Steam avatar

scoogre

76561199180877739

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

68,388,615

Max blood points amount spent on one character

6,602,000

Highest prestige level

15

Mystery boxes opened

61

Time played

391h 56m

Time played in last two weeks

0m

Blood points per hour

174,490

Estimated playtime per role

33% Survivor

Killer 67%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

44

Survivor full load-out matches

240

Ultra rare addon warded without a protection ward

63

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

314

Killer full load-out matches

245

Ultra rare offering burned

44

Killer rank
Ash I

Ash I

3 / 4 pips
Adept progress 69%

29 / 42

Killer
Got 29 Left 13

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 955 1041299619 4 777 015 95 16 58
108 956 Ackerman 4 776 089 27 56 168
108 957 Scaniamo 4 776 047 134 11 72
108 958 scoogre 4 775 641 94 27 103
108 959 astrid ! 4 775 632 0 30 172
108 960 Hoody 4 772 520 0 88 280
108 961 critz_ 4 770 795 0 17 103

Currently at

108 958 place

scoogre needs another

406 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

662

Obsessions healed

182

Survivors healed while you are injured

120

Survivors healed while rest are injured

202

Survivors unhooked

676

Survivors saved (from dying state/hook) in endgame

17

Knocked (In dying state) survivors healed

105

Survivors healed that come to you first

78

Protection hits for unhooked survivors

56

Protection hits for carried survivors

42

Survivors saved using pallet

3

Survivors affected with boon totems

805

Survivors affected with speed boost

0

Recovered from dying state

85

Take a hit with the Endurance status effect

42

Survivors healed in the Basement

6

Heals completed after all generators have been completed

12

Safe unhooks while broken

2

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

142

Repaired generators

743

Repaired damaged generators

424

Successful skill checks

11,591

Exit gates opened

71

Hex totems cleansed

21

Hex totems blessed

3

Chests opened

78

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

24

Great skill checks while injured

111

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,313

Finished repairs of generators while injured

30

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

749

Hits dodged by vaults

54

Basic attacks and projectiles dodged

1,216

Escapes after stunning killer using pallet

162

Escapes from killer gasp

54

Hooks sabotaged

38

Chases escaped after being injured in this chase

515

Chases lost by hiding in locker

3

Revealed killer aura

94

Unhooked yourself

4

Amount of screams

1,516

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

27

Perform a fast vault within 3 seconds of getting hit

59

Pallet stun the Killer while holding a rare, common, or uncommon item

48

Trials where you've revealed or seen the Killer's aura 11+ times

42

Escapes

Escapes

Total escapes

170

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

3

Escapes with new item

25

Escapes with somebody else item

9

Escapes being injured with for over half a match

12

Escapes while being downed at most once

102

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

155

Escapes healthy or injured through hatch

6

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,227

Obsessions sacrificed

317

Kills (Memento mories)

200

Kills (Memento mories) or sacrifices after last generator

228

All survivors sacrificed or killed (Memento Mori) before the last generator

131

Hooks

Hooks

Different survivors hooked in basement

87

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

138

Survivors hooked before single generator was repaired

788

Survivors hooked in endgame

123

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

609

Generators damaged with Undetectable effect

64

Survivors grabbed while repairing a generator

32

Survivors grabbed while cleansing a totem

3

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

164

Survivors injured while in the basement

22

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

138

Oblivious effect applied

706

Survivors with Exposed effect downed

100

Survivors downed while carrying another survivor

61

Make unique survivors scream

1,985

Survivors hit with haste effect

485

Injure or down survivors who are Hindered

246

Survivors that holding Special Item hit

131

Survivors downed next to a raised pallet

2,092

Survivors downed in Exit Gate

20

Survivors downed withit 30 seconds of breaking pallet or wall

18

Preventing escape

Preventing escape

Survivors grabbed from locker

88

Hatches closed

92

Survivors hit after they drop a pallet during chase

871

Survivors hit while carrying another survivor

193

Survivors detected using killer instinct

1,276

Killer vaults in chase

923

Survivors grabbed while performing a vault

18

Meters fallen

1,952

Merciless Victories with 3 Universal Perks

2

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

78

Blink attacks (The Nurse)

733

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

335

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

14

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

25

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

943

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

84

Survivors hit with Lethal Rush (The Blight)

163

Max Lacerations dealt (The Trickster)

98

Survivors with Broken effect downed

115

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

34

Damage Survivor pursued by a Guard (The Knight)

63

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

88

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

1

Damage Survivor pursued by a Guard (The First)

89

Perfectly times grab attacks (The Ghoul)

35

Survivors immobilized to a wall (The Slasher)

7

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

10

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

38

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

27

Deep wounded survivors downed (The Legion)

15

Survivors downed while having max Sickness (The Plague)

11

Marked survivors downed (The Ghostface)

27

Survivors downed with Demon Fury (The Oni)

171

Survivors downed while speared (The Deathslinger)

107

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

62

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

143

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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