Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

62,474,396

Max blood points amount spent on one character

9,131,852

Highest prestige level

100

Mystery boxes opened

370

Time played

253h 20m

Time played in last two weeks

7h 50m

Blood points per hour

246,609

Estimated playtime per role

13% Survivor

Killer 87%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

12

Survivor full load-out matches

34

Ultra rare addon warded without a protection ward

9

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

240

Killer full load-out matches

486

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 454 Havoc 16 727 602 158 26 119
100 455 haircel 16 727 426 109 62 221
100 456 fathomss! 16 722 528 98 102 438
100 457 nekokan 16 720 780 291 2 12
100 458 swift 16 719 209 1 168 186 501
100 459 Megumin 16 718 971 261 34 130
100 460 Ampharol4890 16 718 476 154 210 853

Currently at

100 457 place

nekokan needs another

1 748 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

90

Obsessions healed

19

Survivors healed while you are injured

9

Survivors healed while rest are injured

17

Survivors unhooked

161

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

18

Survivors healed that come to you first

12

Protection hits for unhooked survivors

12

Protection hits for carried survivors

3

Survivors saved using pallet

0

Survivors affected with boon totems

309

Survivors affected with speed boost

0

Recovered from dying state

26

Take a hit with the Endurance status effect

13

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

4

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

32

Repaired generators

215

Repaired damaged generators

98

Successful skill checks

3,591

Exit gates opened

23

Hex totems cleansed

13

Hex totems blessed

1

Chests opened

5

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

21

Great skill checks while injured

276

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

33

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

257

Hits dodged by vaults

26

Basic attacks and projectiles dodged

327

Escapes after stunning killer using pallet

58

Escapes from killer gasp

3

Hooks sabotaged

3

Chases escaped after being injured in this chase

149

Chases lost by hiding in locker

0

Revealed killer aura

60

Unhooked yourself

0

Amount of screams

797

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

15

Perform a fast vault within 3 seconds of getting hit

48

Pallet stun the Killer while holding a rare, common, or uncommon item

41

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

58

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

0

Escapes with new item

1

Escapes with somebody else item

0

Escapes being injured with for over half a match

2

Escapes while being downed at most once

33

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

51

Escapes healthy or injured through hatch

4

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,145

Obsessions sacrificed

267

Kills (Memento mories)

135

Kills (Memento mories) or sacrifices after last generator

433

All survivors sacrificed or killed (Memento Mori) before the last generator

107

Hooks

Hooks

Different survivors hooked in basement

139

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

139

Survivors hooked before single generator was repaired

608

Survivors hooked in endgame

324

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

357

Generators damaged with Undetectable effect

56

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

3

Generators protection

50% Protected

Unprotected 50%

Hit survivors with a basic attack while you are Undetectable

119

Survivors injured while in the basement

30

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

58

Oblivious effect applied

158

Survivors with Exposed effect downed

125

Survivors downed while carrying another survivor

12

Make unique survivors scream

2,077

Survivors hit with haste effect

365

Injure or down survivors who are Hindered

118

Survivors that holding Special Item hit

288

Survivors downed next to a raised pallet

2,373

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

10

Preventing escape

Preventing escape

Survivors grabbed from locker

176

Hatches closed

73

Survivors hit after they drop a pallet during chase

337

Survivors hit while carrying another survivor

51

Survivors detected using killer instinct

819

Killer vaults in chase

365

Survivors grabbed while performing a vault

25

Meters fallen

3,978

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

225

Blink attacks (The Nurse)

7

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

94

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

55

Trials where all survivors suffered from madness 3 (The Doctor)

9

Hatchets thrown (The Huntress)

18,408

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

91

Max Lacerations dealt (The Trickster)

17

Survivors with Broken effect downed

36

Condemned survivors (The Onryō)

321

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

150

Perfectly times grab attacks (The Ghoul)

32

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

24

Survivors downed by 24m+ hatchet throw (The Huntress)

219

Survivors downed with chainsaw (The Cannibal)

41

Intoxicated survivors downed (The Clown)

20

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

53

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

41

Survivors downed with Demon Fury (The Oni)

165

Survivors downed while speared (The Deathslinger)

12

Survivors downed with Victor clinging (The Twins)

5

Survivors downed while contaminated (The Nemesis)

16

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

7

Down survivor you recently teleported to (The Singularity)

79

Down survivor using UVX (The Unknown)

15

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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