Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

67,301,330

Max blood points amount spent on one character

6,880,000

Highest prestige level

23

Mystery boxes opened

443

Time played

842h 2m

Time played in last two weeks

0m

Blood points per hour

79,927

Estimated playtime per role

81% Survivor

Killer 19%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

82

Survivor full load-out matches

615

Ultra rare addon warded without a protection ward

154

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

55

Killer full load-out matches

127

Ultra rare offering burned

26

Killer rank
Ash II

Ash II

3 / 4 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 721 Max Caulfield 63 740 729 331 228 1 336
78 722 Сори браза 63 730 158 431 345 1 591
78 723 寻找周杰棍 63 728 624 335 399 1 447
78 724 Paulpanzis 63 724 344 401 501 2 144
78 725 Rigatoni Pasta 63 724 153 68 227 1 017
78 726 Mangols 63 717 510 979 330 1 260
78 727 enxic 63 716 516 958 1 000 3 873

Currently at

78 724 place

Paulpanzis needs another

4 280 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,066

Obsessions healed

277

Survivors healed while you are injured

252

Survivors healed while rest are injured

330

Survivors unhooked

1,438

Survivors saved (from dying state/hook) in endgame

58

Knocked (In dying state) survivors healed

179

Survivors healed that come to you first

68

Protection hits for unhooked survivors

137

Protection hits for carried survivors

82

Survivors saved using pallet

13

Survivors affected with boon totems

8,245

Survivors affected with speed boost

1

Recovered from dying state

62

Take a hit with the Endurance status effect

88

Survivors healed in the Basement

1

Heals completed after all generators have been completed

15

Safe unhooks while broken

0

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

597

Repaired generators

2,245

Repaired damaged generators

1,036

Successful skill checks

17,650

Exit gates opened

227

Hex totems cleansed

76

Hex totems blessed

0

Chests opened

86

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

45

Great skill checks while injured

223

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,783

Hits dodged by vaults

573

Basic attacks and projectiles dodged

7,744

Escapes after stunning killer using pallet

882

Escapes from killer gasp

82

Hooks sabotaged

31

Chases escaped after being injured in this chase

791

Chases lost by hiding in locker

2

Revealed killer aura

64

Unhooked yourself

15

Amount of screams

3,924

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

110

Perform a fast vault within 3 seconds of getting hit

68

Pallet stun the Killer while holding a rare, common, or uncommon item

124

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

521

Escapes crawling (In dying state) through exit gates

36

Escapes through hatch

40

Escapes through hatch crawling (In dying state)

10

Escapes with new item

28

Escapes with somebody else item

6

Escapes being injured with for over half a match

78

Escapes while being downed at most once

265

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

445

Escapes healthy or injured through hatch

30

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

6

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

15

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

415

Obsessions sacrificed

100

Kills (Memento mories)

52

Kills (Memento mories) or sacrifices after last generator

153

All survivors sacrificed or killed (Memento Mori) before the last generator

45

Hooks

Hooks

Different survivors hooked in basement

92

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

40

Survivors hooked before single generator was repaired

191

Survivors hooked in endgame

108

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

134

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

3

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

27

Oblivious effect applied

59

Survivors with Exposed effect downed

144

Survivors downed while carrying another survivor

26

Make unique survivors scream

149

Survivors hit with haste effect

26

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

10

Survivors downed next to a raised pallet

260

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

45

Survivors hit after they drop a pallet during chase

298

Survivors hit while carrying another survivor

81

Survivors detected using killer instinct

58

Killer vaults in chase

57

Survivors grabbed while performing a vault

0

Meters fallen

87

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

7

Blink attacks (The Nurse)

10

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

7

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

8

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

2,815

Survivors put to sleep (The Nightmare)

36

Reverse bear-traps put on survivors (The Pig)

2

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

134

Max Lacerations dealt (The Trickster)

21

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

8

Survivors downed with chainsaw (The Cannibal)

25

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

74

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

126

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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