Total blood points earned

274,065,747

Max blood points amount spent on one character

23,744,659

Time played

2479h 39m

Time played in last two weeks

0m

Blood points per hour

110,526

Estimated playtime per role

43% Survivor

Killer 57%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

178

Survivor full load-out matches

1,074

Ultra rare addon warded without a protection ward

93

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 47%

24 / 51

Survivor
Got 24 Left 27
Killer

Killer

Killer perfect matches (5 000 points each category)

1,202

Killer full load-out matches

1,451

Ultra rare offering burned

88

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 57%

24 / 42

Killer
Got 24 Left 18

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
36 120 DJFART 274 070 077 4 655 548 2 669
36 121 mikucure 274 067 808 3 168 861 4 195
36 122 Моркофка 274 067 126 3 853 621 2 753
36 123 Bloodmain 274 065 747 7 499 1 696 6 949
36 124 YuriCupcake 274 062 511 5 017 53 345
36 125 Valfarys 274 055 503 952 1 120 5 983
36 126 FartSniffer 274 049 960 3 677 943 4 532

Currently at

36 123 place

Bloodmain needs another

1 379 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,209

Obsessions healed

220

Survivors healed while you are injured

434

Survivors healed while rest are injured

167

Survivors unhooked

3,853

Survivors saved (from dying state/hook) in endgame

330

Knocked (In dying state) survivors healed

166

Survivors healed that come to you first

20

Protection hits for unhooked survivors

485

Protection hits for carried survivors

104

Survivors saved using pallet

11

Survivors affected with boon totems

359

Survivors affected with speed boost

0

Recovered from dying state

24

Take a hit with the Endurance status effect

37

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

11

Mystery boxes opened

1,574

Items depleted

137

Repaired generators

6,949

Repaired damaged generators

2,456

Successful skill checks

34,584

Exit gates opened

786

Hex totems cleansed

399

Hex totems blessed

0

Chests opened

794

Chests opened in basement

154

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

27

Matches in that picked up and used special item

0

Great skill checks while injured

10

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

7,076

Hits dodged by vaults

730

Basic attacks and projectiles dodged

1,596

Escapes after stunning killer using pallet

172

Escapes from killer gasp

56

Hooks sabotaged

135

Chases escaped after being injured in this chase

199

Chases lost by hiding in locker

1

Revealed killer aura

160

Unhooked yourself

94

Amount of screams

620

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

2

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,696

Escapes crawling (In dying state) through exit gates

216

Escapes through hatch

218

Escapes through hatch crawling (In dying state)

17

Escapes with new item

395

Escapes with somebody else item

101

Escapes being injured with for over half a match

206

Escapes while being downed at most once

540

Escapes after unhooked yourself

57

Escapes as obsession without getting a hit as last survivor

14

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

16

Escapes through exit gates

1,262

Escapes healthy or injured through hatch

201

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

18

Campbell's Chapel (Upstairs Main Building)

19

Family Residence (Main Building)

16

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

15

Temple of Purgation (Main Building Basement)

11

The Pale Rose (Steamboat)

18

The Game (Bathroom)

27

Mount Ormond Resort (Chalet/Main Building)

16

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

7,499

Obsessions sacrificed

1,643

Kills (Memento mories)

349

Kills (Memento mories) or sacrifices after last generator

1,957

All survivors sacrificed or killed (Memento Mori) before the last generator

853

Hooks

Hooks

Different survivors hooked in basement

1,535

Basement trees (3 or 4 survivors hooked in basement in this same time)

70

Survivors hooked while all remaining were injured

271

Survivors hooked before single generator was repaired

414

Survivors hooked in endgame

264

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

4,664

Generators damaged with Undetectable effect

22

Survivors grabbed while repairing a generator

113

Survivors grabbed while cleansing a totem

17

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

4

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

103

Oblivious effect applied

157

Survivors with Exposed effect downed

256

Survivors downed while carrying another survivor

36

Make unique survivors scream

748

Survivors hit with haste effect

409

Injure or down survivors who are Hindered

47

Survivors that holding Special Item hit

54

Survivors downed next to a raised pallet

1,147

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

52

Hatches closed

398

Survivors hit after they drop a pallet during chase

4,773

Survivors hit while carrying another survivor

664

Survivors detected using killer instinct

560

Killer vaults in chase

632

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

198

Uncloak attacks (The Wraith)

883

Blink attacks (The Nurse)

3,240

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

731

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

444

Trials where each survivor was hit after teleport (The Hag)

8

Shocks (The Doctor)

1,445

Trials where all survivors suffered from madness 3 (The Doctor)

32

Hatchets thrown (The Huntress)

11,583

Survivors put to sleep (The Nightmare)

1,305

Reverse bear-traps put on survivors (The Pig)

266

Survivors sent to Cage of Atonement (The Executioner)

93

Survivors hit with Lethal Rush (The Blight)

258

Max Lacerations dealt (The Trickster)

246

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

5

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

71

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2,353

Survivors downed by 24m+ hatchet throw (The Huntress)

46

Survivors downed with chainsaw (The Cannibal)

640

Intoxicated survivors downed (The Clown)

298

Survivors downed after phase walk (The Spirit)

444

Deep wounded survivors downed (The Legion)

236

Survivors downed while having max Sickness (The Plague)

294

Marked survivors downed (The Ghostface)

76

Survivors downed with Demon Fury (The Oni)

679

Survivors downed while speared (The Deathslinger)

274

Survivors downed with Victor clinging (The Twins)

5

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

30

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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