Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

52,250,051

Max blood points amount spent on one character

5,494,000

Highest prestige level

6

Mystery boxes opened

219

Time played

488h 40m

Time played in last two weeks

0m

Blood points per hour

106,924

Estimated playtime per role

41% Survivor

Killer 59%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

61

Survivor full load-out matches

193

Ultra rare addon warded without a protection ward

19

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

230

Killer full load-out matches

308

Ultra rare offering burned

9

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 002 matti 32 340 417 196 441 1 772
89 003 Godzilla 32 333 480 685 188 946
89 004 你让我怎么荔枝 32 332 471 189 292 1 130
89 005 FilthMaster 32 332 069 742 235 796
89 006 Asriel 32 331 594 237 126 780
89 007 THE PANDAH 32 325 980 224 627 1 943
89 008 50? 32 310 722 430 129 325

Currently at

89 005 place

FilthMaster needs another

402 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

646

Obsessions healed

152

Survivors healed while you are injured

157

Survivors healed while rest are injured

189

Survivors unhooked

782

Survivors saved (from dying state/hook) in endgame

40

Knocked (In dying state) survivors healed

113

Survivors healed that come to you first

23

Protection hits for unhooked survivors

77

Protection hits for carried survivors

55

Survivors saved using pallet

6

Survivors affected with boon totems

1,663

Survivors affected with speed boost

2

Recovered from dying state

20

Take a hit with the Endurance status effect

7

Survivors healed in the Basement

5

Heals completed after all generators have been completed

8

Safe unhooks while broken

1

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

172

Repaired generators

878

Repaired damaged generators

311

Successful skill checks

11,684

Exit gates opened

95

Hex totems cleansed

47

Hex totems blessed

0

Chests opened

105

Chests opened in basement

19

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

10

Great skill checks while injured

72

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

925

Hits dodged by vaults

108

Basic attacks and projectiles dodged

2,174

Escapes after stunning killer using pallet

187

Escapes from killer gasp

35

Hooks sabotaged

36

Chases escaped after being injured in this chase

648

Chases lost by hiding in locker

3

Revealed killer aura

140

Unhooked yourself

1

Amount of screams

776

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

68

Perform a fast vault within 3 seconds of getting hit

37

Pallet stun the Killer while holding a rare, common, or uncommon item

50

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

257

Escapes crawling (In dying state) through exit gates

52

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

1

Escapes with new item

39

Escapes with somebody else item

6

Escapes being injured with for over half a match

38

Escapes while being downed at most once

152

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

196

Escapes healthy or injured through hatch

8

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

999

Obsessions sacrificed

244

Kills (Memento mories)

54

Kills (Memento mories) or sacrifices after last generator

216

All survivors sacrificed or killed (Memento Mori) before the last generator

120

Hooks

Hooks

Different survivors hooked in basement

191

Basement trees (3 or 4 survivors hooked in basement in this same time)

16

Survivors hooked while all remaining were injured

123

Survivors hooked before single generator was repaired

553

Survivors hooked in endgame

140

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

511

Generators damaged with Undetectable effect

20

Survivors grabbed while repairing a generator

47

Survivors grabbed while cleansing a totem

8

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

76

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

11

Oblivious effect applied

56

Survivors with Exposed effect downed

371

Survivors downed while carrying another survivor

56

Make unique survivors scream

596

Survivors hit with haste effect

4

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

24

Survivors downed next to a raised pallet

1,711

Survivors downed in Exit Gate

17

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

25

Hatches closed

49

Survivors hit after they drop a pallet during chase

422

Survivors hit while carrying another survivor

119

Survivors detected using killer instinct

570

Killer vaults in chase

147

Survivors grabbed while performing a vault

8

Meters fallen

1,357

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

111

Blink attacks (The Nurse)

411

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

252

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

17

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

5,053

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

34

Survivors hit with Lethal Rush (The Blight)

31

Max Lacerations dealt (The Trickster)

168

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

27

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

3

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

29

Survivors downed by 24m+ hatchet throw (The Huntress)

12

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

41

Survivors downed after phase walk (The Spirit)

100

Deep wounded survivors downed (The Legion)

54

Survivors downed while having max Sickness (The Plague)

58

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

121

Survivors downed while speared (The Deathslinger)

20

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

49

Survivors downed during Nightfall (The Dredge)

28

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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