Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

52,239,714

Max blood points amount spent on one character

3,131,050

Highest prestige level

10

Mystery boxes opened

336

Time played

401h 17m

Time played in last two weeks

0m

Blood points per hour

130,182

Estimated playtime per role

72% Survivor

Killer 28%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

55

Survivor full load-out matches

328

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

85

Killer full load-out matches

98

Ultra rare offering burned

24

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
79 397 Dorschlinger 52 252 214 235 519 2 252
79 398 フーニー 52 250 852 25 083 7 274 24 028
79 399 FilthMaster 52 250 051 999 257 878
79 400 Nachiiitou_ 52 239 714 472 319 1 550
79 401 木木子の小笨狼 52 239 696 301 196 935
79 402 Shaggy 52 235 484 230 349 1 222
79 403 sosecond 52 233 104 1 189 54 260

Currently at

79 400 place

Nachiiitou_ needs another

10 337 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

913

Obsessions healed

234

Survivors healed while you are injured

196

Survivors healed while rest are injured

270

Survivors unhooked

1,324

Survivors saved (from dying state/hook) in endgame

56

Knocked (In dying state) survivors healed

160

Survivors healed that come to you first

103

Protection hits for unhooked survivors

109

Protection hits for carried survivors

83

Survivors saved using pallet

1

Survivors affected with boon totems

2,784

Survivors affected with speed boost

0

Recovered from dying state

3

Take a hit with the Endurance status effect

7

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

213

Repaired generators

1,552

Repaired damaged generators

852

Successful skill checks

23,943

Exit gates opened

131

Hex totems cleansed

54

Hex totems blessed

0

Chests opened

278

Chests opened in basement

55

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,345

Hits dodged by vaults

125

Basic attacks and projectiles dodged

2,326

Escapes after stunning killer using pallet

222

Escapes from killer gasp

60

Hooks sabotaged

80

Chases escaped after being injured in this chase

876

Chases lost by hiding in locker

2

Revealed killer aura

188

Unhooked yourself

1

Amount of screams

300

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

319

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

26

Escapes through hatch crawling (In dying state)

6

Escapes with new item

47

Escapes with somebody else item

11

Escapes being injured with for over half a match

34

Escapes while being downed at most once

179

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

280

Escapes healthy or injured through hatch

20

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

5

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

472

Obsessions sacrificed

120

Kills (Memento mories)

44

Kills (Memento mories) or sacrifices after last generator

45

All survivors sacrificed or killed (Memento Mori) before the last generator

76

Hooks

Hooks

Different survivors hooked in basement

122

Basement trees (3 or 4 survivors hooked in basement in this same time)

27

Survivors hooked while all remaining were injured

43

Survivors hooked before single generator was repaired

331

Survivors hooked in endgame

27

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

275

Generators damaged with Undetectable effect

80

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

3

Generators protection

87% Protected

Unprotected 13%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

33

Oblivious effect applied

92

Survivors with Exposed effect downed

102

Survivors downed while carrying another survivor

22

Make unique survivors scream

11

Survivors hit with haste effect

46

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

516

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

39

Hatches closed

31

Survivors hit after they drop a pallet during chase

249

Survivors hit while carrying another survivor

62

Survivors detected using killer instinct

139

Killer vaults in chase

45

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

268

Blink attacks (The Nurse)

290

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

23

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

13

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

637

Survivors put to sleep (The Nightmare)

28

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

33

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

12

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

36

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

46

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

13

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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