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DeBex

76561199136982462

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

92,402,215

Max blood points amount spent on one character

7,120,012

Highest prestige level

65

Mystery boxes opened

850

Time played

303h 41m

Time played in last two weeks

53m

Blood points per hour

304,272

Estimated playtime per role

59% Survivor

Killer 41%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

37

Survivor full load-out matches

600

Ultra rare addon warded without a protection ward

0

Survivor rank
Bronze I

Bronze I

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

147

Killer full load-out matches

303

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 738 SpikyEight 47 568 390 339 277 1 215
83 739 * xXx_SEXTAHT_xXx * 47 559 618 472 252 1 086
83 740 goofwad 47 559 282 189 307 1 127
83 741 DeBex 47 557 411 314 188 829
83 742 Mantis 47 556 410 850 152 698
83 743 Brick 47 556 055 532 502 2 266
83 744 Gen Z Jesus 47 554 175 1 182 271 951

Currently at

83 741 place

DeBex needs another

1 871 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

915

Obsessions healed

222

Survivors healed while you are injured

156

Survivors healed while rest are injured

253

Survivors unhooked

986

Survivors saved (from dying state/hook) in endgame

19

Knocked (In dying state) survivors healed

70

Survivors healed that come to you first

97

Protection hits for unhooked survivors

68

Protection hits for carried survivors

7

Survivors saved using pallet

0

Survivors affected with boon totems

5,065

Survivors affected with speed boost

2

Recovered from dying state

31

Take a hit with the Endurance status effect

71

Survivors healed in the Basement

0

Heals completed after all generators have been completed

4

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

303

Repaired generators

1,434

Repaired damaged generators

1,401

Successful skill checks

18,885

Exit gates opened

168

Hex totems cleansed

12

Hex totems blessed

0

Chests opened

131

Chests opened in basement

35

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

304

Matches in that picked up and used special item

44

Great skill checks while injured

87

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

3

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

270

Finished repairs of generators while injured

6

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,027

Hits dodged by vaults

67

Basic attacks and projectiles dodged

1,323

Escapes after stunning killer using pallet

233

Escapes from killer gasp

38

Hooks sabotaged

5

Chases escaped after being injured in this chase

578

Chases lost by hiding in locker

2

Revealed killer aura

5,238

Unhooked yourself

7

Amount of screams

1,961

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,320

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

23

Pallet stun the Killer while holding a rare, common, or uncommon item

8

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

300

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

1

Escapes with new item

56

Escapes with somebody else item

0

Escapes being injured with for over half a match

16

Escapes while being downed at most once

157

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

280

Escapes healthy or injured through hatch

11

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

785

Obsessions sacrificed

194

Kills (Memento mories)

37

Kills (Memento mories) or sacrifices after last generator

160

All survivors sacrificed or killed (Memento Mori) before the last generator

125

Hooks

Hooks

Different survivors hooked in basement

91

Basement trees (3 or 4 survivors hooked in basement in this same time)

17

Survivors hooked while all remaining were injured

127

Survivors hooked before single generator was repaired

333

Survivors hooked in endgame

102

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

443

Generators damaged with Undetectable effect

62

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

2

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

8

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

17

Oblivious effect applied

56

Survivors with Exposed effect downed

294

Survivors downed while carrying another survivor

37

Make unique survivors scream

1,123

Survivors hit with haste effect

419

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

108

Survivors downed next to a raised pallet

892

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

39

Hatches closed

58

Survivors hit after they drop a pallet during chase

489

Survivors hit while carrying another survivor

78

Survivors detected using killer instinct

1,303

Killer vaults in chase

704

Survivors grabbed while performing a vault

1

Meters fallen

10

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

1,138

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

122

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

55

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

4

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

633

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

257

Survivors downed while having max Sickness (The Plague)

139

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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