Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

21,214,541

Max blood points amount spent on one character

2,350,000

Highest prestige level

6

Mystery boxes opened

30

Time played

105h 16m

Time played in last two weeks

44h 59m

Blood points per hour

201,531

Estimated playtime per role

62% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

12

Survivor full load-out matches

77

Ultra rare addon warded without a protection ward

1

Survivor rank
Iridescent I

Iridescent I

Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

65

Killer full load-out matches

65

Ultra rare offering burned

5

Killer rank
Iridescent I

Iridescent I

Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 356 GlennCoco01 21 219 322 269 72 394
94 357 Seanbon101 21 218 081 165 68 429
94 358 JJONGKKI 21 214 632 745 209 867
94 359 Desert_foxxxy 21 214 541 198 68 396
94 360 Roger The Kangaroo 21 212 747 172 100 426
94 361 Kungfugripp 21 208 573 481 33 155
94 362 Paincake 21 207 179 580 11 59

Currently at

94 359 place

Desert_foxxxy needs another

91 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

215

Obsessions healed

54

Survivors healed while you are injured

37

Survivors healed while rest are injured

65

Survivors unhooked

227

Survivors saved (from dying state/hook) in endgame

4

Knocked (In dying state) survivors healed

22

Survivors healed that come to you first

30

Protection hits for unhooked survivors

6

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

628

Survivors affected with speed boost

0

Recovered from dying state

17

Take a hit with the Endurance status effect

21

Survivors healed in the Basement

2

Heals completed after all generators have been completed

23

Safe unhooks while broken

5

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

212

Repaired generators

396

Repaired damaged generators

149

Successful skill checks

4,775

Exit gates opened

23

Hex totems cleansed

21

Hex totems blessed

0

Chests opened

15

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

3,000

Matches in that picked up and used special item

13

Great skill checks while injured

179

Swap held Survivor items for new ones from chests (counts once per chest)

8

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,434

Finished repairs of generators while injured

64

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

197

Hits dodged by vaults

15

Basic attacks and projectiles dodged

278

Escapes after stunning killer using pallet

19

Escapes from killer gasp

7

Hooks sabotaged

23

Chases escaped after being injured in this chase

120

Chases lost by hiding in locker

10

Revealed killer aura

258

Unhooked yourself

1

Amount of screams

975

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,640

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

50

Pallet stun the Killer while holding a rare, common, or uncommon item

26

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

68

Escapes crawling (In dying state) through exit gates

1

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

0

Escapes with new item

5

Escapes with somebody else item

0

Escapes being injured with for over half a match

1

Escapes while being downed at most once

39

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

61

Escapes healthy or injured through hatch

6

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

198

Obsessions sacrificed

47

Kills (Memento mories)

29

Kills (Memento mories) or sacrifices after last generator

33

All survivors sacrificed or killed (Memento Mori) before the last generator

22

Hooks

Hooks

Different survivors hooked in basement

33

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

24

Survivors hooked before single generator was repaired

118

Survivors hooked in endgame

21

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

193

Generators damaged with Undetectable effect

157

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

1

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

270

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

32

Oblivious effect applied

35

Survivors with Exposed effect downed

8

Survivors downed while carrying another survivor

13

Make unique survivors scream

304

Survivors hit with haste effect

55

Injure or down survivors who are Hindered

7

Survivors that holding Special Item hit

62

Survivors downed next to a raised pallet

280

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

137

Preventing escape

Preventing escape

Survivors grabbed from locker

28

Hatches closed

9

Survivors hit after they drop a pallet during chase

172

Survivors hit while carrying another survivor

37

Survivors detected using killer instinct

342

Killer vaults in chase

48

Survivors grabbed while performing a vault

15

Meters fallen

477

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

25

Uncloak attacks (The Wraith)

208

Blink attacks (The Nurse)

94

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

166

Matches finished with one or more Hex totems remaining

14

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

43

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

16

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

20

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

112

Down survivor you recently teleported to (The Singularity)

137

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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