (The Artist)

17

Survivors downed during Nightfall (The Dredge)

58

Down survivor you recently teleported to (The Singularity)

80

Down survivor using UVX (The Unknown)

63

Whip downs (The Krause)

4

Killer abilities chart

Killer abilities chart

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