Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

126,786,550

Max blood points amount spent on one character

6,570,000

Highest prestige level

100

Mystery boxes opened

926

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

82% Survivor

Killer 18%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

130

Survivor full load-out matches

1,248

Ultra rare addon warded without a protection ward

181

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

74

Killer full load-out matches

100

Ultra rare offering burned

23

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
68 132 CyberRiceBoy 76 973 653 1 300 682 2 548
68 133 山望 76 969 505 1 174 392 1 569
68 134 S Y S T E M A T I C 76 967 212 81 599 3 596
68 135 Shadow 76 950 375 301 285 1 281
68 136 Ratman Stran 76 945 766 2 051 1 11
68 137 ばしばし@twitch 76 943 308 641 374 1 952
68 138 Kyan 76 942 921 596 414 2 195

Currently at

68 135 place

Shadow needs another

16 837 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,783

Obsessions healed

366

Survivors healed while you are injured

368

Survivors healed while rest are injured

616

Survivors unhooked

2,153

Survivors saved (from dying state/hook) in endgame

72

Knocked (In dying state) survivors healed

246

Survivors healed that come to you first

197

Protection hits for unhooked survivors

174

Protection hits for carried survivors

152

Survivors saved using pallet

52

Survivors affected with boon totems

2,967

Survivors affected with speed boost

7

Recovered from dying state

385

Take a hit with the Endurance status effect

195

Survivors healed in the Basement

26

Heals completed after all generators have been completed

115

Safe unhooks while broken

18

Protection hits during End Game

58

Objective actions

Objective actions

Items depleted

493

Repaired generators

2,091

Repaired damaged generators

968

Successful skill checks

42,601

Exit gates opened

218

Hex totems cleansed

178

Hex totems blessed

4

Chests opened

275

Chests opened in basement

10

Escapes when playing without any perk and repaired generator(s)

17

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

354

Great skill checks while injured

1,132

Swap held Survivor items for new ones from chests (counts once per chest)

82

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,950

Finished repairs of generators while injured

88

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,482

Hits dodged by vaults

241

Basic attacks and projectiles dodged

3,936

Escapes after stunning killer using pallet

509

Escapes from killer gasp

59

Hooks sabotaged

21

Chases escaped after being injured in this chase

1,778

Chases lost by hiding in locker

20

Revealed killer aura

453

Unhooked yourself

48

Amount of screams

13,099

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,420

Blind killer using flashlight

1,580

Perform a fast vault within 3 seconds of getting hit

722

Pallet stun the Killer while holding a rare, common, or uncommon item

556

Trials where you've revealed or seen the Killer's aura 11+ times

27

Escapes

Escapes

Total escapes

507

Escapes crawling (In dying state) through exit gates

37

Escapes through hatch

49

Escapes through hatch crawling (In dying state)

2

Escapes with new item

31

Escapes with somebody else item

4

Escapes being injured with for over half a match

59

Escapes while being downed at most once

319

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

421

Escapes healthy or injured through hatch

47

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

379

Obsessions sacrificed

92

Kills (Memento mories)

69

Kills (Memento mories) or sacrifices after last generator

114

All survivors sacrificed or killed (Memento Mori) before the last generator

25

Hooks

Hooks

Different survivors hooked in basement

65

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

39

Survivors hooked before single generator was repaired

210

Survivors hooked in endgame

34

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

261

Generators damaged with Undetectable effect

39

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

1

Generators protection

47% Protected

Unprotected 53%

Hit survivors with a basic attack while you are Undetectable

158

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

20

Oblivious effect applied

83

Survivors with Exposed effect downed

93

Survivors downed while carrying another survivor

15

Make unique survivors scream

704

Survivors hit with haste effect

112

Injure or down survivors who are Hindered

44

Survivors that holding Special Item hit

141

Survivors downed next to a raised pallet

678

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

38

Hatches closed

35

Survivors hit after they drop a pallet during chase

317

Survivors hit while carrying another survivor

32

Survivors detected using killer instinct

297

Killer vaults in chase

362

Survivors grabbed while performing a vault

11

Meters fallen

861

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

34

Blink attacks (The Nurse)

29

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

18

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

405

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

129

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

16

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

5

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

11

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

157

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

58

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

25

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

7

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

43

Whip downs (The Krause)

11

Killer abilities chart

Killer abilities chart

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