Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

23,872,757

Max blood points amount spent on one character

2,140,000

Highest prestige level

14

Mystery boxes opened

1

Time played

114h 34m

Time played in last two weeks

36h 32m

Blood points per hour

208,374

Estimated playtime per role

45% Survivor

Killer 55%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

17

Survivor full load-out matches

69

Ultra rare addon warded without a protection ward

10

Survivor rank
Iridescent I

Iridescent I

Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

60

Killer full load-out matches

81

Ultra rare offering burned

4

Killer rank
Iridescent III

Iridescent III

5 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 188 DR 4R7TSZ 23 283 812 536 91 357
93 189 womid 23 281 167 217 170 734
93 190 Gunner 23 279 449 544 70 415
93 191 MIRKINGO 23 279 191 169 43 180
93 192 Клёцки 23 275 059 383 105 448
93 193 Osama98 23 267 978 453 35 209
93 194 Luna 23 267 918 0 90 615

Currently at

93 191 place

MIRKINGO needs another

258 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

107

Obsessions healed

17

Survivors healed while you are injured

28

Survivors healed while rest are injured

33

Survivors unhooked

200

Survivors saved (from dying state/hook) in endgame

5

Knocked (In dying state) survivors healed

20

Survivors healed that come to you first

4

Protection hits for unhooked survivors

17

Protection hits for carried survivors

6

Survivors saved using pallet

1

Survivors affected with boon totems

217

Survivors affected with speed boost

1

Recovered from dying state

8

Take a hit with the Endurance status effect

26

Survivors healed in the Basement

0

Heals completed after all generators have been completed

6

Safe unhooks while broken

6

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

161

Repaired generators

180

Repaired damaged generators

71

Successful skill checks

2,535

Exit gates opened

18

Hex totems cleansed

17

Hex totems blessed

0

Chests opened

2

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

3

Great skill checks while injured

58

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,025

Finished repairs of generators while injured

40

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

198

Hits dodged by vaults

12

Basic attacks and projectiles dodged

182

Escapes after stunning killer using pallet

28

Escapes from killer gasp

1

Hooks sabotaged

2

Chases escaped after being injured in this chase

92

Chases lost by hiding in locker

1

Revealed killer aura

22

Unhooked yourself

8

Amount of screams

617

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

28

Perform a fast vault within 3 seconds of getting hit

19

Pallet stun the Killer while holding a rare, common, or uncommon item

42

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

43

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

2

Escapes through hatch crawling (In dying state)

0

Escapes with new item

0

Escapes with somebody else item

0

Escapes being injured with for over half a match

9

Escapes while being downed at most once

27

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

39

Escapes healthy or injured through hatch

2

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

175

Obsessions sacrificed

43

Kills (Memento mories)

78

Kills (Memento mories) or sacrifices after last generator

44

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

24

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

25

Survivors hooked before single generator was repaired

138

Survivors hooked in endgame

17

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

73

Generators damaged with Undetectable effect

19

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

0

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

48

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

36

Oblivious effect applied

98

Survivors with Exposed effect downed

33

Survivors downed while carrying another survivor

14

Make unique survivors scream

315

Survivors hit with haste effect

69

Injure or down survivors who are Hindered

13

Survivors that holding Special Item hit

22

Survivors downed next to a raised pallet

388

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

142

Preventing escape

Preventing escape

Survivors grabbed from locker

22

Hatches closed

17

Survivors hit after they drop a pallet during chase

102

Survivors hit while carrying another survivor

33

Survivors detected using killer instinct

440

Killer vaults in chase

60

Survivors grabbed while performing a vault

5

Meters fallen

582

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

8

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

165

Matches finished with one or more Hex totems remaining

11

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

23

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

23

Survivors hit with Lethal Rush (The Blight)

23

Max Lacerations dealt (The Trickster)

15

Survivors with Broken effect downed

28

Condemned survivors (The Onryō)

21

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

13

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

14

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

16

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

14

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

14

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

43

Deep wounded survivors downed (The Legion)

2

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

96

Survivors downed while speared (The Deathslinger)

9

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

11

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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