Total blood points earned

186,002,449

Max blood points amount spent on one character

8,975,000

Time played

877h 53m

Time played in last two weeks

0m

Blood points per hour

211,876

Estimated playtime per role

48% Survivor

Killer 52%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

101

Survivor full load-out matches

155

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 92%

47 / 51

Survivor
Got 47 Left 4
Killer

Killer

Killer perfect matches (5 000 points each category)

367

Killer full load-out matches

261

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 95%

40 / 42

Killer
Got 40 Left 2

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
50 209 lalo 186 015 634 3 506 917 4 620
50 210 Ocralist 186 014 460 3 948 789 3 111
50 211 cumogorgon 186 012 739 1 297 1 427 6 032
50 212 Illi 186 002 449 2 054 522 2 382
50 213 Hurry Up Tomorrow 185 998 219 2 093 399 1 557
50 214 JoeyPotatoSalad 185 988 394 15 987 1 997 6 771
50 215 avernii 185 963 491 324 1 169 6 096

Currently at

50 212 place

Illi needs another

10 290 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,939

Obsessions healed

402

Survivors healed while you are injured

524

Survivors healed while rest are injured

845

Survivors unhooked

2,108

Survivors saved (from dying state/hook) in endgame

48

Knocked (In dying state) survivors healed

192

Survivors healed that come to you first

178

Protection hits for unhooked survivors

252

Protection hits for carried survivors

37

Survivors saved using pallet

8

Survivors affected with boon totems

10,127

Survivors affected with speed boost

77

Recovered from dying state

203

Take a hit with the Endurance status effect

153

Survivors healed in the Basement

36

Heals completed after all generators have been completed

85

Safe unhooks while broken

18

Protection hits during End Game

50

Objective actions

Objective actions

Highest prestige level

6

Mystery boxes opened

1,146

Items depleted

173

Repaired generators

2,382

Repaired damaged generators

947

Successful skill checks

34,200

Exit gates opened

288

Hex totems cleansed

114

Hex totems blessed

20

Chests opened

113

Chests opened in basement

33

Escapes when playing without any perk and repaired generator(s)

71

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

238

Great skill checks while injured

1,061

Swap held Survivor items for new ones from chests (counts once per chest)

20

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

1,016

Finished repairs of generators while injured

44

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,317

Hits dodged by vaults

166

Basic attacks and projectiles dodged

2,518

Escapes after stunning killer using pallet

255

Escapes from killer gasp

97

Hooks sabotaged

55

Chases escaped after being injured in this chase

1,273

Chases lost by hiding in locker

53

Revealed killer aura

1,997

Unhooked yourself

54

Amount of screams

8,569

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

6

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,460

Blind killer using flashlight

31

Perform a fast vault within 3 seconds of getting hit

497

Pallet stun the Killer while holding a rare, common, or uncommon item

94

Trials where you've revealed or seen the Killer's aura 11+ times

17

Escapes

Escapes

Total escapes

522

Escapes crawling (In dying state) through exit gates

46

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

9

Escapes with new item

57

Escapes with somebody else item

8

Escapes being injured with for over half a match

67

Escapes while being downed at most once

335

Escapes after unhooked yourself

17

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

4

Escapes through exit gates

452

Escapes healthy or injured through hatch

15

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

11

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

5

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

15

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

17

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

10

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

4

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

28

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,054

Obsessions sacrificed

377

Kills (Memento mories)

149

Kills (Memento mories) or sacrifices after last generator

371

All survivors sacrificed or killed (Memento Mori) before the last generator

216

Hooks

Hooks

Different survivors hooked in basement

175

Basement trees (3 or 4 survivors hooked in basement in this same time)

27

Survivors hooked while all remaining were injured

232

Survivors hooked before single generator was repaired

1,318

Survivors hooked in endgame

198

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

948

Generators damaged with Undetectable effect

119

Survivors grabbed while repairing a generator

115

Survivors grabbed while cleansing a totem

10

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

830

Survivors injured while in the basement

95

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1,262

Oblivious effect applied

2,668

Survivors with Exposed effect downed

762

Survivors downed while carrying another survivor

90

Make unique survivors scream

3,333

Survivors hit with haste effect

511

Injure or down survivors who are Hindered

189

Survivors that holding Special Item hit

604

Survivors downed next to a raised pallet

3,090

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

272

Hatches closed

100

Survivors hit after they drop a pallet during chase

1,756

Survivors hit while carrying another survivor

235

Survivors detected using killer instinct

1,668

Killer vaults in chase

826

Survivors grabbed while performing a vault

29

Meters fallen

3,729

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

101

Blink attacks (The Nurse)

837

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

311

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

306

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

503

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

1,039

Survivors put to sleep (The Nightmare)

201

Reverse bear-traps put on survivors (The Pig)

127

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

50

Max Lacerations dealt (The Trickster)

52

Survivors with Broken effect downed

59

Condemned survivors (The Onryō)

557

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

51

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

11

Survivors hit during Tail attack (The Xenomorph)

42

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

41

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

20

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

30

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

15

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

105

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

108

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

34

Deep wounded survivors downed (The Legion)

55

Survivors downed while having max Sickness (The Plague)

52

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

77

Survivors downed while speared (The Deathslinger)

32

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

901

Survivors downed with Dire Crows (The Artist)

51

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

33

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

85

Killer abilities chart

Killer abilities chart

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