Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

141,191,701

Max blood points amount spent on one character

11,532,205

Highest prestige level

33

Mystery boxes opened

753

Time played

984h 46m

Time played in last two weeks

2m

Blood points per hour

143,376

Estimated playtime per role

77% Survivor

Killer 23%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

199

Survivor full load-out matches

1,004

Ultra rare addon warded without a protection ward

209

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 18%

9 / 51

Survivor
Got 9 Left 42
Killer

Killer

Killer perfect matches (5 000 points each category)

101

Killer full load-out matches

206

Ultra rare offering burned

13

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
55 714 PuffoBob 112 145 914 2 178 608 2 330
55 715 heart 112 141 268 1 256 319 1 530
55 716 Oat Brook 112 138 277 1 423 1 033 4 306
55 717 Reze 112 132 888 771 704 2 669
55 718 oriomit 112 127 021 885 729 3 017
55 719 Blaaack.&.White 112 123 883 1 327 369 1 852
55 720 Trgrhpy 112 122 737 651 585 2 891

Currently at

55 717 place

Reze needs another

5 389 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,332

Obsessions healed

393

Survivors healed while you are injured

359

Survivors healed while rest are injured

519

Survivors unhooked

3,486

Survivors saved (from dying state/hook) in endgame

149

Knocked (In dying state) survivors healed

218

Survivors healed that come to you first

137

Protection hits for unhooked survivors

463

Protection hits for carried survivors

189

Survivors saved using pallet

17

Survivors affected with boon totems

3,154

Survivors affected with speed boost

1

Recovered from dying state

80

Take a hit with the Endurance status effect

78

Survivors healed in the Basement

2

Heals completed after all generators have been completed

68

Safe unhooks while broken

8

Protection hits during End Game

28

Objective actions

Objective actions

Items depleted

346

Repaired generators

3,351

Repaired damaged generators

1,826

Successful skill checks

34,907

Exit gates opened

407

Hex totems cleansed

203

Hex totems blessed

1

Chests opened

820

Chests opened in basement

186

Escapes when playing without any perk and repaired generator(s)

15

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

65

Great skill checks while injured

421

Swap held Survivor items for new ones from chests (counts once per chest)

15

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,292

Finished repairs of generators while injured

145

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,264

Hits dodged by vaults

342

Basic attacks and projectiles dodged

3,899

Escapes after stunning killer using pallet

984

Escapes from killer gasp

64

Hooks sabotaged

20

Chases escaped after being injured in this chase

1,223

Chases lost by hiding in locker

2

Revealed killer aura

1,082

Unhooked yourself

47

Amount of screams

6,119

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,080

Blind killer using flashlight

365

Perform a fast vault within 3 seconds of getting hit

219

Pallet stun the Killer while holding a rare, common, or uncommon item

345

Trials where you've revealed or seen the Killer's aura 11+ times

511

Escapes

Escapes

Total escapes

838

Escapes crawling (In dying state) through exit gates

111

Escapes through hatch

105

Escapes through hatch crawling (In dying state)

8

Escapes with new item

175

Escapes with somebody else item

27

Escapes being injured with for over half a match

70

Escapes while being downed at most once

379

Escapes after unhooked yourself

30

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

622

Escapes healthy or injured through hatch

97

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

10

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

804

Obsessions sacrificed

148

Kills (Memento mories)

33

Kills (Memento mories) or sacrifices after last generator

226

All survivors sacrificed or killed (Memento Mori) before the last generator

40

Hooks

Hooks

Different survivors hooked in basement

101

Basement trees (3 or 4 survivors hooked in basement in this same time)

17

Survivors hooked while all remaining were injured

37

Survivors hooked before single generator was repaired

125

Survivors hooked in endgame

90

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

310

Generators damaged with Undetectable effect

88

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

2

Generators protection

41% Protected

Unprotected 59%

Hit survivors with a basic attack while you are Undetectable

34

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

10

Oblivious effect applied

24

Survivors with Exposed effect downed

161

Survivors downed while carrying another survivor

17

Make unique survivors scream

538

Survivors hit with haste effect

76

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

6

Survivors downed next to a raised pallet

427

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

23

Hatches closed

34

Survivors hit after they drop a pallet during chase

393

Survivors hit while carrying another survivor

64

Survivors detected using killer instinct

101

Killer vaults in chase

411

Survivors grabbed while performing a vault

1

Meters fallen

234

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

1,029

Blink attacks (The Nurse)

28

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

62

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

211

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

21

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

115

Survivors put to sleep (The Nightmare)

211

Reverse bear-traps put on survivors (The Pig)

204

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

273

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

20

Intoxicated survivors downed (The Clown)

12

Survivors downed after phase walk (The Spirit)

28

Deep wounded survivors downed (The Legion)

19

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

9

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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