Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

171,144,460

Max blood points amount spent on one character

16,775,805

Highest prestige level

50

Mystery boxes opened

1,137

Time played

1166h 8m

Time played in last two weeks

19h 11m

Blood points per hour

2,446

Estimated playtime per role

Survivor 82%
Killer 18%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

302

Survivor rank

Gold IV, 2 pipes

Survivor full load-out matches

89

Ultra rare addon warded without a protection ward

24

Items depleted

1,441

Survivor Adepts

Adepts got 0
Adepts left 51
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

149

Killer rank

Ash II, 2 pipes

Killer full load-out matches

257

Ultra rare offering burned

52

Killer Adepts

Adepts got 1
Adepts left 41
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,312

Obsessions healed

851

Survivors healed while you are injured

754

Survivors healed while rest are injured

954

Survivors unhooked

5,101

Survivors saved (from dying state/hook) in endgame

205

Knocked (In dying state) survivors healed

415

Survivors healed that come to you first

223

Protection hits for unhooked survivors

779

Protection hits for carried survivors

198

Survivors saved using pallet

28

Survivors affected with boon totems

13,339

Survivors affected with speed boost

25

Recovered from dying state

78

Take a hit with the Endurance status effect

87

Survivors healed in the Basement

10

Heals completed after all generators have been completed

3

Safe unhooks while broken

1

Protection hits during End Game

5

Objective actions

Objective actions

Repaired generators

5,017

Repaired damaged generators

2,378

Successful skill checks

52,709

Exit gates opened

475

Hex totems cleansed

233

Hex totems blessed

49

Chests opened

1,643

Chests opened in basement

413

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

12

Matches in that picked up and used special item

49

Great skill checks while injured

370

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

368

Finished repairs of generators while injured

10

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,645

Hits dodged by vaults

649

Basic attacks and projectiles dodged

11,735

Escapes after stunning killer using pallet

1,371

Escapes from killer gasp

157

Hooks sabotaged

100

Chases escaped after being injured in this chase

2,775

Chases lost by hiding in locker

14

Revealed killer aura

1,239

Unhooked yourself

98

Amount of screams

2,785

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,080

Blind killer using flashlight

19

Perform a fast vault within 3 seconds of getting hit

43

Pallet stun the Killer while holding a rare, common, or uncommon item

20

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,123

Escapes crawling (In dying state) through exit gates

197

Escapes through hatch

89

Escapes through hatch crawling (In dying state)

12

Escapes with new item

599

Escapes with somebody else item

55

Escapes being injured with for over half a match

89

Escapes while being downed at most once

715

Escapes after unhooked yourself

26

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

837

Escapes healthy or injured through hatch

77

Escaped by

Exit Gates 92%
Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

13

Campbell's Chapel (Upstairs Main Building)

11

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

10

Mother's Dwelling (Upstairs Cottage)

11

Temple of Purgation (Main Building Basement)

10

The Pale Rose (Steamboat)

10

The Game (Bathroom)

24

Mount Ormond Resort (Chalet/Main Building)

16

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

19

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

854

Obsessions sacrificed

219

Kills (Memento mories)

98

Kills (Memento mories) or sacrifices after last generator

238

All survivors sacrificed or killed (Memento Mori) before the last generator

115

Hooks

Hooks

Different survivors hooked in basement

201

Basement trees (3 or 4 survivors hooked in basement in this same time)

23

Survivors hooked while all remaining were injured

78

Survivors hooked before single generator was repaired

400

Survivors hooked in endgame

138

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

470

Generators damaged with Undetectable effect

48

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

4

Generators protection

Protected 66%
Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

197

Oblivious effect applied

566

Survivors with Exposed effect downed

371

Survivors downed while carrying another survivor

27

Make unique survivors scream

398

Survivors hit with haste effect

208

Injure or down survivors who are Hindered

34

Survivors that holding Special Item hit

34

Survivors downed next to a raised pallet

965

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

8

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

73

Survivors hit after they drop a pallet during chase

734

Survivors hit while carrying another survivor

89

Survivors detected using killer instinct

555

Killer vaults in chase

156

Survivors grabbed while performing a vault

3

Meters fallen

89

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

87

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

68

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

168

Trials where all survivors suffered from madness 3 (The Doctor)

31

Hatchets thrown (The Huntress)

282

Survivors put to sleep (The Nightmare)

185

Reverse bear-traps put on survivors (The Pig)

63

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

2

Max Lacerations dealt (The Trickster)

331

Survivors with Broken effect downed

118

Condemned survivors (The Onryō)

69

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

9

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

3

Survivors hit during Tail attack (The Xenomorph)

4

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

13

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

111

Intoxicated survivors downed (The Clown)

34

Survivors downed after phase walk (The Spirit)

7

Deep wounded survivors downed (The Legion)

56

Survivors downed while having max Sickness (The Plague)

55

Marked survivors downed (The Ghostface)

91

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

24

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

36

Survivors downed with Dire Crows (The Artist)

7

Survivors downed during Nightfall (The Dredge)

44

Down survivor you recently teleported to (The Singularity)

7

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!