Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

92,398,344

Max blood points amount spent on one character

9,840,954

Highest prestige level

12

Mystery boxes opened

508

Time played

861h 52m

Time played in last two weeks

0m

Blood points per hour

107,207

Estimated playtime per role

85% Survivor

Killer 15%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

117

Survivor full load-out matches

528

Ultra rare addon warded without a protection ward

24

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 25%

13 / 51

Survivor
Got 13 Left 38
Killer

Killer

Killer perfect matches (5 000 points each category)

101

Killer full load-out matches

64

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
64 756 volupt 92 408 264 735 73 375
64 757 StalkingEyes 92 405 875 1 989 130 470
64 758 Trex5007_#tf2easy 92 399 908 760 527 1 585
64 759 Karmakat™ 92 398 344 553 929 3 941
64 760 HallowAJ 92 397 707 977 301 1 496
64 761 nero 92 384 602 783 573 2 664
64 762 gray 92 367 132 407 636 2 989

Currently at

64 759 place

Karmakat™ needs another

1 564 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,565

Obsessions healed

532

Survivors healed while you are injured

433

Survivors healed while rest are injured

565

Survivors unhooked

3,516

Survivors saved (from dying state/hook) in endgame

117

Knocked (In dying state) survivors healed

363

Survivors healed that come to you first

199

Protection hits for unhooked survivors

310

Protection hits for carried survivors

89

Survivors saved using pallet

3

Survivors affected with boon totems

12,367

Survivors affected with speed boost

219

Recovered from dying state

75

Take a hit with the Endurance status effect

34

Survivors healed in the Basement

3

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

571

Repaired generators

3,941

Repaired damaged generators

2,146

Successful skill checks

39,050

Exit gates opened

423

Hex totems cleansed

439

Hex totems blessed

14

Chests opened

368

Chests opened in basement

50

Escapes when playing without any perk and repaired generator(s)

32

Matches with 300+ seconds of repairing generators

9

Matches in that picked up and used special item

130

Great skill checks while injured

599

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,251

Hits dodged by vaults

165

Basic attacks and projectiles dodged

2,167

Escapes after stunning killer using pallet

348

Escapes from killer gasp

55

Hooks sabotaged

137

Chases escaped after being injured in this chase

1,120

Chases lost by hiding in locker

1

Revealed killer aura

4,219

Unhooked yourself

27

Amount of screams

2,500

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,460

Blind killer using flashlight

12

Perform a fast vault within 3 seconds of getting hit

94

Pallet stun the Killer while holding a rare, common, or uncommon item

14

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

929

Escapes crawling (In dying state) through exit gates

46

Escapes through hatch

107

Escapes through hatch crawling (In dying state)

17

Escapes with new item

165

Escapes with somebody else item

22

Escapes being injured with for over half a match

61

Escapes while being downed at most once

435

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

776

Escapes healthy or injured through hatch

90

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

14

Family Residence (Main Building)

12

Sanctum of Wrath (Upstairs on Shrine)

12

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

11

The Pale Rose (Steamboat)

14

The Game (Bathroom)

11

Mount Ormond Resort (Chalet/Main Building)

21

Dead Dawg Saloon (Upstairs Saloon)

13

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

22

Eyrie of Crows (Inside Eyrie)

14

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

553

Obsessions sacrificed

107

Kills (Memento mories)

23

Kills (Memento mories) or sacrifices after last generator

93

All survivors sacrificed or killed (Memento Mori) before the last generator

50

Hooks

Hooks

Different survivors hooked in basement

48

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

57

Survivors hooked before single generator was repaired

399

Survivors hooked in endgame

17

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

444

Generators damaged with Undetectable effect

8

Survivors grabbed while repairing a generator

40

Survivors grabbed while cleansing a totem

5

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

121

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

22

Survivors downed while carrying another survivor

16

Make unique survivors scream

626

Survivors hit with haste effect

108

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

124

Survivors downed next to a raised pallet

632

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

70

Hatches closed

113

Survivors hit after they drop a pallet during chase

377

Survivors hit while carrying another survivor

42

Survivors detected using killer instinct

7

Killer vaults in chase

184

Survivors grabbed while performing a vault

7

Meters fallen

201

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

39

Uncloak attacks (The Wraith)

140

Blink attacks (The Nurse)

10

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

9

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

50

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

47

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

6

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

14

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

297

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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