Total blood points earned

274,049,960

Max blood points amount spent on one character

20,479,997

Time played

1478h 20m

Time played in last two weeks

0m

Blood points per hour

185,378

Estimated playtime per role

50% Survivor

Killer 50%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

135

Survivor full load-out matches

1,463

Ultra rare addon warded without a protection ward

251

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 78%

40 / 51

Survivor
Got 40 Left 11
Killer

Killer

Killer perfect matches (5 000 points each category)

603

Killer full load-out matches

1,334

Ultra rare offering burned

50

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 81%

34 / 42

Killer
Got 34 Left 8

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
36 125 Bloodmain 274 065 747 7 499 1 696 6 949
36 126 YuriCupcake 274 062 511 5 017 53 345
36 127 Valfarys 274 055 503 952 1 120 5 983
36 128 FartSniffer 274 049 960 3 677 943 4 532
36 129 Ash 274 046 190 632 1 636 7 017
36 130 SpookyRad 274 028 247 605 1 243 6 540
36 131 madmoose_ttv 274 027 793 174 2 989 13 914

Currently at

36 128 place

FartSniffer needs another

5 543 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,635

Obsessions healed

669

Survivors healed while you are injured

503

Survivors healed while rest are injured

774

Survivors unhooked

3,438

Survivors saved (from dying state/hook) in endgame

76

Knocked (In dying state) survivors healed

363

Survivors healed that come to you first

167

Protection hits for unhooked survivors

298

Protection hits for carried survivors

75

Survivors saved using pallet

9

Survivors affected with boon totems

6,501

Survivors affected with speed boost

100

Recovered from dying state

106

Take a hit with the Endurance status effect

127

Survivors healed in the Basement

25

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

16

Mystery boxes opened

1,962

Items depleted

857

Repaired generators

4,532

Repaired damaged generators

2,648

Successful skill checks

46,328

Exit gates opened

483

Hex totems cleansed

198

Hex totems blessed

22

Chests opened

792

Chests opened in basement

239

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

75

Great skill checks while injured

195

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,796

Hits dodged by vaults

353

Basic attacks and projectiles dodged

6,586

Escapes after stunning killer using pallet

1,003

Escapes from killer gasp

91

Hooks sabotaged

194

Chases escaped after being injured in this chase

1,706

Chases lost by hiding in locker

38

Revealed killer aura

935

Unhooked yourself

67

Amount of screams

3,681

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

37

Perform a fast vault within 3 seconds of getting hit

2

Pallet stun the Killer while holding a rare, common, or uncommon item

3

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

943

Escapes crawling (In dying state) through exit gates

63

Escapes through hatch

76

Escapes through hatch crawling (In dying state)

16

Escapes with new item

194

Escapes with somebody else item

19

Escapes being injured with for over half a match

98

Escapes while being downed at most once

491

Escapes after unhooked yourself

29

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

804

Escapes healthy or injured through hatch

60

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

16

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

10

The Game (Bathroom)

18

Mount Ormond Resort (Chalet/Main Building)

14

Dead Dawg Saloon (Upstairs Saloon)

22

Treatment Theatre (Operation Theatre)

14

Midwich Elementary School

16

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

21

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,677

Obsessions sacrificed

962

Kills (Memento mories)

61

Kills (Memento mories) or sacrifices after last generator

951

All survivors sacrificed or killed (Memento Mori) before the last generator

557

Hooks

Hooks

Different survivors hooked in basement

1,018

Basement trees (3 or 4 survivors hooked in basement in this same time)

85

Survivors hooked while all remaining were injured

201

Survivors hooked before single generator was repaired

1,203

Survivors hooked in endgame

525

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,894

Generators damaged with Undetectable effect

164

Survivors grabbed while repairing a generator

52

Survivors grabbed while cleansing a totem

16

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

114

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

339

Oblivious effect applied

977

Survivors with Exposed effect downed

881

Survivors downed while carrying another survivor

129

Make unique survivors scream

1,238

Survivors hit with haste effect

447

Injure or down survivors who are Hindered

98

Survivors that holding Special Item hit

91

Survivors downed next to a raised pallet

3,224

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

57

Hatches closed

299

Survivors hit after they drop a pallet during chase

2,318

Survivors hit while carrying another survivor

363

Survivors detected using killer instinct

1,345

Killer vaults in chase

513

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

107

Uncloak attacks (The Wraith)

732

Blink attacks (The Nurse)

819

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

315

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

337

Trials where each survivor was hit after teleport (The Hag)

5

Shocks (The Doctor)

589

Trials where all survivors suffered from madness 3 (The Doctor)

53

Hatchets thrown (The Huntress)

4,998

Survivors put to sleep (The Nightmare)

329

Reverse bear-traps put on survivors (The Pig)

159

Survivors sent to Cage of Atonement (The Executioner)

93

Survivors hit with Lethal Rush (The Blight)

110

Max Lacerations dealt (The Trickster)

141

Survivors with Broken effect downed

60

Condemned survivors (The Onryō)

92

Slams of one Survivor into another (The Mastermind)

11

Damage Survivor pursued by a Guard (The Knight)

55

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

28

Survivors hit during Tail attack (The Xenomorph)

131

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

16,972

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

516

Intoxicated survivors downed (The Clown)

168

Survivors downed after phase walk (The Spirit)

94

Deep wounded survivors downed (The Legion)

132

Survivors downed while having max Sickness (The Plague)

123

Marked survivors downed (The Ghostface)

86

Survivors downed with Demon Fury (The Oni)

134

Survivors downed while speared (The Deathslinger)

164

Survivors downed with Victor clinging (The Twins)

20

Survivors downed while contaminated (The Nemesis)

120

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

78

Down survivor you recently teleported to (The Singularity)

38

Down survivor using UVX (The Unknown)

23

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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