Total blood points earned
330,758,290
Max blood points amount spent on one character
31,293,207
Time played
1246h 2m
Time played in last two weeks
3h 28m
Blood points per hour
265,449
Estimated playtime per role
3% Survivor
Killer 97%
Survivor
Survivor perfect matches (5 000 points each category)
8
Survivor full load-out matches
39
Ultra rare addon warded without a protection ward
1
Ash IV
0 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
1,919
Killer full load-out matches
3,562
Ultra rare offering burned
4
Ash I
2 / 42
KillerLeaderboards
Currently at
29 921 place
Michael Young needs another
584 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
105
Obsessions healed
27
Survivors healed while you are injured
20
Survivors healed while rest are injured
26
Survivors unhooked
198
Survivors saved (from dying state/hook) in endgame
3
Knocked (In dying state) survivors healed
24
Survivors healed that come to you first
6
Protection hits for unhooked survivors
19
Protection hits for carried survivors
2
Survivors saved using pallet
0
Survivors affected with boon totems
123
Survivors affected with speed boost
0
Recovered from dying state
3
Take a hit with the Endurance status effect
7
Survivors healed in the Basement
0
Heals completed after all generators have been completed
0
Safe unhooks while broken
0
Protection hits during End Game
0
Objective actions
Highest prestige level
23
Mystery boxes opened
1,332
Items depleted
67
Repaired generators
381
Repaired damaged generators
288
Successful skill checks
3,083
Exit gates opened
58
Hex totems cleansed
18
Hex totems blessed
0
Chests opened
131
Chests opened in basement
31
Escapes when playing without any perk and repaired generator(s)
1
Matches with 300+ seconds of repairing generators
1
Matches in that picked up and used special item
2
Great skill checks while injured
16
Swap held Survivor items for new ones from chests (counts once per chest)
0
Highest bloodweb level
50
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
9
Finished repairs of generators while injured
0
Chests opened with a key
0
Boldness actions
Vaults in chase
524
Hits dodged by vaults
57
Basic attacks and projectiles dodged
697
Escapes after stunning killer using pallet
90
Escapes from killer gasp
14
Hooks sabotaged
7
Chases escaped after being injured in this chase
81
Chases lost by hiding in locker
0
Revealed killer aura
5
Unhooked yourself
4
Amount of screams
104
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
1
Reveal the Killer's aura for a total of 60 seconds in a single trial
0
Blind killer using flashlight
0
Perform a fast vault within 3 seconds of getting hit
0
Pallet stun the Killer while holding a rare, common, or uncommon item
0
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
123
Escapes crawling (In dying state) through exit gates
3
Escapes through hatch
8
Escapes through hatch crawling (In dying state)
1
Escapes with new item
39
Escapes with somebody else item
3
Escapes being injured with for over half a match
11
Escapes while being downed at most once
45
Escapes after unhooked yourself
0
Escapes as obsession without getting a hit as last survivor
0
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
112
Escapes healthy or injured through hatch
7
Escaped by
93% Exit Gates
Hatch 7%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
1
Campbell's Chapel (Upstairs Main Building)
3
Family Residence (Main Building)
0
Sanctum of Wrath (Upstairs on Shrine)
2
Mother's Dwelling (Upstairs Cottage)
2
Temple of Purgation (Main Building Basement)
0
The Pale Rose (Steamboat)
2
The Game (Bathroom)
1
Mount Ormond Resort (Chalet/Main Building)
2
Dead Dawg Saloon (Upstairs Saloon)
4
Treatment Theatre (Operation Theatre)
3
Midwich Elementary School
1
Raccoon City Police Station (1st Floor Main Hall)
2
Eyrie of Crows (Inside Eyrie)
1
Garden of Joy (Upstairs Main Building)
0
Shattered Square (Upstairs Main Building)
0
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
0
Nostromo Wreckage (Mess Hall)
0
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
2
Killer statistics
Kills
Hooks
8,699
Obsessions sacrificed
2,167
Kills (Memento mories)
365
Kills (Memento mories) or sacrifices after last generator
2,458
All survivors sacrificed or killed (Memento Mori) before the last generator
1,120
Hooks
Different survivors hooked in basement
1,014
Basement trees (3 or 4 survivors hooked in basement in this same time)
45
Survivors hooked while all remaining were injured
409
Survivors hooked before single generator was repaired
3,627
Survivors hooked in endgame
1,595
Territory protection
Generators damaged with at least one survivor hooked
7,197
Generators damaged with Undetectable effect
776
Survivors grabbed while repairing a generator
117
Survivors grabbed while cleansing a totem
29
Generators protection
65% Protected
Unprotected 35%
Hit survivors with a basic attack while you are Undetectable
167
Survivors injured while in the basement
42
Downs and effects
Survivors with Oblivious effect downed
1,653
Oblivious effect applied
4,616
Survivors with Exposed effect downed
1,054
Survivors downed while carrying another survivor
137
Make unique survivors scream
6,839
Survivors hit with haste effect
2,685
Injure or down survivors who are Hindered
1,171
Survivors that holding Special Item hit
817
Survivors downed next to a raised pallet
10,792
Survivors downed in Exit Gate
24
Survivors downed withit 30 seconds of breaking pallet or wall
192
Preventing escape
Survivors grabbed from locker
457
Hatches closed
905
Survivors hit after they drop a pallet during chase
9,004
Survivors hit while carrying another survivor
669
Survivors detected using killer instinct
6,825
Killer vaults in chase
3,215
Survivors grabbed while performing a vault
74
Meters fallen
5,015
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
119
Uncloak attacks (The Wraith)
2,990
Blink attacks (The Nurse)
1,414
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
563
Matches finished with one or more Hex totems remaining
59
Traps triggered (The Hag)
190
Trials where each survivor was hit after teleport (The Hag)
6
Shocks (The Doctor)
3,947
Trials where all survivors suffered from madness 3 (The Doctor)
353
Hatchets thrown (The Huntress)
5,684
Survivors put to sleep (The Nightmare)
3,065
Reverse bear-traps put on survivors (The Pig)
395
Survivors sent to Cage of Atonement (The Executioner)
78
Survivors hit with Lethal Rush (The Blight)
856
Max Lacerations dealt (The Trickster)
339
Survivors with Broken effect downed
1,908
Condemned survivors (The Onryō)
180
Slams of one Survivor into another (The Mastermind)
13
Damage Survivor pursued by a Guard (The Knight)
144
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
61
Survivors hit during Tail attack (The Xenomorph)
445
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
6
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
328
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
23
Damage Survivor pursued by a Guard (The First)
889
Perfectly times grab attacks (The Ghoul)
18
Survivors immobilized to a wall (The Slasher)
26
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
497
Survivors downed by 24m+ hatchet throw (The Huntress)
5
Survivors downed with chainsaw (The Cannibal)
2,314
Intoxicated survivors downed (The Clown)
938
Survivors downed after phase walk (The Spirit)
92
Deep wounded survivors downed (The Legion)
564
Survivors downed while having max Sickness (The Plague)
262
Marked survivors downed (The Ghostface)
111
Survivors downed with Demon Fury (The Oni)
613
Survivors downed while speared (The Deathslinger)
552
Survivors downed with Victor clinging (The Twins)
21
Survivors downed while contaminated (The Nemesis)
631
Survivors downed with Dire Crows (The Artist)
28
Survivors downed during Nightfall (The Dredge)
60
Down survivor you recently teleported to (The Singularity)
1,175
Down survivor using UVX (The Unknown)
2
Whip downs (The Krause)
75
Killer abilities chart
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