Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

66,298,989

Max blood points amount spent on one character

5,826,000

Highest prestige level

15

Mystery boxes opened

47

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

43% Survivor

Killer 57%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

78

Survivor full load-out matches

364

Ultra rare addon warded without a protection ward

59

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

268

Killer full load-out matches

276

Ultra rare offering burned

70

Killer rank
Silver IV

Silver IV

1 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 126 Sam Winchester 9 393 712 21 76 406
105 127 FreshIceCreqm 9 393 437 245 57 176
105 128 xX SniperKiller20000 Xx 9 392 847 1 266 187 402
105 129 Lockmasterprime 9 390 843 219 74 235
105 130 Gorl_exe 9 390 322 218 26 92
105 131 ku_x 9 386 527 21 120 508
105 132 the right leg 9 386 113 1 76 441

Currently at

105 129 place

Lockmasterprime needs another

2 004 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

950

Obsessions healed

249

Survivors healed while you are injured

189

Survivors healed while rest are injured

296

Survivors unhooked

1,172

Survivors saved (from dying state/hook) in endgame

32

Knocked (In dying state) survivors healed

132

Survivors healed that come to you first

75

Protection hits for unhooked survivors

55

Protection hits for carried survivors

33

Survivors saved using pallet

13

Survivors affected with boon totems

3,615

Survivors affected with speed boost

15

Recovered from dying state

64

Take a hit with the Endurance status effect

51

Survivors healed in the Basement

11

Heals completed after all generators have been completed

1

Safe unhooks while broken

1

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

113

Repaired generators

1,019

Repaired damaged generators

515

Successful skill checks

12,977

Exit gates opened

104

Hex totems cleansed

33

Hex totems blessed

0

Chests opened

69

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

22

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

46

Great skill checks while injured

331

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

57

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,403

Hits dodged by vaults

123

Basic attacks and projectiles dodged

2,214

Escapes after stunning killer using pallet

343

Escapes from killer gasp

22

Hooks sabotaged

4

Chases escaped after being injured in this chase

699

Chases lost by hiding in locker

7

Revealed killer aura

310

Unhooked yourself

24

Amount of screams

3,523

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,740

Blind killer using flashlight

342

Perform a fast vault within 3 seconds of getting hit

117

Pallet stun the Killer while holding a rare, common, or uncommon item

85

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

259

Escapes crawling (In dying state) through exit gates

30

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

3

Escapes with new item

31

Escapes with somebody else item

3

Escapes being injured with for over half a match

25

Escapes while being downed at most once

150

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

214

Escapes healthy or injured through hatch

12

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,101

Obsessions sacrificed

212

Kills (Memento mories)

227

Kills (Memento mories) or sacrifices after last generator

293

All survivors sacrificed or killed (Memento Mori) before the last generator

121

Hooks

Hooks

Different survivors hooked in basement

167

Basement trees (3 or 4 survivors hooked in basement in this same time)

44

Survivors hooked while all remaining were injured

165

Survivors hooked before single generator was repaired

599

Survivors hooked in endgame

122

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

699

Generators damaged with Undetectable effect

117

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

5

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

187

Survivors injured while in the basement

47

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

42

Oblivious effect applied

254

Survivors with Exposed effect downed

124

Survivors downed while carrying another survivor

56

Make unique survivors scream

1,811

Survivors hit with haste effect

406

Injure or down survivors who are Hindered

90

Survivors that holding Special Item hit

281

Survivors downed next to a raised pallet

1,717

Survivors downed in Exit Gate

17

Survivors downed withit 30 seconds of breaking pallet or wall

123

Preventing escape

Preventing escape

Survivors grabbed from locker

87

Hatches closed

82

Survivors hit after they drop a pallet during chase

713

Survivors hit while carrying another survivor

146

Survivors detected using killer instinct

1,277

Killer vaults in chase

819

Survivors grabbed while performing a vault

15

Meters fallen

1,056

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

351

Blink attacks (The Nurse)

81

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

255

Matches finished with one or more Hex totems remaining

15

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

301

Trials where all survivors suffered from madness 3 (The Doctor)

57

Hatchets thrown (The Huntress)

1,577

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

21

Max Lacerations dealt (The Trickster)

59

Survivors with Broken effect downed

89

Condemned survivors (The Onryō)

154

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

11

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

15

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

22

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

130

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

4

Hit a Survivor using Hellfire (The Dark Lord)

21

Damage Survivor pursued by a Guard (The First)

7

Perfectly times grab attacks (The Ghoul)

32

Survivors immobilized to a wall (The Slasher)

55

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

152

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

35

Survivors downed after phase walk (The Spirit)

35

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

112

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

140

Survivors downed while speared (The Deathslinger)

94

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

3

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

87

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

7

Killer abilities chart

Killer abilities chart

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