Total blood points earned

74,067,214

Max blood points amount spent on one character

8,280,000

Time played

493h 3m

Time played in last two weeks

48h 19m

Blood points per hour

150,223

Estimated playtime per role

68% Survivor

Killer 32%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

103

Survivor full load-out matches

447

Ultra rare addon warded without a protection ward

29

Survivor rank
Gold IV

Gold IV

3 / 5 pips
Adept progress 55%

28 / 51

Survivor
Got 28 Left 23
Killer

Killer

Killer perfect matches (5 000 points each category)

106

Killer full load-out matches

46

Ultra rare offering burned

4

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 55%

23 / 42

Killer
Got 23 Left 19

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
77 652 Adolf Hee-Heetler 73 783 800 960 287 1 200
77 653 dake 73 781 700 479 490 2 166
77 654 MILLI€ 73 780 924 455 402 1 605
77 655 naughty beertje 73 780 383 477 277 1 292
77 656 Neon Icy Wings 73 780 059 1 002 182 1 049
77 657 ТайZер 73 771 690 438 590 2 186
77 658 mib23 73 770 084 1 414 207 966

Currently at

77 655 place

naughty beertje needs another

541 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,318

Obsessions healed

272

Survivors healed while you are injured

291

Survivors healed while rest are injured

517

Survivors unhooked

1,416

Survivors saved (from dying state/hook) in endgame

31

Knocked (In dying state) survivors healed

184

Survivors healed that come to you first

91

Protection hits for unhooked survivors

106

Protection hits for carried survivors

34

Survivors saved using pallet

7

Survivors affected with boon totems

1,173

Survivors affected with speed boost

6

Recovered from dying state

142

Take a hit with the Endurance status effect

98

Survivors healed in the Basement

8

Heals completed after all generators have been completed

102

Safe unhooks while broken

18

Protection hits during End Game

43

Objective actions

Objective actions

Highest prestige level

13

Mystery boxes opened

23

Items depleted

163

Repaired generators

1,296

Repaired damaged generators

377

Successful skill checks

17,857

Exit gates opened

113

Hex totems cleansed

47

Hex totems blessed

0

Chests opened

210

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

33

Matches with 300+ seconds of repairing generators

3,300

Matches in that picked up and used special item

42

Great skill checks while injured

549

Swap held Survivor items for new ones from chests (counts once per chest)

20

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,019

Finished repairs of generators while injured

174

Chests opened with a key

21

Boldness actions

Boldness actions

Vaults in chase

776

Hits dodged by vaults

89

Basic attacks and projectiles dodged

2,291

Escapes after stunning killer using pallet

232

Escapes from killer gasp

27

Hooks sabotaged

23

Chases escaped after being injured in this chase

621

Chases lost by hiding in locker

4

Revealed killer aura

448

Unhooked yourself

10

Amount of screams

4,466

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,840

Blind killer using flashlight

251

Perform a fast vault within 3 seconds of getting hit

177

Pallet stun the Killer while holding a rare, common, or uncommon item

257

Trials where you've revealed or seen the Killer's aura 11+ times

1,113

Escapes

Escapes

Total escapes

278

Escapes crawling (In dying state) through exit gates

22

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

0

Escapes with new item

43

Escapes with somebody else item

7

Escapes being injured with for over half a match

28

Escapes while being downed at most once

198

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

232

Escapes healthy or injured through hatch

24

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

477

Obsessions sacrificed

87

Kills (Memento mories)

51

Kills (Memento mories) or sacrifices after last generator

86

All survivors sacrificed or killed (Memento Mori) before the last generator

29

Hooks

Hooks

Different survivors hooked in basement

31

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

122

Survivors hooked before single generator was repaired

174

Survivors hooked in endgame

46

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

144

Generators damaged with Undetectable effect

139

Survivors grabbed while repairing a generator

22

Survivors grabbed while cleansing a totem

3

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

146

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

108

Oblivious effect applied

220

Survivors with Exposed effect downed

33

Survivors downed while carrying another survivor

11

Make unique survivors scream

795

Survivors hit with haste effect

95

Injure or down survivors who are Hindered

21

Survivors that holding Special Item hit

63

Survivors downed next to a raised pallet

628

Survivors downed in Exit Gate

19

Survivors downed withit 30 seconds of breaking pallet or wall

69

Preventing escape

Preventing escape

Survivors grabbed from locker

42

Hatches closed

44

Survivors hit after they drop a pallet during chase

348

Survivors hit while carrying another survivor

21

Survivors detected using killer instinct

739

Killer vaults in chase

66

Survivors grabbed while performing a vault

11

Meters fallen

765

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

9

Uncloak attacks (The Wraith)

808

Blink attacks (The Nurse)

37

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

259

Matches finished with one or more Hex totems remaining

16

Traps triggered (The Hag)

27

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

44

Trials where all survivors suffered from madness 3 (The Doctor)

8

Hatchets thrown (The Huntress)

154

Survivors put to sleep (The Nightmare)

59

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

51

Max Lacerations dealt (The Trickster)

72

Survivors with Broken effect downed

22

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

20

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

12

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

13

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

9

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

15

Deep wounded survivors downed (The Legion)

29

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

12

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

26

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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