Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

81,998,814

Max blood points amount spent on one character

16,079,378

Highest prestige level

98

Mystery boxes opened

509

Time played

560h 23m

Time played in last two weeks

0m

Blood points per hour

146,326

Estimated playtime per role

91% Survivor

Killer 9%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

166

Survivor full load-out matches

809

Ultra rare addon warded without a protection ward

87

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

26

Killer full load-out matches

49

Ultra rare offering burned

11

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 713 Paulpanzis 63 724 344 401 501 2 144
78 714 Rigatoni Pasta 63 724 153 68 227 1 017
78 715 Mangols 63 717 510 979 330 1 260
78 716 pablo 63 717 010 109 430 1 517
78 717 enxic 63 716 516 958 1 000 3 873
78 718 Saco do sombrio 63 714 075 399 347 1 655
78 719 JordztheBrit 63 713 289 1 071 202 817

Currently at

78 716 place

pablo needs another

500 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,177

Obsessions healed

547

Survivors healed while you are injured

489

Survivors healed while rest are injured

613

Survivors unhooked

2,240

Survivors saved (from dying state/hook) in endgame

74

Knocked (In dying state) survivors healed

203

Survivors healed that come to you first

160

Protection hits for unhooked survivors

161

Protection hits for carried survivors

120

Survivors saved using pallet

16

Survivors affected with boon totems

1,963

Survivors affected with speed boost

0

Recovered from dying state

109

Take a hit with the Endurance status effect

79

Survivors healed in the Basement

17

Heals completed after all generators have been completed

122

Safe unhooks while broken

22

Protection hits during End Game

53

Objective actions

Objective actions

Items depleted

413

Repaired generators

1,816

Repaired damaged generators

885

Successful skill checks

24,583

Exit gates opened

162

Hex totems cleansed

166

Hex totems blessed

0

Chests opened

287

Chests opened in basement

26

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

176

Great skill checks while injured

731

Swap held Survivor items for new ones from chests (counts once per chest)

15

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,117

Finished repairs of generators while injured

153

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,367

Hits dodged by vaults

195

Basic attacks and projectiles dodged

2,778

Escapes after stunning killer using pallet

605

Escapes from killer gasp

35

Hooks sabotaged

37

Chases escaped after being injured in this chase

946

Chases lost by hiding in locker

162

Revealed killer aura

31

Unhooked yourself

70

Amount of screams

5,167

Reveal the Killer's aura for a total of 60 seconds in a single trial

600

Blind killer using flashlight

497

Perform a fast vault within 3 seconds of getting hit

265

Pallet stun the Killer while holding a rare, common, or uncommon item

194

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

528

Escapes crawling (In dying state) through exit gates

64

Escapes through hatch

69

Escapes through hatch crawling (In dying state)

11

Escapes with new item

94

Escapes with somebody else item

19

Escapes being injured with for over half a match

47

Escapes while being downed at most once

324

Escapes after unhooked yourself

25

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

395

Escapes healthy or injured through hatch

58

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

136

Obsessions sacrificed

30

Kills (Memento mories)

20

Kills (Memento mories) or sacrifices after last generator

18

All survivors sacrificed or killed (Memento Mori) before the last generator

13

Hooks

Hooks

Different survivors hooked in basement

26

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

10

Survivors hooked before single generator was repaired

104

Survivors hooked in endgame

10

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

67

Generators damaged with Undetectable effect

15

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

0

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

10

Oblivious effect applied

0

Survivors with Exposed effect downed

9

Survivors downed while carrying another survivor

5

Make unique survivors scream

172

Survivors hit with haste effect

19

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

17

Survivors downed next to a raised pallet

174

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

12

Survivors hit after they drop a pallet during chase

104

Survivors hit while carrying another survivor

11

Survivors detected using killer instinct

60

Killer vaults in chase

67

Survivors grabbed while performing a vault

3

Meters fallen

114

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

93

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

385

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

7

Max Lacerations dealt (The Trickster)

1

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

68

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

31

Deep wounded survivors downed (The Legion)

15

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

6

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

5

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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