Total blood points earned

330,758,290

Max blood points amount spent on one character

31,293,207

Time played

1246h 2m

Time played in last two weeks

3h 28m

Blood points per hour

265,449

Estimated playtime per role

3% Survivor

Killer 97%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

8

Survivor full load-out matches

39

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

1,919

Killer full load-out matches

3,562

Ultra rare offering burned

4

Killer rank
Ash I

Ash I

4 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
29 918 pheine 330 774 081 673 1 779 8 647
29 919 JuStHeKiNg14 330 762 768 81 1 709 6 682
29 920 NoPride 330 758 874 4 577 1 407 6 445
29 921 Michael Young 330 758 290 8 699 123 381
29 922 MrNagasaki15 330 757 181 1 028 2 503 10 618
29 923 Tinkey Curtis Haroldgeorge 330 753 356 4 089 732 4 087
29 924 Pedro_Vazz04 330 748 987 4 900 691 2 914

Currently at

29 921 place

Michael Young needs another

584 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

105

Obsessions healed

27

Survivors healed while you are injured

20

Survivors healed while rest are injured

26

Survivors unhooked

198

Survivors saved (from dying state/hook) in endgame

3

Knocked (In dying state) survivors healed

24

Survivors healed that come to you first

6

Protection hits for unhooked survivors

19

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

123

Survivors affected with speed boost

0

Recovered from dying state

3

Take a hit with the Endurance status effect

7

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

23

Mystery boxes opened

1,332

Items depleted

67

Repaired generators

381

Repaired damaged generators

288

Successful skill checks

3,083

Exit gates opened

58

Hex totems cleansed

18

Hex totems blessed

0

Chests opened

131

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

2

Great skill checks while injured

16

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

9

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

524

Hits dodged by vaults

57

Basic attacks and projectiles dodged

697

Escapes after stunning killer using pallet

90

Escapes from killer gasp

14

Hooks sabotaged

7

Chases escaped after being injured in this chase

81

Chases lost by hiding in locker

0

Revealed killer aura

5

Unhooked yourself

4

Amount of screams

104

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

123

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

1

Escapes with new item

39

Escapes with somebody else item

3

Escapes being injured with for over half a match

11

Escapes while being downed at most once

45

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

112

Escapes healthy or injured through hatch

7

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

8,699

Obsessions sacrificed

2,167

Kills (Memento mories)

365

Kills (Memento mories) or sacrifices after last generator

2,458

All survivors sacrificed or killed (Memento Mori) before the last generator

1,120

Hooks

Hooks

Different survivors hooked in basement

1,014

Basement trees (3 or 4 survivors hooked in basement in this same time)

45

Survivors hooked while all remaining were injured

409

Survivors hooked before single generator was repaired

3,627

Survivors hooked in endgame

1,595

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

7,197

Generators damaged with Undetectable effect

776

Survivors grabbed while repairing a generator

117

Survivors grabbed while cleansing a totem

29

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

167

Survivors injured while in the basement

42

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1,653

Oblivious effect applied

4,616

Survivors with Exposed effect downed

1,054

Survivors downed while carrying another survivor

137

Make unique survivors scream

6,839

Survivors hit with haste effect

2,685

Injure or down survivors who are Hindered

1,171

Survivors that holding Special Item hit

817

Survivors downed next to a raised pallet

10,792

Survivors downed in Exit Gate

24

Survivors downed withit 30 seconds of breaking pallet or wall

192

Preventing escape

Preventing escape

Survivors grabbed from locker

457

Hatches closed

905

Survivors hit after they drop a pallet during chase

9,004

Survivors hit while carrying another survivor

669

Survivors detected using killer instinct

6,825

Killer vaults in chase

3,215

Survivors grabbed while performing a vault

74

Meters fallen

5,015

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

119

Uncloak attacks (The Wraith)

2,990

Blink attacks (The Nurse)

1,414

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

563

Matches finished with one or more Hex totems remaining

59

Traps triggered (The Hag)

190

Trials where each survivor was hit after teleport (The Hag)

6

Shocks (The Doctor)

3,947

Trials where all survivors suffered from madness 3 (The Doctor)

353

Hatchets thrown (The Huntress)

5,684

Survivors put to sleep (The Nightmare)

3,065

Reverse bear-traps put on survivors (The Pig)

395

Survivors sent to Cage of Atonement (The Executioner)

78

Survivors hit with Lethal Rush (The Blight)

856

Max Lacerations dealt (The Trickster)

339

Survivors with Broken effect downed

1,908

Condemned survivors (The Onryō)

180

Slams of one Survivor into another (The Mastermind)

13

Damage Survivor pursued by a Guard (The Knight)

144

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

61

Survivors hit during Tail attack (The Xenomorph)

445

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

6

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

328

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

23

Damage Survivor pursued by a Guard (The First)

889

Perfectly times grab attacks (The Ghoul)

18

Survivors immobilized to a wall (The Slasher)

26

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

497

Survivors downed by 24m+ hatchet throw (The Huntress)

5

Survivors downed with chainsaw (The Cannibal)

2,314

Intoxicated survivors downed (The Clown)

938

Survivors downed after phase walk (The Spirit)

92

Deep wounded survivors downed (The Legion)

564

Survivors downed while having max Sickness (The Plague)

262

Marked survivors downed (The Ghostface)

111

Survivors downed with Demon Fury (The Oni)

613

Survivors downed while speared (The Deathslinger)

552

Survivors downed with Victor clinging (The Twins)

21

Survivors downed while contaminated (The Nemesis)

631

Survivors downed with Dire Crows (The Artist)

28

Survivors downed during Nightfall (The Dredge)

60

Down survivor you recently teleported to (The Singularity)

1,175

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

75

Killer abilities chart

Killer abilities chart

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