Steam avatar

haircel

76561199384862419

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

17,065,776

Max blood points amount spent on one character

1,170,000

Highest prestige level

6

Mystery boxes opened

1

Time played

88h 53m

Time played in last two weeks

24h 14m

Blood points per hour

192,002

Estimated playtime per role

62% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

4

Survivor full load-out matches

55

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

29

Killer full load-out matches

35

Ultra rare offering burned

2

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 936 Mejia 16 729 602 126 14 86
100 937 Classic ☉ Gaming 16 729 087 482 141 502
100 938 Havoc 16 727 602 158 26 119
100 939 haircel 16 727 426 109 62 221
100 940 fathomss! 16 722 528 98 102 438
100 941 swift 16 719 209 1 168 186 501
100 942 Megumin 16 718 971 261 34 130

Currently at

100 939 place

haircel needs another

176 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

75

Obsessions healed

28

Survivors healed while you are injured

21

Survivors healed while rest are injured

27

Survivors unhooked

197

Survivors saved (from dying state/hook) in endgame

6

Knocked (In dying state) survivors healed

12

Survivors healed that come to you first

9

Protection hits for unhooked survivors

22

Protection hits for carried survivors

3

Survivors saved using pallet

0

Survivors affected with boon totems

12

Survivors affected with speed boost

0

Recovered from dying state

14

Take a hit with the Endurance status effect

9

Survivors healed in the Basement

2

Heals completed after all generators have been completed

7

Safe unhooks while broken

1

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

144

Repaired generators

225

Repaired damaged generators

55

Successful skill checks

2,984

Exit gates opened

34

Hex totems cleansed

2

Hex totems blessed

0

Chests opened

19

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

13

Great skill checks while injured

96

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

970

Finished repairs of generators while injured

45

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

92

Hits dodged by vaults

3

Basic attacks and projectiles dodged

108

Escapes after stunning killer using pallet

14

Escapes from killer gasp

6

Hooks sabotaged

2

Chases escaped after being injured in this chase

77

Chases lost by hiding in locker

4

Revealed killer aura

0

Unhooked yourself

2

Amount of screams

691

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

18

Pallet stun the Killer while holding a rare, common, or uncommon item

25

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

62

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

0

Escapes with new item

1

Escapes with somebody else item

0

Escapes being injured with for over half a match

7

Escapes while being downed at most once

29

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

59

Escapes healthy or injured through hatch

3

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

110

Obsessions sacrificed

28

Kills (Memento mories)

32

Kills (Memento mories) or sacrifices after last generator

23

All survivors sacrificed or killed (Memento Mori) before the last generator

11

Hooks

Hooks

Different survivors hooked in basement

24

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

26

Survivors hooked before single generator was repaired

70

Survivors hooked in endgame

18

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

62

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

0

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

8

Survivors injured while in the basement

22

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

76

Oblivious effect applied

165

Survivors with Exposed effect downed

23

Survivors downed while carrying another survivor

8

Make unique survivors scream

210

Survivors hit with haste effect

44

Injure or down survivors who are Hindered

21

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

243

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

73

Preventing escape

Preventing escape

Survivors grabbed from locker

10

Hatches closed

4

Survivors hit after they drop a pallet during chase

142

Survivors hit while carrying another survivor

21

Survivors detected using killer instinct

302

Killer vaults in chase

142

Survivors grabbed while performing a vault

6

Meters fallen

346

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

130

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

165

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

18

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

68

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

5

Survivors immobilized to a wall (The Slasher)

4

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

28

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!