Total blood points earned

149,656,063

Max blood points amount spent on one character

16,475,983

Time played

753h 19m

Time played in last two weeks

0m

Blood points per hour

198,663

Estimated playtime per role

16% Survivor

Killer 84%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

24

Survivor full load-out matches

25

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 20%

10 / 51

Survivor
Got 10 Left 41
Killer

Killer

Killer perfect matches (5 000 points each category)

633

Killer full load-out matches

1,009

Ultra rare offering burned

34

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 71%

30 / 42

Killer
Got 30 Left 12

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
56 210 Ciwpy 149 677 793 1 623 487 1 862
56 211 Spawngc 149 663 890 1 273 969 4 628
56 212 Innocent Kitty 149 661 494 2 331 267 986
56 213 Charasmaniac 149 656 063 2 802 144 677
56 214 FlaksAngel 149 645 413 1 607 825 3 223
56 215 ilyclauu 149 643 286 249 639 2 549
56 216 ROOKiE 149 641 475 488 1 067 5 440

Currently at

56 213 place

Charasmaniac needs another

5 431 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

476

Obsessions healed

124

Survivors healed while you are injured

110

Survivors healed while rest are injured

162

Survivors unhooked

452

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

69

Survivors healed that come to you first

57

Protection hits for unhooked survivors

35

Protection hits for carried survivors

8

Survivors saved using pallet

1

Survivors affected with boon totems

1,421

Survivors affected with speed boost

30

Recovered from dying state

31

Take a hit with the Endurance status effect

14

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

19

Mystery boxes opened

501

Items depleted

100

Repaired generators

677

Repaired damaged generators

845

Successful skill checks

5,533

Exit gates opened

72

Hex totems cleansed

23

Hex totems blessed

2

Chests opened

92

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

20

Great skill checks while injured

10

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

452

Hits dodged by vaults

26

Basic attacks and projectiles dodged

651

Escapes after stunning killer using pallet

92

Escapes from killer gasp

17

Hooks sabotaged

11

Chases escaped after being injured in this chase

319

Chases lost by hiding in locker

4

Revealed killer aura

411

Unhooked yourself

1

Amount of screams

826

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

1

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

144

Escapes crawling (In dying state) through exit gates

17

Escapes through hatch

18

Escapes through hatch crawling (In dying state)

7

Escapes with new item

31

Escapes with somebody else item

9

Escapes being injured with for over half a match

18

Escapes while being downed at most once

95

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

109

Escapes healthy or injured through hatch

11

Escaped by

88% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,802

Obsessions sacrificed

684

Kills (Memento mories)

140

Kills (Memento mories) or sacrifices after last generator

733

All survivors sacrificed or killed (Memento Mori) before the last generator

446

Hooks

Hooks

Different survivors hooked in basement

366

Basement trees (3 or 4 survivors hooked in basement in this same time)

43

Survivors hooked while all remaining were injured

419

Survivors hooked before single generator was repaired

1,276

Survivors hooked in endgame

418

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,306

Generators damaged with Undetectable effect

163

Survivors grabbed while repairing a generator

74

Survivors grabbed while cleansing a totem

9

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

165

Survivors injured while in the basement

35

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

216

Oblivious effect applied

1,149

Survivors with Exposed effect downed

319

Survivors downed while carrying another survivor

79

Make unique survivors scream

4,254

Survivors hit with haste effect

2,012

Injure or down survivors who are Hindered

827

Survivors that holding Special Item hit

445

Survivors downed next to a raised pallet

3,839

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

132

Hatches closed

245

Survivors hit after they drop a pallet during chase

2,316

Survivors hit while carrying another survivor

254

Survivors detected using killer instinct

4,035

Killer vaults in chase

1,122

Survivors grabbed while performing a vault

10

Meters fallen

676

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

6

Uncloak attacks (The Wraith)

240

Blink attacks (The Nurse)

272

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

119

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

489

Trials where all survivors suffered from madness 3 (The Doctor)

99

Hatchets thrown (The Huntress)

1,178

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

106

Survivors sent to Cage of Atonement (The Executioner)

60

Survivors hit with Lethal Rush (The Blight)

148

Max Lacerations dealt (The Trickster)

727

Survivors with Broken effect downed

140

Condemned survivors (The Onryō)

791

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

172

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

238

Survivors hit during Tail attack (The Xenomorph)

177

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

424

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

5

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

224,766

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

44

Intoxicated survivors downed (The Clown)

261

Survivors downed after phase walk (The Spirit)

113

Deep wounded survivors downed (The Legion)

91

Survivors downed while having max Sickness (The Plague)

126

Marked survivors downed (The Ghostface)

138

Survivors downed with Demon Fury (The Oni)

11

Survivors downed while speared (The Deathslinger)

125

Survivors downed with Victor clinging (The Twins)

8

Survivors downed while contaminated (The Nemesis)

56

Survivors downed with Dire Crows (The Artist)

85

Survivors downed during Nightfall (The Dredge)

185

Down survivor you recently teleported to (The Singularity)

535

Down survivor using UVX (The Unknown)

61

Whip downs (The Krause)

4

Killer abilities chart

Killer abilities chart

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