Steam avatar

J.

76561199135270955

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

41,854,623

Max blood points amount spent on one character

2,352,000

Highest prestige level

6

Mystery boxes opened

320

Time played

268h 8m

Time played in last two weeks

0m

Blood points per hour

156,096

Estimated playtime per role

46% Survivor

Killer 54%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

18

Survivor full load-out matches

133

Ultra rare addon warded without a protection ward

9

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 35%

18 / 51

Survivor
Got 18 Left 33
Killer

Killer

Killer perfect matches (5 000 points each category)

90

Killer full load-out matches

80

Ultra rare offering burned

16

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 74%

31 / 42

Killer
Got 31 Left 11

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 256 Slepice Výsadkář 27 172 372 49 86 448
90 257 kdot 27 171 587 198 20 101
90 258 ghosty whosty 27 169 762 772 7 29
90 259 J. 27 169 654 585 85 404
90 260 Scarface 27 169 539 325 214 828
90 261 Gandor 27 169 370 298 308 1 343
90 262 big boom in the room 27 168 659 323 62 284

Currently at

90 259 place

J. needs another

108 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

342

Obsessions healed

64

Survivors healed while you are injured

81

Survivors healed while rest are injured

130

Survivors unhooked

393

Survivors saved (from dying state/hook) in endgame

5

Knocked (In dying state) survivors healed

48

Survivors healed that come to you first

30

Protection hits for unhooked survivors

42

Protection hits for carried survivors

9

Survivors saved using pallet

5

Survivors affected with boon totems

1,289

Survivors affected with speed boost

0

Recovered from dying state

14

Take a hit with the Endurance status effect

28

Survivors healed in the Basement

1

Heals completed after all generators have been completed

7

Safe unhooks while broken

0

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

96

Repaired generators

689

Repaired damaged generators

311

Successful skill checks

10,173

Exit gates opened

53

Hex totems cleansed

19

Hex totems blessed

0

Chests opened

75

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

9

Great skill checks while injured

45

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

128

Finished repairs of generators while injured

1

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

579

Hits dodged by vaults

53

Basic attacks and projectiles dodged

1,010

Escapes after stunning killer using pallet

85

Escapes from killer gasp

33

Hooks sabotaged

30

Chases escaped after being injured in this chase

287

Chases lost by hiding in locker

2

Revealed killer aura

134

Unhooked yourself

4

Amount of screams

871

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

60

Perform a fast vault within 3 seconds of getting hit

58

Pallet stun the Killer while holding a rare, common, or uncommon item

37

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

137

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

3

Escapes with new item

19

Escapes with somebody else item

2

Escapes being injured with for over half a match

17

Escapes while being downed at most once

77

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

119

Escapes healthy or injured through hatch

7

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

635

Obsessions sacrificed

165

Kills (Memento mories)

41

Kills (Memento mories) or sacrifices after last generator

156

All survivors sacrificed or killed (Memento Mori) before the last generator

99

Hooks

Hooks

Different survivors hooked in basement

94

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

49

Survivors hooked before single generator was repaired

326

Survivors hooked in endgame

117

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

202

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

19

Survivors grabbed while cleansing a totem

5

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

69

Oblivious effect applied

257

Survivors with Exposed effect downed

123

Survivors downed while carrying another survivor

34

Make unique survivors scream

128

Survivors hit with haste effect

93

Injure or down survivors who are Hindered

8

Survivors that holding Special Item hit

4

Survivors downed next to a raised pallet

778

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

47

Survivors hit after they drop a pallet during chase

371

Survivors hit while carrying another survivor

79

Survivors detected using killer instinct

410

Killer vaults in chase

139

Survivors grabbed while performing a vault

3

Meters fallen

99

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

37

Blink attacks (The Nurse)

98

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

33

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

55

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

24

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

132

Survivors put to sleep (The Nightmare)

92

Reverse bear-traps put on survivors (The Pig)

38

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

129

Max Lacerations dealt (The Trickster)

37

Survivors with Broken effect downed

34

Condemned survivors (The Onryō)

12

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

1

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

7

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

30

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

66

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

12

Deep wounded survivors downed (The Legion)

16

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

24

Survivors downed with Demon Fury (The Oni)

10

Survivors downed while speared (The Deathslinger)

26

Survivors downed with Victor clinging (The Twins)

9

Survivors downed while contaminated (The Nemesis)

25

Survivors downed with Dire Crows (The Artist)

15

Survivors downed during Nightfall (The Dredge)

6

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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