Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

317,017,002

Max blood points amount spent on one character

34,041,245

Highest prestige level

34

Mystery boxes opened

1,583

Time played

2382h 36m

Time played in last two weeks

17h 24m

Blood points per hour

133,055

Estimated playtime per role

97% Survivor

Killer 3%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

785

Survivor full load-out matches

2,964

Ultra rare addon warded without a protection ward

1,414

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 84%

43 / 51

Survivor
Got 43 Left 8
Killer

Killer

Killer perfect matches (5 000 points each category)

49

Killer full load-out matches

21

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
35 566 Slade 203 701 463 2 715 1 096 4 287
35 567 Pixelcakes 203 677 624 387 2 863 14 323
35 568 Scythyx 203 674 387 1 554 1 140 4 600
35 569 TurtleOtaku 203 672 324 49 1 963 8 932
35 570 dardster 203 669 951 3 072 665 2 609
35 571 あおもとこうざん 203 653 095 1 105 2 621 8 470
35 572 大英警察到自贡,小学摆酱疑厨来 203 647 302 4 015 308 1 097

Currently at

35 569 place

TurtleOtaku needs another

2 063 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

10,451

Obsessions healed

2,094

Survivors healed while you are injured

2,051

Survivors healed while rest are injured

3,266

Survivors unhooked

11,504

Survivors saved (from dying state/hook) in endgame

385

Knocked (In dying state) survivors healed

1,138

Survivors healed that come to you first

761

Protection hits for unhooked survivors

975

Protection hits for carried survivors

296

Survivors saved using pallet

31

Survivors affected with boon totems

29,833

Survivors affected with speed boost

11

Recovered from dying state

431

Take a hit with the Endurance status effect

336

Survivors healed in the Basement

13

Heals completed after all generators have been completed

315

Safe unhooks while broken

35

Protection hits during End Game

136

Objective actions

Objective actions

Items depleted

3,540

Repaired generators

13,716

Repaired damaged generators

7,754

Successful skill checks

151,491

Exit gates opened

1,541

Hex totems cleansed

441

Hex totems blessed

0

Chests opened

854

Chests opened in basement

119

Escapes when playing without any perk and repaired generator(s)

328

Matches with 300+ seconds of repairing generators

612

Matches in that picked up and used special item

546

Great skill checks while injured

4,720

Swap held Survivor items for new ones from chests (counts once per chest)

26

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

6,398

Finished repairs of generators while injured

345

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

15,860

Hits dodged by vaults

1,319

Basic attacks and projectiles dodged

14,569

Escapes after stunning killer using pallet

2,718

Escapes from killer gasp

222

Hooks sabotaged

200

Chases escaped after being injured in this chase

6,069

Chases lost by hiding in locker

30

Revealed killer aura

1,066

Unhooked yourself

75

Amount of screams

24,049

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,800

Blind killer using flashlight

68

Perform a fast vault within 3 seconds of getting hit

1,622

Pallet stun the Killer while holding a rare, common, or uncommon item

833

Trials where you've revealed or seen the Killer's aura 11+ times

3,207

Escapes

Escapes

Total escapes

2,862

Escapes crawling (In dying state) through exit gates

251

Escapes through hatch

153

Escapes through hatch crawling (In dying state)

28

Escapes with new item

300

Escapes with somebody else item

40

Escapes being injured with for over half a match

215

Escapes while being downed at most once

1,660

Escapes after unhooked yourself

25

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

2,458

Escapes healthy or injured through hatch

125

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

40

Campbell's Chapel (Upstairs Main Building)

31

Family Residence (Main Building)

34

Sanctum of Wrath (Upstairs on Shrine)

19

Mother's Dwelling (Upstairs Cottage)

36

Temple of Purgation (Main Building Basement)

25

The Pale Rose (Steamboat)

26

The Game (Bathroom)

26

Mount Ormond Resort (Chalet/Main Building)

58

Dead Dawg Saloon (Upstairs Saloon)

47

Treatment Theatre (Operation Theatre)

43

Midwich Elementary School

37

Raccoon City Police Station (1st Floor Main Hall)

31

Eyrie of Crows (Inside Eyrie)

41

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

16

Shelter Woods (by Command Centre)

12

Toba Landing repair (Upstairs Main Building)

18

Nostromo Wreckage (Mess Hall)

11

Greenville Square (Movie theatre)

8

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

31

Killer statistics

Killer statistics

Kills

Kills

Hooks

363

Obsessions sacrificed

41

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

96

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

12

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

75

Survivors hooked before single generator was repaired

28

Survivors hooked in endgame

41

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

28

Generators damaged with Undetectable effect

40

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

1

Generators protection

44% Protected

Unprotected 56%

Hit survivors with a basic attack while you are Undetectable

12

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

20

Survivors with Exposed effect downed

4

Survivors downed while carrying another survivor

1

Make unique survivors scream

553

Survivors hit with haste effect

55

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

410

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

16

Hatches closed

40

Survivors hit after they drop a pallet during chase

72

Survivors hit while carrying another survivor

5

Survivors detected using killer instinct

41

Killer vaults in chase

53

Survivors grabbed while performing a vault

2

Meters fallen

259

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

127

Uncloak attacks (The Wraith)

118

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

14

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

9

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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